Add tileable_vertical to covered dirt nodes
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e28f213f9a
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2 changed files with 5 additions and 5 deletions
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@ -1226,7 +1226,7 @@ mcl_core.register_snowed_node = function(itemstring_snowed, itemstring_clear, ti
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-- Note: _mcl_snowed must be added to the clear node manually!
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if not tiles then
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def.tiles = {"default_snow.png", "default_dirt.png", "mcl_core_grass_side_snowed.png"}
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def.tiles = {"default_snow.png", "default_dirt.png", {name="mcl_core_grass_side_snowed.png", tileable_vertical=false}}
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else
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def.tiles = tiles
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end
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@ -310,7 +310,7 @@ minetest.register_node("mcl_core:dirt_with_grass", {
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description = "Grass Block",
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_doc_items_longdesc = "A grass block is dirt with a grass cover. Grass blocks are resourceful blocks which allow the growth of all sorts of plants. They can be turned into farmland with a hoe and turned into grass paths with a shovel. In light, the grass slowly spreads onto dirt nearby. Under an opaque block or a liquid, a grass block may turn back to dirt.",
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_doc_items_hidden = false,
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tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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tiles = {"default_grass.png", "default_dirt.png", {name="default_dirt.png^default_grass_side.png", tileable_vertical=false}},
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is_ground_content = true,
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stack_max = 64,
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groups = {handy=1,shovely=1, grass_block=1, grass_block_no_snow=1, soil=1, soil_sapling=2, soil_sugarcane=1, cultivatable=2, spreading_dirt_type=1, enderman_takable=1, building_block=1},
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@ -344,7 +344,7 @@ mcl_core.register_snowed_node("mcl_core:dirt_with_grass_snow", "mcl_core:dirt_wi
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-- Grass Block variant for dry biomes
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minetest.register_node("mcl_core:dirt_with_dry_grass", {
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_doc_items_create_entry = false,
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tiles = {"default_dry_grass.png", "default_dirt.png", "default_dirt.png^default_dry_grass_side.png"},
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tiles = {"default_dry_grass.png", "default_dirt.png", {name="default_dirt.png^default_dry_grass_side.png", tileable_vertical=false}},
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is_ground_content = true,
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stack_max = 64,
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groups = {handy=1,shovely=1, grass_block=1, grass_block_no_snow=1, soil=1, soil_sapling=2, soil_sugarcane=1, cultivatable=2, spreading_dirt_type=1, enderman_takable=1, building_block=1, not_in_creative_inventory=1},
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@ -392,7 +392,7 @@ minetest.register_node("mcl_core:grass_path", {
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minetest.register_node("mcl_core:mycelium", {
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description = "Mycelium",
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_doc_items_longdesc = "Mycelium is a type of dirt and the ideal soil for mushrooms. Unlike other dirt-type blocks, it can not be turned into farmland with a hoe. In light, mycelium slowly spreads over nearby dirt. Under an opaque block or a liquid, it eventually turns back into dirt.",
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tiles = {"mcl_core_mycelium_top.png", "default_dirt.png", "mcl_core_mycelium_side.png"},
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tiles = {"mcl_core_mycelium_top.png", "default_dirt.png", {name="mcl_core_mycelium_side.png", tileable_vertical=false}},
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is_ground_content = true,
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stack_max = 64,
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groups = {handy=1,shovely=1, spreading_dirt_type=1, building_block=1},
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@ -411,7 +411,7 @@ mcl_core.register_snowed_node("mcl_core:mycelium_snow", "mcl_core:mycelium")
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minetest.register_node("mcl_core:podzol", {
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description = "Podzol",
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_doc_items_longdesc = "Podzol is a type of dirt found in taiga forests. Only a few plants are able to survive on it.",
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tiles = {"mcl_core_dirt_podzol_top.png", "default_dirt.png", "mcl_core_dirt_podzol_side.png"},
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tiles = {"mcl_core_dirt_podzol_top.png", "default_dirt.png", {name="mcl_core_dirt_podzol_side.png", tileable_vertical=false}},
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is_ground_content = true,
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stack_max = 64,
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groups = {handy=1,shovely=3, soil=1, soil_sapling=2, soil_sugarcane=1, enderman_takable=1, building_block=1},
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