mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 11:45:09 +00:00
19973638a2
* basic setup+inputs
this is gonna be so annoying to optimize
i am SO overwhelmed with the options that i have
object pooling, disabling the monkeys, literally just placing them manually... idk.
* custom monkeys + more setup stuff
it's all coming together .
* a few tweaks
committing to update the spritesheet
* hi ev
* player stuff
* player anims
* particles
* more of prefab
* upscale for this sheet
* prefab more
* oops
* anims n stuff
* assign the stuff, a little bit of rotation
* better sheet
* balloon sheet
* particles
* Revert "particles"
This reverts commit fe4d589731a3ceacc7d80b7fde520f87b1c6e745.
* Revert "Revert "particles""
This reverts commit ce117b280d4bd7400bd40260f4d858f2d5fba9e3.
* fixed the watch outline + pink monkey prefab variant
the bccad really is a life saver
* anims for monkeys
* convert to dictionary
yippee for dictionaries
* better camera
* click animations are all done
* custom monkeys are actually good now :)
* prefab adjustments
* oopps2
* tweaked particles
* inactive monkeys/custom monkeys + prefab fixes
they should work perfectly now, and the prefab should also need no further adjustment
hopefully...
* many animations
* click fixes
* the prefab needed One more adjustment
* oops again
hopefully the shadow is good now
* sheet adjustment
* all yellow anims done
* progress.
starting on the monkeys appear block rn, and then i'll work on the monkey spawning logic. honestly should be pretty easy (and i DON'T think this will be something i look back on as if i was crazy 😄 )
* open / close hole
* monkey spawning working better
* pink monkey anims
* clean slate
* gonna test something
* proper camera
* Camera movements done
* pink monkey sounds and a small bug fix
* clock arrow now moves
* gettin ready to spawn el monkeys
* monkeys should spawn now ig
* bug fixes
* oops
* monkeys appear added
* more fixes yahoo
* shadow tweak
* bug fixes
* zoom out beginnings
* hour more smooth
* smooth minute too
* it now zooms out lol
* middle monkey
* oopsie doopsie
* hot air balloon
* oops
* anim
* disappear fix
* ticks on input now
* prepare earlier
* tiny tweak
* oops again
* fixed the input bug
* holes
* middle monkey anims
* fixed layering
* zoom out tweaks and shadow movement
* camera tweak
* tweaks
* quad
* camera tweak
* quart
* inspcetor
* shadow correct
* Okay
* zoom out seperation
* instant
* balloon movement
* balloon fixed
* fixed particle
* icon
* fixed beataction parameters
* monkey watch camera refactor
run sourcegen
---------
Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
846 lines
23 KiB
Text
846 lines
23 KiB
Text
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &687758037626901964
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 3455820221676178794}
|
|
- component: {fileID: 4757259206305383986}
|
|
m_Layer: 0
|
|
m_Name: LeftHand
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &3455820221676178794
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 687758037626901964}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0.095845714, w: 0.99539626}
|
|
m_LocalPosition: {x: 0.144, y: -0.2833, z: 0}
|
|
m_LocalScale: {x: 0.94, y: 0.73, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 7591110402097765485}
|
|
m_RootOrder: 3
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 11}
|
|
--- !u!212 &4757259206305383986
|
|
SpriteRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 687758037626901964}
|
|
m_Enabled: 1
|
|
m_CastShadows: 0
|
|
m_ReceiveShadows: 0
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 0
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 0
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 500
|
|
m_Sprite: {fileID: 2081031743, guid: ece735d14a3649247bd5b86a66019d14, type: 3}
|
|
m_Color: {r: 1, g: 0.9686275, b: 0.77647066, a: 1}
|
|
m_FlipX: 0
|
|
m_FlipY: 0
|
|
m_DrawMode: 0
|
|
m_Size: {x: 0.23143685, y: 0.21215044}
|
|
m_AdaptiveModeThreshold: 0.5
|
|
m_SpriteTileMode: 0
|
|
m_WasSpriteAssigned: 1
|
|
m_MaskInteraction: 0
|
|
m_SpriteSortPoint: 0
|
|
--- !u!1 &1949577595339980566
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 7812499581760134756}
|
|
- component: {fileID: 4830036893459947407}
|
|
m_Layer: 0
|
|
m_Name: LeftArm
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 0
|
|
--- !u!4 &7812499581760134756
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1949577595339980566}
|
|
m_LocalRotation: {x: -0, y: -0, z: -0.40228245, w: 0.91551566}
|
|
m_LocalPosition: {x: 0.288, y: -0.324, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 7591110402097765485}
|
|
m_RootOrder: 4
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -47.442}
|
|
--- !u!212 &4830036893459947407
|
|
SpriteRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1949577595339980566}
|
|
m_Enabled: 1
|
|
m_CastShadows: 0
|
|
m_ReceiveShadows: 0
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 0
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 0
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 150
|
|
m_Sprite: {fileID: 331659960, guid: ece735d14a3649247bd5b86a66019d14, type: 3}
|
|
m_Color: {r: 1, g: 0.9058824, b: 0, a: 1}
|
|
m_FlipX: 0
|
|
m_FlipY: 0
|
|
m_DrawMode: 0
|
|
m_Size: {x: 0.23143685, y: 0.21215044}
|
|
m_AdaptiveModeThreshold: 0.5
|
|
m_SpriteTileMode: 0
|
|
m_WasSpriteAssigned: 1
|
|
m_MaskInteraction: 0
|
|
m_SpriteSortPoint: 0
|
|
--- !u!1 &3151069026564347634
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 7591110402097765485}
|
|
- component: {fileID: 7211266264008123551}
|
|
- component: {fileID: -9193613041847046406}
|
|
- component: {fileID: -7082706312707440325}
|
|
m_Layer: 0
|
|
m_Name: YellowMonkey
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &7591110402097765485
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 3151069026564347634}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1.02, y: 1.02, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children:
|
|
- {fileID: 8722027174825287830}
|
|
- {fileID: 578644443856048843}
|
|
- {fileID: 3003040404107589154}
|
|
- {fileID: 3455820221676178794}
|
|
- {fileID: 7812499581760134756}
|
|
- {fileID: 7133434421320724481}
|
|
- {fileID: 8968149438632956816}
|
|
- {fileID: 2533611777952458582}
|
|
- {fileID: 5831484080839369472}
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!95 &7211266264008123551
|
|
Animator:
|
|
serializedVersion: 5
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 3151069026564347634}
|
|
m_Enabled: 1
|
|
m_Avatar: {fileID: 0}
|
|
m_Controller: {fileID: 9100000, guid: 6567d5a938093ee4babfa957683219f5, type: 2}
|
|
m_CullingMode: 0
|
|
m_UpdateMode: 0
|
|
m_ApplyRootMotion: 0
|
|
m_LinearVelocityBlending: 0
|
|
m_StabilizeFeet: 0
|
|
m_WarningMessage:
|
|
m_HasTransformHierarchy: 1
|
|
m_AllowConstantClipSamplingOptimization: 1
|
|
m_KeepAnimatorStateOnDisable: 0
|
|
m_WriteDefaultValuesOnDisable: 0
|
|
--- !u!114 &-9193613041847046406
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 3151069026564347634}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 23217e6c428ce954e8fd08940b856233, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
isPink: 0
|
|
monkeyBeat: 0
|
|
--- !u!210 &-7082706312707440325
|
|
SortingGroup:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 3151069026564347634}
|
|
m_Enabled: 1
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 50
|
|
--- !u!1 &4343136497418508153
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 7133434421320724481}
|
|
- component: {fileID: 6113156777174142863}
|
|
m_Layer: 0
|
|
m_Name: RightArm
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 0
|
|
--- !u!4 &7133434421320724481
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 4343136497418508153}
|
|
m_LocalRotation: {x: -0, y: -0, z: -0.40228245, w: 0.91551566}
|
|
m_LocalPosition: {x: -0.249, y: -0.186, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 7591110402097765485}
|
|
m_RootOrder: 5
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -47.442}
|
|
--- !u!212 &6113156777174142863
|
|
SpriteRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 4343136497418508153}
|
|
m_Enabled: 1
|
|
m_CastShadows: 0
|
|
m_ReceiveShadows: 0
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 0
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 0
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 150
|
|
m_Sprite: {fileID: 331659960, guid: ece735d14a3649247bd5b86a66019d14, type: 3}
|
|
m_Color: {r: 1, g: 0.9058824, b: 0, a: 1}
|
|
m_FlipX: 0
|
|
m_FlipY: 0
|
|
m_DrawMode: 0
|
|
m_Size: {x: 0.23143685, y: 0.21215044}
|
|
m_AdaptiveModeThreshold: 0.5
|
|
m_SpriteTileMode: 0
|
|
m_WasSpriteAssigned: 1
|
|
m_MaskInteraction: 0
|
|
m_SpriteSortPoint: 0
|
|
--- !u!1 &4387843619350040913
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 3003040404107589154}
|
|
- component: {fileID: 3314755753380406275}
|
|
m_Layer: 0
|
|
m_Name: MonkeyBody
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &3003040404107589154
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 4387843619350040913}
|
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: 0, y: -0.129, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 7591110402097765485}
|
|
m_RootOrder: 2
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!212 &3314755753380406275
|
|
SpriteRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 4387843619350040913}
|
|
m_Enabled: 1
|
|
m_CastShadows: 0
|
|
m_ReceiveShadows: 0
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 0
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 0
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 100
|
|
m_Sprite: {fileID: -1651821594, guid: ece735d14a3649247bd5b86a66019d14, type: 3}
|
|
m_Color: {r: 1, g: 0.9058824, b: 0, a: 1}
|
|
m_FlipX: 0
|
|
m_FlipY: 0
|
|
m_DrawMode: 0
|
|
m_Size: {x: 0.28929606, y: 0.38572806}
|
|
m_AdaptiveModeThreshold: 0.5
|
|
m_SpriteTileMode: 0
|
|
m_WasSpriteAssigned: 1
|
|
m_MaskInteraction: 1
|
|
m_SpriteSortPoint: 0
|
|
--- !u!1 &4844877592706620044
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 2533611777952458582}
|
|
- component: {fileID: 2824558868062598211}
|
|
m_Layer: 0
|
|
m_Name: Mask
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &2533611777952458582
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 4844877592706620044}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0.109, z: 0}
|
|
m_LocalScale: {x: 0.30017, y: 0.30017, z: 0.30017}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 7591110402097765485}
|
|
m_RootOrder: 7
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!331 &2824558868062598211
|
|
SpriteMask:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 4844877592706620044}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 0
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_Sprite: {fileID: 21300000, guid: 62b0551b4a0b9b443b13eccde717298b, type: 3}
|
|
m_MaskAlphaCutoff: 0.709
|
|
m_FrontSortingLayerID: 0
|
|
m_BackSortingLayerID: 0
|
|
m_FrontSortingLayer: 0
|
|
m_BackSortingLayer: 0
|
|
m_FrontSortingOrder: 0
|
|
m_BackSortingOrder: 0
|
|
m_IsCustomRangeActive: 0
|
|
m_SpriteSortPoint: 0
|
|
--- !u!1 &5374512079031359870
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 5831484080839369472}
|
|
- component: {fileID: 394331805190694216}
|
|
m_Layer: 0
|
|
m_Name: Smear
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 0
|
|
--- !u!4 &5831484080839369472
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5374512079031359870}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: -0.011, y: -0.629, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 7591110402097765485}
|
|
m_RootOrder: 8
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!212 &394331805190694216
|
|
SpriteRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5374512079031359870}
|
|
m_Enabled: 1
|
|
m_CastShadows: 0
|
|
m_ReceiveShadows: 0
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 0
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 0
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 150
|
|
m_Sprite: {fileID: -1534182649, guid: ece735d14a3649247bd5b86a66019d14, type: 3}
|
|
m_Color: {r: 1, g: 1, b: 1, a: 0.4745098}
|
|
m_FlipX: 0
|
|
m_FlipY: 0
|
|
m_DrawMode: 0
|
|
m_Size: {x: 0.23143685, y: 0.21215044}
|
|
m_AdaptiveModeThreshold: 0.5
|
|
m_SpriteTileMode: 0
|
|
m_WasSpriteAssigned: 1
|
|
m_MaskInteraction: 0
|
|
m_SpriteSortPoint: 0
|
|
--- !u!1 &6243094713370705484
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 578644443856048843}
|
|
- component: {fileID: 454223507615240516}
|
|
m_Layer: 0
|
|
m_Name: MonkeyHead
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 0
|
|
--- !u!4 &578644443856048843
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 6243094713370705484}
|
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0.21, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 7591110402097765485}
|
|
m_RootOrder: 1
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!212 &454223507615240516
|
|
SpriteRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 6243094713370705484}
|
|
m_Enabled: 1
|
|
m_CastShadows: 0
|
|
m_ReceiveShadows: 0
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 0
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 0
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 200
|
|
m_Sprite: {fileID: 965511078, guid: ece735d14a3649247bd5b86a66019d14, type: 3}
|
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
|
m_FlipX: 0
|
|
m_FlipY: 0
|
|
m_DrawMode: 0
|
|
m_Size: {x: 0.7714561, y: 0.44358727}
|
|
m_AdaptiveModeThreshold: 0.5
|
|
m_SpriteTileMode: 0
|
|
m_WasSpriteAssigned: 1
|
|
m_MaskInteraction: 1
|
|
m_SpriteSortPoint: 0
|
|
--- !u!1 &8682960053982649928
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 8968149438632956816}
|
|
- component: {fileID: 6250790891827607859}
|
|
m_Layer: 0
|
|
m_Name: RightHand
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &8968149438632956816
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 8682960053982649928}
|
|
m_LocalRotation: {x: 0, y: 0, z: -0.095845714, w: 0.99539626}
|
|
m_LocalPosition: {x: -0.149, y: -0.276, z: 0}
|
|
m_LocalScale: {x: 0.94, y: 0.73, z: 0.9891}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 7591110402097765485}
|
|
m_RootOrder: 6
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -11}
|
|
--- !u!212 &6250790891827607859
|
|
SpriteRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 8682960053982649928}
|
|
m_Enabled: 1
|
|
m_CastShadows: 0
|
|
m_ReceiveShadows: 0
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 0
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 0
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 500
|
|
m_Sprite: {fileID: 2081031743, guid: ece735d14a3649247bd5b86a66019d14, type: 3}
|
|
m_Color: {r: 1, g: 0.9686275, b: 0.77647066, a: 1}
|
|
m_FlipX: 1
|
|
m_FlipY: 0
|
|
m_DrawMode: 0
|
|
m_Size: {x: 0.23143685, y: 0.21215044}
|
|
m_AdaptiveModeThreshold: 0.5
|
|
m_SpriteTileMode: 0
|
|
m_WasSpriteAssigned: 1
|
|
m_MaskInteraction: 0
|
|
m_SpriteSortPoint: 0
|
|
--- !u!1 &9171873188165182216
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 8722027174825287830}
|
|
- component: {fileID: 2552830280431850843}
|
|
m_Layer: 0
|
|
m_Name: MonkeyHeadFull
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &8722027174825287830
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 9171873188165182216}
|
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0.21, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 7591110402097765485}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!212 &2552830280431850843
|
|
SpriteRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 9171873188165182216}
|
|
m_Enabled: 1
|
|
m_CastShadows: 0
|
|
m_ReceiveShadows: 0
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 0
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 0
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 200
|
|
m_Sprite: {fileID: 965511078, guid: ece735d14a3649247bd5b86a66019d14, type: 3}
|
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
|
m_FlipX: 0
|
|
m_FlipY: 0
|
|
m_DrawMode: 0
|
|
m_Size: {x: 0.7714561, y: 0.44358727}
|
|
m_AdaptiveModeThreshold: 0.5
|
|
m_SpriteTileMode: 0
|
|
m_WasSpriteAssigned: 1
|
|
m_MaskInteraction: 0
|
|
m_SpriteSortPoint: 0
|