This commit is contained in:
Mac Sample 2022-04-21 10:10:20 -07:00
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popup.h: Popup menu classes
Primary Author: ******
MPFNT: peted
MPFNT: ******
Review Status: REVIEWED - any changes to this file must be reviewed!
BASE ---> CMH ---> GOB ---> GOK ---> BRWD ---> BRWL ---> MP

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@ -2,7 +2,7 @@
srec.h: Sound Recording class
Primary Author: ******-McConnell (based on manders original srec)
Primary Author: ****** (based on ***** original srec)
Review Status: reviewed
BASE ---> SREC

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@ -1,14 +1,7 @@
# Project
# Microsoft 3D Movie Maker
> This repo has been populated by an initial template to help get you started. Please
> make sure to update the content to build a great experience for community-building.
As the maintainer of this project, please make a few updates:
- Improving this README.MD file to provide a great experience
- Updating SUPPORT.MD with content about this project's support experience
- Understanding the security reporting process in SECURITY.MD
- Remove this section from the README
Released in 1995, this is the original source code to the Microsoft 3D Movie Maker project, now released
under the [MIT license](LICENSE) as open source.
## Building instructions
@ -20,17 +13,18 @@ This project is unlikely to build successfully under modern hardware/software, b
## Contributing
This project welcomes contributions and suggestions. Most contributions require you to agree to a
Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us
the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.
The source files in this repo are for historical reference and will be kept static, and this repository will
be archived. Feel free to fork this repo and experiment.
When you submit a pull request, a CLA bot will automatically determine whether you need to provide
a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions
provided by the bot. You will only need to do this once across all repos using our CLA.
## Code cleanup
This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/).
For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or
contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.
This code was restored from the Microsoft corporate archives and cleared for release.
- Developer names and aliases were removed, with the exception of current employees who worked on the
original release who consented to keeping their names in place
- The archive consisted of several CDs, some of which were for alternate builds or products, and
have been excluded
- The code does not build with today's engineering tools, and is released as-is.
## Trademarks

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movie.cpp
Author: ******
Author: Sean Selitrennikoff
Date: August, 1994

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@ -2,7 +2,7 @@
scene.cpp
Author: ******
Author: Sean Selitrennikoff
Date: August, 1994

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@ -2,7 +2,7 @@
srec.cpp: Sound recording class
Primary Author: ******-McConnell (based on manders original srec)
Primary Author: ****** (based on ***** original srec)
Review Status: reviewed
***************************************************************************/

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@ -1,7 +1,7 @@
//
// tbox.cpp
//
// Author: ******
// Author: Sean Selitrennikoff
//
// Status: All changes must be code reviewed.
//

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@ -4,7 +4,7 @@
*
* All browsers that appear in the studio
*
* Author: ******
* Author: Sean Selitrennikoff
*
* Status: REVIEWED
*

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@ -4,7 +4,7 @@
*
* All easels that appear in the studio
*
* Author: ******
* Author: Sean Selitrennikoff
*
* Status: REVIEWED
*

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@ -5,7 +5,7 @@
* All pop-downs that appear in the studio. "Popdowns" are browser type of
* popups.
*
* Author: ******
* Author: Sean Selitrennikoff
*
* Status: Not Reviewed
*

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@ -3,7 +3,7 @@
popup.cpp: Popup menu classes
Primary Author: ******
MPFNT: peted
MPFNT: ******
Review Status: REVIEWED - any changes to this file must be reviewed!

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@ -4,7 +4,7 @@
*
* All popups that appear in the studio
*
* Author: ******
* Author: Sean Selitrennikoff
*
* Status: REVIEWED
*

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@ -4,7 +4,7 @@
*
* All secondary tools that appear in the studio (i.e. behind the doors).
*
* Author: ******
* Author: Sean Selitrennikoff
*
* Status: REVIEWED
*

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@ -4,7 +4,7 @@
*
* Scrollbars and Buttons (Frame and Scene) for Socrates
*
* Author: ****** (t-jdrage)
* Author: ****** (*****)
* Date: 95/03/28
*
\*****************************************************************************/

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@ -4,7 +4,7 @@
*
* All sounds that appear in the studio.
*
* Author: ******
* Author: Sean Selitrennikoff
*
* Status: NOT REVIEWED
*

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@ -5,7 +5,7 @@
* Mail build input file for the entire Socrates studio. It includes
* all component .cht files.
*
* Author: ******
* Author: Sean Selitrennikoff
*
* Status: REVIEWED
*
@ -984,7 +984,7 @@ REP_MBMPREG(CHID1(krepDefault), "studio\bmp\name.bmp",
kxpregName, kypregName)
#ifdef SHOW_FPS
// REVIEW(t-jdrage): this will not be present in final product
// REVIEW(*****): this will not be present in final product
GOBCHUNK("Fps", kidFps, kgokkRectHit)
DEFAULT_POSITION(kxpFps, kypFps, 0)
ENDCHUNK

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@ -2,7 +2,7 @@
tgob.cpp
Author: ******
Author: Sean Selitrennikoff
Date: June, 1995

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@ -1,25 +1,6 @@
# TODO: The maintainer of this repo has not yet edited this file
# No support
**REPO OWNER**: Do you want Customer Service & Support (CSS) support for this product/project?
This project has been open sourced to share this fun product from another era.
- **No CSS support:** Fill out this template with information about how to file issues and get help.
- **Yes CSS support:** Fill out an intake form at [aka.ms/onboardsupport](https://aka.ms/onboardsupport). CSS will work with/help you to determine next steps.
- **Not sure?** Fill out an intake as though the answer were "Yes". CSS will help you decide.
*Then remove this first heading from this SUPPORT.MD file before publishing your repo.*
# Support
## How to file issues and get help
This project uses GitHub Issues to track bugs and feature requests. Please search the existing
issues before filing new issues to avoid duplicates. For new issues, file your bug or
feature request as a new Issue.
For help and questions about using this project, please **REPO MAINTAINER: INSERT INSTRUCTIONS HERE
FOR HOW TO ENGAGE REPO OWNERS OR COMMUNITY FOR HELP. COULD BE A STACK OVERFLOW TAG OR OTHER
CHANNEL. WHERE WILL YOU HELP PEOPLE?**.
## Microsoft Support Policy
Support for this **PROJECT or PRODUCT** is limited to the resources listed above.
However, this repository is not supported. A community may develop around a fork
to modernize this project.

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Soc
Copyright (c) Microsoft Corporation

70
TRD.TXT
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@ -28,7 +28,7 @@ Product wide failure handling
UI error messages waiting for spec
actor.cpp (susano)
actor.cpp ((*****))
actor oom & file i/o zd
scene.cpp (seanse)
@ -43,13 +43,13 @@ Product wide failure handling
Backgrounds and Camera Views
bkgd.cpp (manders):
bkgd.cpp ((*****)):
Background RGB and Z buffers zd
Light sources zd
Cameras zd
Switching backgrounds zd
Switching views zd
Switching palettes (peted) zd
Switching palettes ((*****)) zd
NOTE: only HH-Lab background uses it
scene.cpp (seanse):
@ -59,52 +59,52 @@ Backgrounds and Camera Views
Materials and Texture Maps
tmap.cpp (manders)
tmap.cpp ((*****))
Load texmap from chunky file not yet reviewed
Save texmap to chunky file not yet reviewed
Import texmap from PIX not yet reviewed
Import texmap from BMP (peted) not yet reviewed
Import texmap from BMP ((*****)) not yet reviewed
mtrl.cpp (manders)
mtrl.cpp ((*****))
Shade table management zd
Load MTRL (stock material) from chunky file zd
Save MTRL to chunky file zd
Load CMTL (custom material) from chunky file zd
tmpl.cpp (manders)
tmpl.cpp ((*****))
Manage default costume and custom materials
for actors zd
body.cpp (manders)
body.cpp ((*****))
Attach and remove stock and custom materials
to body parts zd
actor.cpp (susano)
actor.cpp ((*****))
Manage costume change events zd
Models - the actual shape of the body parts
modl.cpp (manders)
modl.cpp ((*****))
Load model from chunky file zd
Save model to chunky file zd
Import model from DAT zd
tmpl.cpp (manders)
tmpl.cpp ((*****))
Loads models based on the current action and
tells body to attach them zd
body.cpp (manders)
body.cpp ((*****))
Attaches models to body parts zd
Rendering
zbmp.cpp (manders)
zbmp.cpp ((*****))
Load Z-buffer from chunky file zd
Draw Z-buffer into gpt, clipping to regn zd
bwld.cpp (manders)
bwld.cpp ((*****))
Manage BRender actor hierarchy, including
cameras and all actors zd
Manage background RGB and Z buffer zd
@ -118,7 +118,7 @@ Rendering
Actor Templates
tmpl.cpp (manders)
tmpl.cpp ((*****))
Read TMPL from chunky file zd
Set default costume zd
Get custom costume zd
@ -129,28 +129,28 @@ Actor Templates
3-D Text
tdf.cpp (manders)
tdf.cpp ((*****))
Code zd
tdt.cpp (manders)
tdt.cpp ((*****))
Code zd
Spletter Easel script (seanse) not yet reviewed
Spletter Easel code (manders) not done
Spletter Easel code ((*****)) not done
tdfmake.exe (font authoring tool) (manders) not yet reviewed
tdfmake.exe (font authoring tool) ((*****)) not yet reviewed
Costume Changer Easel
Scripting (seanse) not yet reviewed
Code (manders) not done
Code (*****) not done
Content Conversion - Tools to bring designer's data into Socrates.
See Materials and Texture Maps
sitobren.cpp (peted)
sitobren.cpp ((*****))
Actor conversion
NOTE: no final actors have been received from the content
production staff; if problems appear in existing
@ -189,7 +189,7 @@ Scenes - Scene level functionality.
Scene chopper zd
Scene chopper - backwards zd
Scene nuker zd
Transitions (seanse/manders) zd
Transitions (seanse/(*****)) zd
Pauses zd
Undo/Redo for scene edits zd
Sound not done.
@ -205,7 +205,7 @@ Movies - Movie level functionality.
Actor - Actor manipulations:
actor.cpp (susano)
actor.cpp ((*****))
Static/non-static April spec changes zd
Orientation during placement drag zd
Path orientation (single & multi point) zd
@ -213,8 +213,8 @@ Actor - Actor manipulations:
Add new actor from rolls zd
Add actor from rollcall (not present in scene) zd
Add actor from rollcall (out of view) zd
Initial Actor orientation (manders) zd
Initial Actor position/scale (manders) not done
Initial Actor orientation (*******) zd
Initial Actor position/scale (*******) not done
Static & non-static Actions zd
Path Compose zd
Path Recording and Rerecording zd
@ -233,30 +233,30 @@ Actor - Actor manipulations:
Sound not done
Cut Actor (forwards & back for scene chop) zd
actrsave.cpp (manders)
actrsave.cpp ((*****))
Save actor to document zd
Load actor from document zd
Manage actor's tags zd
actredit.cpp* (susano/seanse)
actredit.cpp* ((*****)/seanse)
Cut Actor zd
Copy Actor zd
Paste Actor zd
Copy Route zd
Paste Route zd
actredit.cpp (seanse/susano)
actredit.cpp (seanse/*****)
Undo/redo for actors zd
Studio Master Controls
stdioscb.[cpp,cht] (t-jdrage)
stdioscb.[cpp,cht] (*****)
Frame/scene scrollbars, buttons zd
Frame/scene counters, name, fps zd
Tag Manager - references to content on CD
tagman.cpp (manders)
tagman.cpp ((*****))
Search all drives for content sources zd
Report missing CD (and retry) zd
Read objects from content sources zd
@ -289,7 +289,7 @@ Ctrl, Shift, Hot Keys (Stest only)
alt-tab zd
Socrates exe stuff and Win95 (manders) waiting for spec
Socrates exe stuff and Win95 ((*****)) waiting for spec
Maintain "HomeDirectory" entry in registry not done
Determine current user name not done
@ -320,7 +320,7 @@ ARE 'zd' DOES NOT IMPLY THE CODE BEHIND THE UI IS 'zd'.
Text box create not done
Settings Secondary Tools:
Scene sorter (peted) not done
Scene sorter (*****) not done
Camera browser zd
Scene pauses zd
@ -486,12 +486,12 @@ Chunky tools
and not part of Socrates. All Kauai (framework)
functionality is also owned by shonk.
ched.exe (shonk)
ched.exe ((*****))
Chunky editor not yet reviewed
chomp.exe (shonk)
chomp.exe ((*****))
Chunky compiler not yet reviewed
chelp.exe (shonk)
chelp.exe ((*****))
Chunky help editor not yet reviewed

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@ -3,7 +3,7 @@
popup.h: Popup menu classes
Primary Author: ******
MPFNT: peted
MPFNT: ******
Review Status: REVIEWED - any changes to this file must be reviewed!
BASE ---> CMH ---> GOB ---> GOK ---> BRWD ---> BRWL ---> MP

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@ -1,7 +1,7 @@
//
// soc.h
//
// Author: ******
// Author: Sean Selitrennikoff
//
// Date: August, 1994
//

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@ -2,7 +2,7 @@
srec.h: Sound Recording class
Primary Author: ******-McConnell (based on manders original srec)
Primary Author: ****** (based on ***** original srec)
Review Status: reviewed
BASE ---> SREC

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@ -2,7 +2,7 @@
movie.cpp
Author: ******
Author: Sean Selitrennikoff
Date: August, 1994

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@ -2,7 +2,7 @@
scene.cpp
Author: ******
Author: Sean Selitrennikoff
Date: August, 1994

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@ -2,7 +2,7 @@
srec.cpp: Sound recording class
Primary Author: ******-McConnell (based on manders original srec)
Primary Author: ****** (based on ***** original srec)
Review Status: reviewed
***************************************************************************/

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@ -1,7 +1,7 @@
//
// tbox.cpp
//
// Author: ******
// Author: Sean Selitrennikoff
//
// Status: All changes must be code reviewed.
//

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@ -2,7 +2,7 @@
browser.cpp
Author: ******
Author: Sean Selitrennikoff
Date: March, 1995

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@ -4,7 +4,7 @@
*
* All easels that appear in the studio
*
* Author: ******
* Author: Sean Selitrennikoff
*
* Status: REVIEWED
*

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@ -5,7 +5,7 @@
* All pop-downs that appear in the studio. "Popdowns" are browser type of
* popups.
*
* Author: ******
* Author: Sean Selitrennikoff
*
* Status: Not Reviewed
*

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@ -3,7 +3,7 @@
popup.cpp: Popup menu classes
Primary Author: ******
MPFNT: peted
MPFNT: ******
Review Status: REVIEWED - any changes to this file must be reviewed!

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@ -4,7 +4,7 @@
*
* All popups that appear in the studio
*
* Author: ******
* Author: Sean Selitrennikoff
*
* Status: REVIEWED
*

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@ -4,7 +4,7 @@
*
* All secondary tools that appear in the studio (i.e. behind the doors).
*
* Author: ******
* Author: Sean Selitrennikoff
*
* Status: REVIEWED
*

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@ -4,7 +4,7 @@
*
* Scrollbars and Buttons (Frame and Scene) for Socrates
*
* Author: ****** (t-jdrage)
* Author: ****** (*****)
* Date: 95/03/28
*
\*****************************************************************************/

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@ -4,7 +4,7 @@
*
* All sounds that appear in the studio.
*
* Author: ******
* Author: Sean Selitrennikoff
*
* Status: NOT REVIEWED
*

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@ -5,7 +5,7 @@
* Mail build input file for the entire Socrates studio. It includes
* all component .cht files.
*
* Author: ******
* Author: Sean Selitrennikoff
*
* Status: REVIEWED
*
@ -984,7 +984,7 @@ REP_MBMPREG(CHID1(krepDefault), "studio\bmp\name.bmp",
kxpregName, kypregName)
#ifdef SHOW_FPS
// REVIEW(t-jdrage): this will not be present in final product
// REVIEW(*****): this will not be present in final product
GOBCHUNK("Fps", kidFps, kgokkRectHit)
DEFAULT_POSITION(kxpFps, kypFps, 0)
ENDCHUNK

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@ -2,7 +2,7 @@
tgob.cpp
Author: ******
Author: Sean Selitrennikoff
Date: June, 1995

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@ -1,7 +1,7 @@
//
// movie.cpp
//
// Author: ******
// Author: Sean Selitrennikoff
//
// Date: August, 1994
//

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Soc
Copyright (c) Microsoft Corporation

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@ -250,7 +250,7 @@ Actor - Actor manipulations:
Studio Master Controls
stdioscb.[cpp,cht] (t-jdrage)
stdioscb.[cpp,cht] (*****)
Frame/scene scrollbars, buttons zd
Frame/scene counters, name, fps zd

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/**********************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai test app
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
Author: ******
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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Copyright (c) Microsoft Corporation

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Reviewed:
Copyright (c) Microsoft Corporation

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Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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Reviewed:
Copyright (c) Microsoft Corporation

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Reviewed:
Copyright (c) Microsoft Corporation

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Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
/***************************************************************************
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Reviewed:
Copyright (c) Microsoft Corporation

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@ -1,5 +1,5 @@
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Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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Reviewed:
Copyright (c) Microsoft Corporation

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Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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/***************************************************************************
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Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation

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