SmoOnlineServer/Server
Robin C. Ladiges 19807d2cd5
fix: don't output empty player IDs or RemoteEndPoints in the log
Make and use a copy of the RemoteEndPoint at the start of the HandleSocket method.
Because in some cases when the socket is disposed, the RemoteEndPoint inside of it is cleared and isn't available for the following disconnect log entries.
Also: port scanners on the internet don't introduce themselves with a name and ID.

(cherry picked from commit 2f4cd0509a)
2022-09-06 22:40:53 +02:00
..
Client.cs Removed fire-and-forget warnings, null-forgave some metadata. 2022-07-29 12:55:01 -06:00
CommandHandler.cs Added quotable arguments, potential fix for ban * not banning anyone. 2022-07-27 12:14:56 -06:00
DiscordBot.cs You can run commands in the command channel or log channel 2022-08-22 18:58:42 -06:00
FlipOptions.cs Add scenario merging and run reformatting on solution 2022-03-01 15:08:53 -06:00
Program.cs move clear task 2022-09-05 18:56:24 -06:00
Server.cs fix: don't output empty player IDs or RemoteEndPoints in the log 2022-09-06 22:40:53 +02:00
Server.csproj Add a simple discord bot to manage the server 2022-06-12 18:48:24 -06:00
Settings.cs Differentiated command channel and log channel 2022-08-22 18:58:42 -06:00
Time.cs Add tag commands and improve command handling 2022-03-14 23:59:23 -06:00