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https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
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* Nightwalks set up * Play yan with balloons * platformSetUp * Platform handler fundamentals * Count In Added * small thing * Got em inputs in nightwalk gba to work * Platforms now spawn when there's no count-in * He jumps now! * Decreased platform count * Height changes added * Randomness for height changes * Name changing * Fixed a bug with no count in blocks * Ok height changes should be flawless now * No jumping added * Umbrella and lollipop added * Umbrella drum pattern added * Fallyan :( * Implemented falling :( * Fixed drum patterns not working * Fish implemented * Fixed kick sound being weird * 4 beat count in added * Tweaked landing pos * Walking Count-In added * new sprites touched up anims * oops1 * barely anims * Implemented barelies into nightwalk gba * Balloons have random positioning now * New sounds and whiff/barely sounds * Fall smear added * Fixed issues with platform heights on gameswitches * 24 platforms * walk is normalized now * Star scrolling functionality done * Blink animations n stuff * STARS BLINK NOW * Force evolve added + tweaks * Fixed stars not stopping + upped amount of stars * End event setup * Finding end blocks logic added * end event functionality finished * end platform anim * fixed anim * only stars on screen evolve * 2 evolve by default * End event fixes * more blinking * star blinks now and has string * minor tweak * fix to interaction between fish and end block * tweaked dropdown values * removed fish sound * named some sprites in the spritesheet * high jump and roll anims * Roll sound should only play if valid * Small fix to roll cue sound logic * Another small fix to roll cue sound logic * ok actually fixed roll sound * roll platform added to jumpl platform prefab * Roll cue platform visuals done * Basic Roll Cue implemented * flower * umbrella * barely for roll release * OOPS * smol fixes * fixed visual stuff and added missing to rolls * redid sheet, new anims * slow walkin' * adjustments * oops * adjusted smear * improved interaction between roll and end block * improved interaction between roll cue and platform heights * 32 stars * made the star boundary way smaller * how was i this stupid * fixed more interactions * stack proof roll cue and also end block + roll cue fix * Fixed things related to stars * fixed no jumping not working with end block + roll * nearing the final stages * rolls counts for 2 jumps now * fixed a bug to do with roll platforms and made roll platform sounds not be able to be played on invalid beats * made stage 2 stars bigger * added destroy roll platform sprites * update to new systems --------- Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com> |
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.. | ||
Common | ||
Deprecated | ||
Games | ||
InputSystem | ||
LevelEditor | ||
SourceGenerators | ||
StudioDance | ||
Transform | ||
UI | ||
USG.g | ||
Util | ||
AppInfo.cs | ||
AppInfo.cs.meta | ||
CircleCursor.cs | ||
CircleCursor.cs.meta | ||
Common.meta | ||
Conductor.cs | ||
Conductor.cs.meta | ||
Datamodel.cs | ||
Datamodel.cs.meta | ||
DebugUI.cs | ||
DebugUI.cs.meta | ||
Deprecated.meta | ||
EventCaller.cs | ||
EventCaller.cs.meta | ||
GameCamera.cs | ||
GameCamera.cs.meta | ||
GameInitializer.cs | ||
GameInitializer.cs.meta | ||
GameManager.cs | ||
GameManager.cs.meta | ||
GameProfiler.cs | ||
GameProfiler.cs.meta | ||
GameProperties.cs | ||
GameProperties.cs.meta | ||
Games.meta | ||
GlobalGameManager.cs | ||
GlobalGameManager.cs.meta | ||
InputSystem.meta | ||
JudgementManager.cs | ||
JudgementManager.cs.meta | ||
LevelEditor.meta | ||
Minigames.cs | ||
Minigames.cs.meta | ||
OpeningManager.cs | ||
OpeningManager.cs.meta | ||
PersistentDataManager.cs | ||
PersistentDataManager.cs.meta | ||
PostProcessingVFX.cs | ||
PostProcessingVFX.cs.meta | ||
ScreenTiling.cs | ||
ScreenTiling.cs.meta | ||
Settings.cs | ||
Settings.cs.meta | ||
SourceGenerators.meta | ||
StaticCamera.cs | ||
StaticCamera.cs.meta | ||
StretchCameraVFX.cs | ||
StretchCameraVFX.cs.meta | ||
StudioDance.meta | ||
TitleManager.cs | ||
TitleManager.cs.meta | ||
Transform.meta | ||
UI.meta | ||
USG.g.meta | ||
Util.meta |