10ce37d887
When a player joins and immediately leaves the game before a function is called by minetest.after() in mods/PLAYER/wieldview/init.lua, it gets an invalidated player object. This results in the player methods returning nil (since Minetest 5.2); perhaps surprisingly, the player is not nil. Not checking that the result of player:get_pos() is not nil could lead to a server crash if a client crashed when joining. It has been reported that a syntax error in a client side mod was enough to trigger that. |
||
---|---|---|
.. | ||
mcl_death_drop | ||
mcl_hunger | ||
mcl_meshhand | ||
mcl_player | ||
mcl_player_init | ||
mcl_playerinfo | ||
mcl_playerplus | ||
mcl_skins | ||
mcl_spawn | ||
mcl_sprint | ||
playerphysics | ||
wieldview | ||
modpack.conf |