Mineclonia/mods/ENTITIES
Elias Åström 012e150b59 Rewrite mcl_autogroup
These changes are primarly made to make mcl_autogroup more efficient.
Previously enchanted tools required storing around 21 kB of metadata due
to the way the previous version of the mod was implemented.  This caused
a lot of lag and a huge amount of network traffic.  With the changes
enchanted tools won't require more than 1 kB of metadata.

The mod is also rewritten to use an API to register digging groups and
compute the groupcaps for tools.  This will make it easier for modders
to register custom digging groups.

The mod is now split up into two parts.  One part called "mcl_autogroup"
to implement the API for registering custom digging groups, and the
other part called "_mcl_autogroup" which contains most of the code which
has to be loaded after most mods.
2021-04-16 22:31:42 +02:00
..
drippingwater Use ephemeral sounds 2020-04-07 00:55:45 +02:00
mcl_boats Make boats less annoying on ice 2021-02-27 14:38:53 +01:00
mcl_burning Simplify mcl_burning API 2021-02-22 10:55:14 +01:00
mcl_falling_nodes Russian translation 2020-07-20 00:11:13 +00:00
mcl_item_entity Rewrite mcl_autogroup 2021-04-16 22:31:42 +02:00
mcl_minecarts Slightly tweak minecarts to be more MC-like 2021-03-01 01:43:00 +04:00
mcl_mobs Simplify mcl_burning API 2021-02-22 10:55:14 +01:00
mcl_paintings Protect paintings, fix https://git.minetest.land/MineClone2/MineClone2/issues/1080 2021-02-09 23:34:04 +00:00
mobs_mc Fix #1152 2021-03-01 10:51:57 +01:00
mobs_mc_gameconfig Enable villager spawning. 2021-02-09 06:06:19 -06:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00