This repository has been archived on 2024-12-09. You can view files and clone it, but cannot push or open issues or pull requests.
Mineclonia/mods/ITEMS/mcl_enchanting/locale/template.txt

100 lines
2.9 KiB
Text
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# textdomain: mcl_enchanting
Aqua Affinity=
Increases underwater mining speed.=
Bane of Arthropods=
Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites).=
Blast Protection=
Reduces explosion damage and knockback.=
Channeling=
Channels a bolt of lightning toward a target. Works only during thunderstorms and if target is unobstructed with opaque blocks.=
Curse of Binding=
Item cannot be removed from armor slots except due to death, breaking or in Creative Mode.=
Curse of Vanishing=
Item destroyed on death.=
Depth Strider=
Increases underwater movement speed.=
Efficiency=
Increases mining speed.=
Feather Falling=
Reduces fall damage.=
Fire Aspect=
Sets target on fire.=
Fire Protection=
Reduces fire damage.=
Flame=
Arrows set target on fire.=
Fortune=
Increases certain block drops.=
Frost Walker=
Turns water beneath the player into frosted ice and prevents the damage from magma blocks.=
Impaling=
Trident deals additional damage to ocean mobs.=
Infinity=
Shooting consumes no regular arrows.=
Knockback=
Increases knockback.=
Looting=
Increases mob loot.=
Loyalty=
Trident returns after being thrown. Higher levels reduce return time.=
Luck of the Sea=
Increases rate of good loot (enchanting books, etc.)=
Lure=
Decreases time until rod catches something.=
Mending=
Repair the item while gaining XP orbs.=
Multishot=
Shoot 3 arrows at the cost of one.=
Piercing=
Arrows passes through multiple objects.=
Power=
Increases arrow damage.=
Projectile Protection=
Reduces projectile damage.=
Protection=
Reduces most types of damage by 4% for each level.=
Punch=
Increases arrow knockback.=
Quick Charge=
Decreases crossbow charging time.=
Respiration=
Extends underwater breathing time.=
Riptide=
Trident launches player with itself when thrown. Works only in water or rain.=
Sharpness=
Increases damage.=
Silk Touch=
Mined blocks drop themselves.=
Smite=
Increases damage to undead mobs.=
Soul Speed=
Increases walking speed on soul sand.=
Sweeping Edge=
Increases sweeping attack damage.=
Thorns=
Reflects some of the damage taken when hit, at the cost of reducing durability with each proc.=
Unbreaking=
Increases item durability.=
Inventory=
@1 × Lapis Lazuli=
Enchantment levels: @1=
Level requirement: @1=
Enchant an item=
<player> <enchantment> [<level>]=
Usage: /enchant <player> <enchantment> [<level>]=
Player '@1' cannot be found.=
There is no such enchantment '@1'.=
The target doesn't hold an item.=
The selected enchantment can't be added to the target item.=
'@1' is not a valid number=
The number you have entered (@1) is too big, it must be at most @2.=
The number you have entered (@1) is too small, it must be at least @2.=
@1 can't be combined with @2.=
Enchanting succeded.=
Forcefully enchant an item=
Usage: /forceenchant <player> <enchantment> [<level>]=
The target item is not enchantable.=
'@1' is not a valid number.=
Enchanted Book=
Enchanting Table=
Enchant=