HeavenStudioPlus/Assets/Resources/Sprites
AstrlJelly f540241fb7
Mr. Upbeat Re-Re-Rework (#525)
* so much

* reworked everything (AGAIN.)
 -everything just uses recursive methods and beatactions, and only uses the update loop for inactive queuing
* count-ins
 -need hq 4 sound effect, kitties doesn't have the og :(
* mr. downbeat rere-revived (unfortunately enough.)
* huge change to how stepping works, to make it so you can't step over it the wrong way, and so that missing looks good
* added missing miss anim, which happens in the same way as the og
* added a check on game switch to use the last bg change/blip color block's attributes
 -i think i might add these to other games; it should make the process of remixing more intuitive and fun, even if it's a small change

currently all i'm missing is blip jank fix. but im not staying up another hour for that lol

* letter/blip jank fixed + force stepping

* instead of being a separate animator, the letter is instead set to have a scale of (1, 1, 1) in the update loop, so that no graphical bugs happen even when the scale is changed.
* hopefully this new system is a lot less janky, but if bugs do still come up they'll be a lot easier to fix now
2023-08-12 03:32:33 +00:00
..
Editor Tram and Pauline (#519) 2023-08-03 01:25:17 +00:00
Games Mr. Upbeat Re-Re-Rework (#525) 2023-08-12 03:32:33 +00:00
GeneralPurpose Controller Support Update (#511) 2023-07-31 02:32:11 +00:00
UI Controller Support Update (#511) 2023-07-31 02:32:11 +00:00
CircleCursor.png Basic saving and loading system 2022-01-30 07:03:37 -05:00
CircleCursor.png.meta Basic saving and loading system 2022-01-30 07:03:37 -05:00
Editor.meta Timeline improvements 2022-01-09 18:35:55 -05:00
Games.meta Proper naming for sprites 2021-12-21 19:42:01 -05:00
GeneralPurpose.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
UI.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00