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54 lines
1.9 KiB
Markdown
54 lines
1.9 KiB
Markdown
Sprint Mod for MineClone 2
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Forked from [sprint] by GunshipPenguin
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Allows the player to sprint by either double tapping w or pressing e.
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By default, sprinting will make the player travel 80% faster and
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allow him/her to jump 10% higher.
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Licence: CC0 (see COPYING file)
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---
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This mod can be configured by changing the variables declared in
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the start of init.lua. The following is a brief explanation of each
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one.
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mcl_sprint.METHOD (default 1)
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What a player has to do to start sprinting. 0 = double tap w, 1 = press e.
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Note that if you have the fast privlige, and have the fast
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speed turned on, you will run very, very fast. You can toggle this
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by pressing j.
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NOTE: Method 0 is UNTESTED!
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mcl_sprint.SPEED (default 1.5)
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How fast the player will move when sprinting as opposed to normal
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movement speed. 1.0 represents normal speed so 1.5 would mean that a
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sprinting player would travel 50% faster than a walking player and
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2.4 would mean that a sprinting player would travel 140% faster than
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a walking player.
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mcl_sprint.JUMP (default 1.1)
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How high the player will jump when sprinting as opposed to normal
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jump height. Same as mcl_sprint.SPEED, just controls jump height while
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sprinting rather than speed.
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mcl_sprint.STAMINA (default 20)
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How long the player can sprint for in seconds. Each player has a
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stamina variable assigned to them, it is initially set to
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mcl_sprint.STAMINA and can go no higher. When the player is sprinting,
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this variable ticks down once each second, and when it reaches 0,
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the player stops sprinting. It ticks back up when the player isn't
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sprinting and stops at mcl_sprint.STAMINA. Set this to a huge value if
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you want unlimited sprinting.
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mcl_sprint.TIMEOUT (default 0.5)
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Only used if mcl_sprint.METHOD = 0.
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How much time the player has after releasing w, to press w again and
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start sprinting. Setting this too high will result in unwanted
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sprinting and setting it too low will result in it being
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difficult/impossible to sprint.
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