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Merge pull request #7 from piplup55/botupdates

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Sanae 2022-06-29 13:31:56 -06:00 committed by GitHub
commit ead6292f94
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@ -239,7 +239,7 @@ CommandHandler.RegisterCommand("send", args => {
}
if (!stage.Contains("Stage") && !stage.Contains("Zone")) {
return "Invalid Stage Name!";
return "Invalid Stage Name! ```cap -> Cap Kingdom\ncascade -> Cascade Kingdom\nsand -> Sand Kingdom\nlake -> Lake Kingdom\nwooded -> Wooded Kingdom\ncloud -> Cloud Kingdom\nlost -> Lost Kingdom\nmetro -> Metro Kingdom\nsea -> Sea Kingdom\nsnow -> Snow Kingdom\nlunch -> Luncheon Kingdom\nruined -> Ruined Kingdom\nbowser -> Bowser's Kingdom\nmoon -> Moon Kingdom\nmush -> Mushroom Kingdom\ndark -> Dark Side\ndarker -> Darker Side```";
}
if (!sbyte.TryParse(args[2], out sbyte scenario) || scenario < -1)
@ -273,7 +273,7 @@ CommandHandler.RegisterCommand("sendall", args => {
}
if (!stage.Contains("Stage") && !stage.Contains("Zone")) {
return "Invalid Stage Name!";
return "Invalid Stage Name! ```cap -> Cap Kingdom\ncascade -> Cascade Kingdom\nsand -> Sand Kingdom\nlake -> Lake Kingdom\nwooded -> Wooded Kingdom\ncloud -> Cloud Kingdom\nlost -> Lost Kingdom\nmetro -> Metro Kingdom\nsea -> Sea Kingdom\nsnow -> Snow Kingdom\nlunch -> Luncheon Kingdom\nruined -> Ruined Kingdom\nbowser -> Bowser's Kingdom\nmoon -> Moon Kingdom\nmush -> Mushroom Kingdom\ndark -> Dark Side\ndarker -> Darker Side```";
}
Client[] players = server.Clients.Where(c => c.Connected).ToArray();