From 27d2d9acd960aff66bfa72a84beb3224d4fcf786 Mon Sep 17 00:00:00 2001 From: Sanae Date: Tue, 15 Mar 2022 20:25:36 -0600 Subject: [PATCH] Bye send buffer stuff --- Server/Server.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/Server/Server.cs b/Server/Server.cs index 6bfb12a..9ea8fa5 100644 --- a/Server/Server.cs +++ b/Server/Server.cs @@ -18,7 +18,6 @@ public class Server { public async Task Listen(CancellationToken? token = null) { Socket serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); serverSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); - serverSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendBuffer, 1); serverSocket.Bind(new IPEndPoint(IPAddress.Parse(Settings.Instance.Server.Address), Settings.Instance.Server.Port)); serverSocket.Listen(); @@ -28,7 +27,6 @@ public class Server { while (true) { Socket socket = token.HasValue ? await serverSocket.AcceptAsync(token.Value) : await serverSocket.AcceptAsync(); socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.NoDelay, true); - socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendBuffer, 1); Logger.Warn($"Accepted connection for client {socket.RemoteEndPoint}");