2020-07-10 11:01:21 +00:00
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local S = minetest.get_translator("mcl_potions")
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2020-06-27 12:15:53 +00:00
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local splash_image = function(colorstring, opacity)
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2020-06-12 23:54:45 +00:00
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if not opacity then
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opacity = 127
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end
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return "mcl_potions_splash_overlay.png^[colorize:"..colorstring..":"..tostring(opacity).."^mcl_potions_splash_bottle.png"
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end
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2020-06-26 23:08:41 +00:00
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2020-07-12 11:18:54 +00:00
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function mcl_potions.register_splash(name, descr, color, def)
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2020-06-12 23:54:45 +00:00
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local id = "mcl_potions:"..name.."_splash"
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minetest.register_craftitem(id, {
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description = descr,
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2020-07-05 22:15:52 +00:00
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_tt_help = def.tt,
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2020-06-12 23:54:45 +00:00
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inventory_image = splash_image(color),
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2020-06-28 13:38:06 +00:00
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groups = {brewitem=1, not_in_creative_inventory=0},
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2020-06-17 21:36:15 +00:00
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on_use = function(item, placer, pointed_thing)
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2020-06-12 23:54:45 +00:00
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local velocity = 10
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local dir = placer:get_look_dir();
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2020-06-19 01:04:31 +00:00
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local pos = placer:get_pos();
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2020-07-12 12:50:48 +00:00
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local obj = minetest.add_entity({x=pos.x+(dir.x*2),y=pos.y+2+(dir.y*3),z=pos.z+(dir.z*2)}, id.."_flying")
|
2020-06-19 01:04:31 +00:00
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obj:set_velocity({x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity})
|
2020-07-11 13:07:27 +00:00
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obj:set_acceleration({x=dir.x*-3, y=-9.8, z=dir.z*-3})
|
2020-07-10 14:08:40 +00:00
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if not minetest.is_creative_enabled(placer:get_player_name()) then
|
2020-06-26 23:08:41 +00:00
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item:take_item()
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end
|
2020-06-17 21:36:15 +00:00
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return item
|
2020-06-12 23:54:45 +00:00
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end,
|
2020-07-11 13:07:27 +00:00
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stack_max = 1,
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_on_dispense = function(stack, dispenserpos, droppos, dropnode, dropdir)
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local s_pos = vector.add(dispenserpos, vector.multiply(dropdir, 0.51))
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local obj = minetest.add_entity({x=s_pos.x+dropdir.x,y=s_pos.y+dropdir.y,z=s_pos.z+dropdir.z}, id.."_flying")
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local velocity = 22
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obj:set_velocity({x=dropdir.x*velocity,y=dropdir.y*velocity,z=dropdir.z*velocity})
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obj:set_acceleration({x=dropdir.x*-3, y=-9.8, z=dropdir.z*-3})
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end
|
2020-06-12 23:54:45 +00:00
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})
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2020-06-16 12:25:42 +00:00
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local w = 0.7
|
2020-06-12 23:54:45 +00:00
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minetest.register_entity(id.."_flying",{
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textures = {splash_image(color)},
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hp_max = 1,
|
2020-06-16 12:25:42 +00:00
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visual_size = {x=w/2,y=w/2},
|
2020-06-17 21:36:15 +00:00
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collisionbox = {0,0,0,0,0,0},
|
2020-06-12 23:54:45 +00:00
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|
on_step = function(self, dtime)
|
|
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|
local pos = self.object:getpos()
|
|
|
|
local node = minetest.get_node(pos)
|
|
|
|
local n = node.name
|
|
|
|
local d = 2
|
2020-06-13 21:50:33 +00:00
|
|
|
local redux_map = {7/8,0.5,0.25}
|
2020-07-05 12:16:11 +00:00
|
|
|
if n ~= "air" and n ~= "mcl_portals:portal" and n ~= "mcl_portals:portal_end" or mcl_potions.is_obj_hit(self, pos) then
|
2020-06-21 12:39:08 +00:00
|
|
|
minetest.sound_play("mcl_potions_breaking_glass", {pos = pos, max_hear_distance = 16, gain = 1})
|
2020-06-12 23:54:45 +00:00
|
|
|
minetest.add_particlespawner({
|
2020-06-18 16:27:09 +00:00
|
|
|
amount = 50,
|
2020-06-12 23:54:45 +00:00
|
|
|
time = 2,
|
2020-06-18 16:27:09 +00:00
|
|
|
minpos = {x=pos.x-d, y=pos.y+0.5, z=pos.z-d},
|
|
|
|
maxpos = {x=pos.x+d, y=pos.y+d, z=pos.z+d},
|
2020-06-12 23:54:45 +00:00
|
|
|
minvel = {x=-1, y=0, z=-1},
|
|
|
|
maxvel = {x=1, y=0.5, z=1},
|
|
|
|
minacc = {x=-0.5, y=0, z=-0.5},
|
|
|
|
maxacc = {x=0.5, y=.2, z=0.5},
|
|
|
|
minexptime = 1,
|
2020-06-20 13:00:53 +00:00
|
|
|
maxexptime = 3,
|
2020-06-12 23:54:45 +00:00
|
|
|
minsize = 2,
|
|
|
|
maxsize = 4,
|
2020-06-18 16:27:09 +00:00
|
|
|
collisiondetection = true,
|
2020-06-12 23:54:45 +00:00
|
|
|
vertical = false,
|
|
|
|
texture = "mcl_potions_sprite.png^[colorize:"..color..":127",
|
|
|
|
})
|
2020-06-27 00:32:03 +00:00
|
|
|
self.object:remove()
|
2020-06-27 01:27:17 +00:00
|
|
|
for _,obj in pairs(minetest.get_objects_inside_radius(pos, 4)) do
|
2020-06-27 01:31:23 +00:00
|
|
|
|
|
|
|
local entity = obj:get_luaentity()
|
2020-06-27 01:27:17 +00:00
|
|
|
if obj:is_player() or entity._cmi_is_mob then
|
2020-06-13 21:50:33 +00:00
|
|
|
|
2020-06-20 19:50:58 +00:00
|
|
|
local pos2 = obj:get_pos()
|
2020-06-13 21:50:33 +00:00
|
|
|
local rad = math.floor(math.sqrt((pos2.x-pos.x)^2 + (pos2.y-pos.y)^2 + (pos2.z-pos.z)^2))
|
|
|
|
if rad > 0 then def.potion_fun(obj, redux_map[rad]) else def.potion_fun(obj, 1) end
|
|
|
|
|
|
|
|
end
|
2020-06-12 23:54:45 +00:00
|
|
|
end
|
2020-06-17 21:36:15 +00:00
|
|
|
|
2020-06-12 23:54:45 +00:00
|
|
|
end
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
end
|
|
|
|
|
2020-07-05 22:15:52 +00:00
|
|
|
local function time_string(dur)
|
|
|
|
return math.floor(dur/60)..string.format(":%02d",math.floor(dur % 60))
|
|
|
|
end
|
|
|
|
|
2020-06-27 12:15:01 +00:00
|
|
|
local splash_DUR = mcl_potions.DURATION*mcl_potions.SPLASH_FACTOR
|
|
|
|
local splash_DUR_2 = mcl_potions.DURATION_2*mcl_potions.SPLASH_FACTOR
|
|
|
|
local splash_DUR_pl = mcl_potions.DURATION_PLUS*mcl_potions.SPLASH_FACTOR
|
|
|
|
|
2020-07-12 11:35:11 +00:00
|
|
|
|
2020-06-18 02:17:16 +00:00
|
|
|
|
2020-07-10 23:25:34 +00:00
|
|
|
-- register_splash("weakness", S("Weakness Splash Potion"), "#6600AA", {
|
|
|
|
-- potion_fun = function(player, redx) mcl_potions.weakness_func(player, -4, splash_DUR*mcl_potions.INV_FACTOR*redx) end,
|
|
|
|
-- -- TODO: Fix tooltip
|
|
|
|
-- tt = time_string(splash_DUR*mcl_potions.INV_FACTOR)
|
|
|
|
-- })
|
|
|
|
--
|
|
|
|
-- register_splash("weakness_plus", S("Weakness Splash Potion +"), "#7700BB", {
|
|
|
|
-- potion_fun = function(player, redx) mcl_potions.weakness_func(player, -4, splash_DUR_pl*mcl_potions.INV_FACTOR*redx) end,
|
|
|
|
-- -- TODO: Fix tooltip
|
|
|
|
-- tt = time_string(splash_DUR_pl*mcl_potions.INV_FACTOR)
|
|
|
|
-- })
|
|
|
|
--
|
|
|
|
-- register_splash("strength", S("Strength Splash Potion"), "#D444D4", {
|
|
|
|
-- potion_fun = function(player, redx) mcl_potions.strength_func(player, 3, splash_DUR*redx) end,
|
|
|
|
-- -- TODO: Fix tooltip
|
|
|
|
-- tt = time_string(splash_DUR)
|
|
|
|
-- })
|
|
|
|
--
|
|
|
|
-- register_splash("strength_2", S("Strength Splash Potion II"), "#D444F4", {
|
|
|
|
-- potion_fun = function(player, redx) mcl_potions.strength_func(player, 6, splash_DUR_2*redx) end,
|
|
|
|
-- -- TODO: Fix tooltip
|
|
|
|
-- tt = time_string(splash_DUR_2)
|
|
|
|
-- })
|
|
|
|
--
|
|
|
|
-- register_splash("strength_plus", S("Strength Splash Potion +"), "#D444E4", {
|
|
|
|
-- potion_fun = function(player, redx) mcl_potions.strength_func(player, 3, splash_DUR_pl*redx) end,
|
|
|
|
-- -- TODO: Fix tooltip
|
|
|
|
-- tt = time_string(splash_DUR_pl)
|
|
|
|
-- })
|