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Bye send buffer stuff

This commit is contained in:
Sanae 2022-03-15 20:25:36 -06:00
parent 709af8d3ec
commit 27d2d9acd9

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@ -18,7 +18,6 @@ public class Server {
public async Task Listen(CancellationToken? token = null) {
Socket serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
serverSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
serverSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendBuffer, 1);
serverSocket.Bind(new IPEndPoint(IPAddress.Parse(Settings.Instance.Server.Address), Settings.Instance.Server.Port));
serverSocket.Listen();
@ -28,7 +27,6 @@ public class Server {
while (true) {
Socket socket = token.HasValue ? await serverSocket.AcceptAsync(token.Value) : await serverSocket.AcceptAsync();
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.NoDelay, true);
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendBuffer, 1);
Logger.Warn($"Accepted connection for client {socket.RemoteEndPoint}");