mirror of
https://github.com/microsoft/Microsoft-3D-Movie-Maker.git
synced 2024-11-01 01:02:39 +00:00
407 lines
12 KiB
C
407 lines
12 KiB
C
//////////////////////////////////////////////
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// defines for projmain
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//////////////////////////////////////////////
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#ifndef PROJMAIN_H
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#define PROJMAIN_H
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// the following are the file names of the project movies loaded into the workspace
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// localize at will...
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#define PROJECT1_MOVIENAME "DIALOGUE.3mm"
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#define PROJECT2_MOVIENAME "JOG.3mm"
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#define PROJECT3_MOVIENAME "SURPRISE.3mm"
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#define PROJECT4_MOVIENAME "MUMMY.3mm"
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#define PROJECT5_MOVIENAME "BONGO.3mm"
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#define PROJECT6_MOVIENAME "BRIDGE.3mm"
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// gadget objects
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#define kidGadgetPersistent 0x00003030
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#define kidGadgetParent 0x00003031
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#define kidGadgetBody 0x00003032
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#define kidGadgetPlay 0x00003033
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#define kidGadgetVolume 0x00003034
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#define kidGadgetVoice 0x00003035
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#define kidGadgetCancel 0x00003036
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#define kidGadgetSelectorUp 0x00003037
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#define kidGadgetSelectorNum 0x00003038
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#define kidGadgetSelectorDown 0x00003039
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#define kidGadgetAvi 0x0000303A
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#define kidGadgetWord 0x0000303B
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#define kidGadgetLockerFill 0x0000303C
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#define kidGadgetHow 0x0000303D
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#define kidGadgetWhy 0x0000303E
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#define kidGadgetLockerPict 0x0000303F
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#define kidGadgetAviFrame 0x00003040
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#define kidGadgetVolumeThumb 0x00003041
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#define kidGadgetAlertGlass 0x00003042
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#define kidGadgetVolumePath 0x00003043
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#define kidGadgetTextBox 0x00003044
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#define kidGadgetStartUp 0x00003046 //3045 is used in helpbook.h
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#define kidGadgetStartOk 0x00003047
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// Instruction Ids
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#define EndTable 0 // not an instruction, just a marker
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#define InitState 1
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#define MatchGoto 2
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#define MatchDescGoto 3
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#define MatchChildrenGoto 4
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#define MatchAllGoto 5
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#define IgnoreMatch 6
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#define IgnoreChildren 7
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#define IgnoreAll 8
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#define BoolCondGoto 9
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#define StateCondGoto 10
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#define SpecialInstr 11
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#define WaitEvent 12
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#define JumpToState 13
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#define EndState 14
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#define MatchParentGoto 15
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#define IgnoreParentMatch 16
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// Special Instruction Ids
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#define QuitMM 1
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#define QuitHelp 2
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#define QuitGadgetHelp 3
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#define SetHelpAlarm 4
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#define ProjectsRoom 5
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#define ResetTipDelay 6
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#define ClearStudio 7
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#define LoadProjectMovie 8
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#define OpenDoorCovers 9
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#define SetSceneAndFrame 10
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#define SetBlinkingGadget 11
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#define OpenAllDoors 12
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#define ChangeToNextMovie 13
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#define SimulateClick 14
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#define SetBrowserItem 15
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#define SetNextProject 16
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// Parent States
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#define ParState2 0
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#define ParState3 1
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#define ParState4 2
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#define ParState5 3
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#define NotRel 0
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#define NoHelpHere 0
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#define PrevState -1
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// Definitions of controls(parent object and table objects)
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#define kidSequenceParent 0x00030000
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// logo wizard
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#define kidLogoWizard 0x00030001
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// how to scenes
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#define kidHowToScenes01 0x00030002
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#define kidHowToScenes02 0x00030003
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#define kidHowToScenes03 0x00030004
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#define kidHowToScenes04 0x00030005
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#define kidHowToScenes05 0x00030006
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#define kidHowToScenes06 0x00030007
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#define kidHowToScenes07 0x00030008
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#define kidHowToScenes08 0x00030009
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#define kidHowToScenes09 0x0003000A
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#define kidHowToScenes10 0x0003000B
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#define kidHowToScenes11 0x0003000C
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#define kidHowToScenes12 0x0003000D
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#define kidHowToScenes13 0x0003000E
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#define kidHowToScenes14 0x0003000F
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#define kidHowToScenes15 0x00030010
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// how to sounds
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#define kidHowToSounds01 0x00030020
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#define kidHowToSounds02 0x00030021
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#define kidHowToSounds03 0x00030022
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#define kidHowToSounds04 0x00030023
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#define kidHowToSounds05 0x00030024
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#define kidHowToSounds06 0x00030025
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#define kidHowToSounds07 0x00030026
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#define kidHowToSounds08 0x00030027
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#define kidHowToSounds09 0x00030028
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#define kidHowToSounds10 0x00030029
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#define kidHowToSounds11 0x0003002A
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#define kidHowToSounds12 0x0003002B
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// how to words
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#define kidHowToWords01 0x00030040
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#define kidHowToWords02 0x00030041
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#define kidHowToWords03 0x00030042
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#define kidHowToWords04 0x00030043
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#define kidHowToWords05 0x00030044
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#define kidHowToWords06 0x00030045
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#define kidHowToWords07 0x00030046
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#define kidHowToWords08 0x00030047
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#define kidHowToWords09 0x00030048
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#define kidHowToWords10 0x00030049
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#define kidHowToWords11 0x0003004A
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#define kidHowToWords12 0x0003004B
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#define kidHowToWords13 0x0003004C
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#define kidHowToWords14 0x0003004D
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#define kidHowToWords15 0x0003004E
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// how to actors
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#define kidHowToActors01 0x00030060
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#define kidHowToActors02 0x00030061
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#define kidHowToActors03 0x00030062
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#define kidHowToActors04 0x00030063
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#define kidHowToActors05 0x00030064
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#define kidHowToActors06 0x00030065
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#define kidHowToActors07 0x00030066
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#define kidHowToActors08 0x00030067
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#define kidHowToActors09 0x00030068
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#define kidHowToActors10 0x00030069
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#define kidHowToActors11 0x0003006A
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#define kidHowToActors12 0x0003006B
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#define kidHowToActors13 0x0003006C
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#define kidHowToActors14 0x0003006D
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#define kidHowToActors15 0x0003006E
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#define kidHowToActors16 0x0003006F
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#define kidHowToActors17 0x00030070
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#define kidHowToActors18 0x00030071
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#define kidHowToActors19 0x00030072
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#define kidHowToActors20 0x00030073
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#define kidHowToActors21 0x00030074
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#define kidHowToActors22 0x00030075
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#define kidHowToActors23 0x00030076
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#define kidHowToActors24 0x00030077
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#define kidHowToActors25 0x00030078
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#define kidHowToActors26 0x00030079
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#define kidHowToActors27 0x0003007A
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#define kidHowToActors28 0x0003007B
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// Project 1
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#define kid1Project01 0x00030100
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#define kid1Project02 0x00030101
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#define kid1Project03 0x00030102
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#define kid1Project04 0x00030103
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#define kid1Project05 0x00030104
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#define kid1Project06 0x00030105
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#define kid1Project07 0x00030106
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// Project 2
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#define kid2Project01 0x00030200
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#define kid2Project02 0x00030201
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#define kid2Project03 0x00030202
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#define kid2Project04 0x00030203
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#define kid2Project05 0x00030204
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#define kid2Project06 0x00030205
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#define kid2Project07 0x00030206
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// Project 3
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#define kid3Project01 0x00030300
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#define kid3Project02 0x00030301
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#define kid3Project03 0x00030302
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#define kid3Project04 0x00030303
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#define kid3Project05 0x00030304
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// Project 4
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#define kid4Project01 0x00030400
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#define kid4Project02 0x00030401
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#define kid4Project03 0x00030402
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#define kid4Project04 0x00030403
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#define kid4Project05 0x00030404
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// Project 5
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#define kid5Project01 0x00030500
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#define kid5Project02 0x00030501
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#define kid5Project03 0x00030502
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#define kid5Project04 0x00030503
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#define kid5Project05 0x00030504
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#define kid5Project06 0x00030505
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#define kid5Project07 0x00030506
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#define kid5Project08 0x00030507
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#define kid5Project09 0x00030508
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#define kid5Project10 0x00030509
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// Project 6
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#define kid6Project01 0x00030510
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#define kid6Project02 0x00030511
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#define kid6Project03 0x00030512
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#define kid6Project04 0x00030513
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#define kid6Project05 0x00030514
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#define kid6Project06 0x00030515
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// basics
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#define kidBasics01 0x00030520
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#define kidBasics02 0x00030521
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#define kidBasics03 0x00030522
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#define kidBasics04 0x00030523
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#define kidBasics05 0x00030524
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#define kidBasics06 0x00030525
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#define kidBasics07 0x00030526
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#define kidBasics08 0x00030527
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#define kidBasics09 0x00030528
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// guidehelp
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#define kidGuideHelp 0x000305A0
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// script for playing help sounds
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#define sclHelpSoundClass 999
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#define ksclBldgSound 998
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#define kidPlayHelpSounds 0x000305F0
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#define kidPlayProjectSounds 0x000305F1
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#define kidPlayLogoSounds 0x000305F2
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#define kidPlayGuideSounds 0x000305F3
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#define kidPlayToolTipSounds 0x000305F4
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////////////////////////////// control ids
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//#define kgobOkButton 0x00030100
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#define kgobLogoWizard 0x00030600
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#define kgobHowtoSequence 0x00030601
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#define kgobHowToSequenceHot 0x00030602
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#define kgobProject 0x00030603
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#define kgobProjectHot 0x00030604
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#define kgobGuideHelp 0x00030605
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#define kgobGuideHelpHot 0x00030606
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#define kgobGadgetText 0x00030607
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/////////////////////////Filtering defines
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// for projmain
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#define kFltrMouse 1
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#define kFltrClicked 2
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#define kFltrKey 4
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#define kFltrBrwOk 8
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#define kFltrBrwCancel 16
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#define kFltrBrwSelect 32
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#define kFltrEslOk 64
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#define kFltrEslCancel 128
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#define kFltrEslClosing 256
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#define kFltrActorIn 512
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#define kFltrActorOut 1024
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#define kFltrActorClicked 2048
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#define kFltrScnSortOk 4096
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#define kFltrScnSortCancel 8192
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#define kFltrAlarmOff 16384
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#define kFltrMoviePlaying 32768
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#define kFltrTBoxClicked 65536
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#define kFltrBrwVisible 131072
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#define kFltrEslVisible 262144
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#define kFltrScnSortVisible 524288
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#define kFltrGadgetAviStop 1048576
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#define kFltrScnSortSelect 2097152
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#define kFltrActorClickedDown 4194304
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#define kFltrMovieLoaded 8388608
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#define kFltrModalClosed 16777216
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#define kFltrSceneLoaded 33554432
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#define kFltrPortfolioResult 67108864
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#define kFltrMouseBoth 3
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// message id
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#define cidParse 100100
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#define cidHelpAlarmOff 100101
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#define cidGadgetAviStop 100102
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// string id's for movies
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#define stidMovie1 701
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#define stidMovie2 702
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#define stidMovie3 703
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#define stidMovie4 704
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#define stidMovie5 705
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#define stidMovie6 706
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// position of gadget controls
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#define kxpGdPlay 443
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#define kypGdPlay 269
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#define kxpregGdPlay 24
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#define kypregGdPlay 34
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#define kxpGdHow 443
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#define kypGdHow 300
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#define kxpregGdHow 24
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#define kypregGdHow 0
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#define kxpGdSelUp 419
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#define kypGdSelUp 131
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#define kxpregGdSelUp 0
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#define kypregGdSelUp 0
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#define kxpGdSelDn 419
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#define kypGdSelDn 175
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#define kxpregGdSelDn 0
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#define kypregGdSelDn 0
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#define kxpGdMovieNum 420
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#define kypGdMovieNum 155
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#define kxpregGdMovieNum 0
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#define kypregGdMovieNum 0
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#define kxpGdMelVoice 273
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#define kypGdMelVoice 424
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#define kxpregGdMelVoice 23
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#define kypregGdMelVoice 43
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#define kxpGdWhy 322
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#define kypGdWhy 424
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#define kxpregGdWhy 23
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#define kypregGdWhy 43
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#define kxpGdClose 371
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#define kypGdClose 424
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#define kxpregGdClose 23
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#define kypregGdClose 43
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#define kxpGadgetSlider 210
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#define kypGadgetSlider 234
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#define kdxpGadgetSlider 11
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#define kdypGadgetSlider 91
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#define kdypGadgetSliderTotal 98
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// locker fill stuff
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#define kLockerFillLeft 247
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#define kLockerFillTop 229
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#define kLockerFillRight 397
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#define kLockerFillBottom 371
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// text box stuff
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#define kTextBoxFillLeft 5
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#define kTextBoxFillTop 3
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#define kTextBoxFillRight 167
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#define kTextBoxFillBottom 43
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// where to jump for each movie in projects(at start)
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// conversation
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#define Proj1Scene 0
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#define Proj1Frame 48
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// jog
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#define Proj2Scene 0
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#define Proj2Frame 113
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// graveyard - surprise!
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#define Proj3Scene 0
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#define Proj3Frame 1
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// mummy
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#define Proj4Scene 0
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#define Proj4Frame 1
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// bongo
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#define Proj5Scene 0
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#define Proj5Frame 138
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// bridge
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#define Proj6Scene 0
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#define Proj6Frame 165
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// Objects for browsers, what to point at
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// project 1
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#define Prj1Action1 29
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#define Prj1SoundsMic1 0x0000400f
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#define Prj1Camera1 5
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#define Prj1SoundsMic2 0x00004009
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#define Prj1Camera2 4
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#define Prj1SoundsMic3 0x00004012
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// project 3(2)
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#define Prj3Action1 3
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#define Prj3SoundsMic1 0x0000400e
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#define Prj3Action2 32
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#define Prj3SoundsMic2 0x00004016
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// project 4(6)
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#define Prj4Action1 11
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#define Prj4Prop1 0x00001011
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#define Prj4Action2 5
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#define Prj4Action3 25
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// project 5
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#define Prj5Action1 27
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#define Prj5Action2 28
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#define Prj5Action3 23
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#define Prj5Camera1 2
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#define Prj5Prop1 0x00001021
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#define Prj5Action4 1
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#define Prj5SoundsEfx1 0x00003210
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#define Prj5Actor1 0x00002030
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#define Prj5Action5 3
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#define Prj5Action6 1
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// project 6(4)
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#define Prj6SoundsMus1 0x0000505a
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#define Prj6SoundsMus2 0x0000505b
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#define Prj6SoundsMus3 0x0000505e
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#define Prj6SoundsMus4 0x00005064
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#define Prj6SoundsEfx1 0x000032a3
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#define Prj6SoundsEfx2 0x000032a2
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// *maybe* #define
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#endif // !PROJMAIN_H
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