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Project

This repo has been populated by an initial template to help get you started. Please make sure to update the content to build a great experience for community-building.

As the maintainer of this project, please make a few updates:

  • Improving this README.MD file to provide a great experience
  • Updating SUPPORT.MD with content about this project's support experience
  • Understanding the security reporting process in SECURITY.MD
  • Remove this section from the README

Building instructions

This project is unlikely to build successfully under modern hardware/software, but you can get started with compilation and get partial completed binaries. Here's what will get you going.

  • Make sure this repo is checked out to a folder with a short name, ideally right on the root of a drive (i.e. C:\3d).
  • You will need Visual C++ 2.0's dev tools (located under MSVC20\BIN on its installer disk) on your path. Modern compilers dislike some of the pre C++98 conventions.
  • From the root of this repo, run setvars.bat you can change the values in this script to change what your build will target.
  • Run nmake and you'll begin building 3d Movie Maker.

Contributing

This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.

When you submit a pull request, a CLA bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.

Trademarks

This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft trademarks or logos is subject to and must follow Microsoft's Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship. Any use of third-party trademarks or logos are subject to those third-party's policies.