Mineclonia/mods/HUD/mcl_inventory
Elias Åström 4b4d40f158 Use register_on_mods_loaded in mcl_inventory
This removes the need to include _mcl_autogroup as a dependency for
mcl_inventory (which should be avoided) and decreases the likelihood
that the code used for populating item tables is executed before all
other mods are loaded.
2021-05-23 20:35:10 +02:00
..
locale Update French translation 2021-02-13 00:09:59 +01:00
textures Generate item slot images on the fly 2020-03-24 18:48:14 +01:00
README.txt Crafting table → mcl_crafting_table (fix dig fail) 2017-06-03 02:09:56 +02:00
creative.lua Use register_on_mods_loaded in mcl_inventory 2021-05-23 20:35:10 +02:00
init.lua Enable 3D player preview by default now that MT 5.4 is released 2021-02-25 09:52:08 +01:00
mod.conf Use register_on_mods_loaded in mcl_inventory 2021-05-23 20:35:10 +02:00

README.txt

Minetest mod "Crafting"
=======================
Version: 2.0.1

License of source code and Textures: WTFPL
------------------------------------
copyright (c) 2013-2014 by BlockMen

This program is free software. It comes without any warranty, to
the extent permitted by applicable law. You can redistribute it
and/or modify it under the terms of the Do What The Fuck You Want
To Public License, Version 2, as published by Sam Hocevar. See
http://sam.zoy.org/wtfpl/COPYING for more details.


--USING the mod--
=================

This mod changes the players inventory (survival and creative) with more slots (9*4 instead of 8*4)
Like known from Minecraft you have a 2x2 crafting grid at inventory now. Furthermore a categorized creative
inventory and a support for stu's 3d armor mod (To use the armor and a preview of player).

Left items in the crafting slots are dropped infront of you.


Crafting table
_________

Has been moved to mcl_crafting_table