From 9e578289585c4911bfabfcc62c8b8d2fb1de84fc Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 9 Feb 2019 21:28:53 +0100 Subject: [PATCH] Add tileable_vertical to covered dirt nodes --- mods/ITEMS/mcl_core/functions.lua | 2 +- mods/ITEMS/mcl_core/nodes_base.lua | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/mods/ITEMS/mcl_core/functions.lua b/mods/ITEMS/mcl_core/functions.lua index 58182053..c040ce7e 100644 --- a/mods/ITEMS/mcl_core/functions.lua +++ b/mods/ITEMS/mcl_core/functions.lua @@ -1226,7 +1226,7 @@ mcl_core.register_snowed_node = function(itemstring_snowed, itemstring_clear, ti -- Note: _mcl_snowed must be added to the clear node manually! if not tiles then - def.tiles = {"default_snow.png", "default_dirt.png", "mcl_core_grass_side_snowed.png"} + def.tiles = {"default_snow.png", "default_dirt.png", {name="mcl_core_grass_side_snowed.png", tileable_vertical=false}} else def.tiles = tiles end diff --git a/mods/ITEMS/mcl_core/nodes_base.lua b/mods/ITEMS/mcl_core/nodes_base.lua index 10739109..f2299e07 100644 --- a/mods/ITEMS/mcl_core/nodes_base.lua +++ b/mods/ITEMS/mcl_core/nodes_base.lua @@ -310,7 +310,7 @@ minetest.register_node("mcl_core:dirt_with_grass", { description = "Grass Block", _doc_items_longdesc = "A grass block is dirt with a grass cover. Grass blocks are resourceful blocks which allow the growth of all sorts of plants. They can be turned into farmland with a hoe and turned into grass paths with a shovel. In light, the grass slowly spreads onto dirt nearby. Under an opaque block or a liquid, a grass block may turn back to dirt.", _doc_items_hidden = false, - tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, + tiles = {"default_grass.png", "default_dirt.png", {name="default_dirt.png^default_grass_side.png", tileable_vertical=false}}, is_ground_content = true, stack_max = 64, groups = {handy=1,shovely=1, grass_block=1, grass_block_no_snow=1, soil=1, soil_sapling=2, soil_sugarcane=1, cultivatable=2, spreading_dirt_type=1, enderman_takable=1, building_block=1}, @@ -344,7 +344,7 @@ mcl_core.register_snowed_node("mcl_core:dirt_with_grass_snow", "mcl_core:dirt_wi -- Grass Block variant for dry biomes minetest.register_node("mcl_core:dirt_with_dry_grass", { _doc_items_create_entry = false, - tiles = {"default_dry_grass.png", "default_dirt.png", "default_dirt.png^default_dry_grass_side.png"}, + tiles = {"default_dry_grass.png", "default_dirt.png", {name="default_dirt.png^default_dry_grass_side.png", tileable_vertical=false}}, is_ground_content = true, stack_max = 64, groups = {handy=1,shovely=1, grass_block=1, grass_block_no_snow=1, soil=1, soil_sapling=2, soil_sugarcane=1, cultivatable=2, spreading_dirt_type=1, enderman_takable=1, building_block=1, not_in_creative_inventory=1}, @@ -392,7 +392,7 @@ minetest.register_node("mcl_core:grass_path", { minetest.register_node("mcl_core:mycelium", { description = "Mycelium", _doc_items_longdesc = "Mycelium is a type of dirt and the ideal soil for mushrooms. Unlike other dirt-type blocks, it can not be turned into farmland with a hoe. In light, mycelium slowly spreads over nearby dirt. Under an opaque block or a liquid, it eventually turns back into dirt.", - tiles = {"mcl_core_mycelium_top.png", "default_dirt.png", "mcl_core_mycelium_side.png"}, + tiles = {"mcl_core_mycelium_top.png", "default_dirt.png", {name="mcl_core_mycelium_side.png", tileable_vertical=false}}, is_ground_content = true, stack_max = 64, groups = {handy=1,shovely=1, spreading_dirt_type=1, building_block=1}, @@ -411,7 +411,7 @@ mcl_core.register_snowed_node("mcl_core:mycelium_snow", "mcl_core:mycelium") minetest.register_node("mcl_core:podzol", { description = "Podzol", _doc_items_longdesc = "Podzol is a type of dirt found in taiga forests. Only a few plants are able to survive on it.", - tiles = {"mcl_core_dirt_podzol_top.png", "default_dirt.png", "mcl_core_dirt_podzol_side.png"}, + tiles = {"mcl_core_dirt_podzol_top.png", "default_dirt.png", {name="mcl_core_dirt_podzol_side.png", tileable_vertical=false}}, is_ground_content = true, stack_max = 64, groups = {handy=1,shovely=3, soil=1, soil_sapling=2, soil_sugarcane=1, enderman_takable=1, building_block=1},