Brandon
|
4b23c2a15c
|
Update potions for mob effects. Healing harms zombies, harming heals zombies.
|
2020-06-18 16:56:19 -04:00 |
|
Brandon
|
9f5bce29cb
|
Add more lingering options. Adjust lingering cloud size.
|
2020-06-18 12:27:09 -04:00 |
|
Brandon
|
64cd19218f
|
Cleanup brewing stand code. Add lingering base structure add splash river water and water.
|
2020-06-18 07:43:50 -04:00 |
|
Brandon
|
56a8940510
|
Correct for splash invisibility. Add weakness + and splash potions.
|
2020-06-17 22:17:16 -04:00 |
|
Brandon
|
454a9c231e
|
Correct issues with splash potions disappearing immediately when thrown.
|
2020-06-17 17:36:15 -04:00 |
|
Brandon
|
021492994a
|
Update the available perturbations of brewing. Include splash enhancement.
|
2020-06-17 16:49:52 -04:00 |
|
Brandon
|
9fe15c7e12
|
Add invisibility II brewing and correct inversion table (no such thing as slowness +). Add poison to harming inversion. Reduced splash stack max.
|
2020-06-16 22:29:35 -04:00 |
|
bzoss
|
54c1be724d
|
Increase collision box to fix issues with splash potions not breaking at feet.
|
2020-06-16 08:25:42 -04:00 |
|
bzoss
|
7766368f64
|
Change splash effect with distance.
|
2020-06-13 17:50:33 -04:00 |
|
bzoss
|
7b4ded46f9
|
Rearrange the code structure.
|
2020-06-12 19:54:45 -04:00 |
|