fba540f537
* fix game view alpha issues * fix right-clicking on parameter-less entity locking event selection * reduce ram use of rendertextures * fix missing sprite references fix cheer readers sprite masks not working * fix lockstep rendering discrepancy * fix section medal toggle not matching described behaviour in UI * fix game settings masking issue * dj school "Scratchy Music" toggle on by default * import new sheets for fan club, mahou tsukai * make dj school audio FX persist between game change * make one shot sounds not create extra objects when not needed * fix potential issue with new one shots * make string properties apply changes for every keystroke |
||
---|---|---|
.github/workflows | ||
.vscode | ||
AssetBundles/StandaloneWindows | ||
Assets | ||
Packages | ||
ProjectSettings | ||
.editorconfig | ||
.gitignore | ||
.vsconfig | ||
Animations.meta | ||
BUILD.md | ||
CREDITS.md | ||
Editor.meta | ||
Effects.meta | ||
LICENSE.md | ||
README.md | ||
song.wav |
This project is still in development. There are NO public compiled releases (yet).
Heaven Studio
(WIP) A tool to create playable Rhythm Heaven custom remixes, with many customization options.
Prebuilt Binaries
This project is still in development, so there are currently no release builds yet. GitHub Actions creates experimental builds on each commmit, but minimal support will be provided.
Important Notes:
- On MacOS and Linux builds you may experience bugs with audio-related tasks, but in most cases Heaven Studio works perfectly.
- On MacOS you'll need to have Discord open in the background for now, there's a bug that causes the DiscordSDK library to crash when the rich presence is updated while Discord is not open in the background.
- MacOS and Linux prebuilt binaries ARE BUGGY (AssetBundles do not get built causing some minigames as KarateMan to not render correctly), please build the project yourself instead using the instructions below.
Self-Building
Heaven Studio is made in Unity 2021.3.21, and programmed with Visual Studio Code.
Build Instructions: BUILD.md (or the more maintained documentation page)
Other information
Rhythm Heaven is the intellectual property of Nintendo. This program is NOT endorsed nor sponsored in any way by Nintendo. All used properties of Nintendo (such as names, audio, graphics, etc.) in this software are not intended to maliciously infringe trademark rights. All other trademarks and assets are property of their respective owners. This is a community project and this is available for others to use according to the GPL-3.0 license, without charge.