mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
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bccd88e164
* prep UI for chart section * all special layers now on one area todo: have buttons toggle between special layers (selection mode shows all?), use the tabs system for this * swapping between special timelines - prelim * special entities can be placed * spec. timeline base functions complete music volume changes should work now * attempt at input lag reduction needs testing * fix dsp issues * smaller DSP buffer? * Revert "smaller DSP buffer?" This reverts commit 9d36db5ff90cf4e2d7bb8db9b4b7376cb493e02b. * make conductor clock use real time (double) change order of execution of input-related scripts to further attempt a reduction in input latency * start values can be changed make the old special entity bar visible when the corresponding type is selected * creation of Chart Sections (TODO: GO REFERENCE) * added GO references * section edit dialog * disable wrapping on chart section obj * backspace can now delete entities * entities don't shift when duplicated * fix PlayerActionEvent order of operations - fixed remix loading trying to clear special timeline while it's writing to itself * make oop check match parity * more operation order fix * fix Karate Man BG initialization * show section progress in editor todo: section progress in-game * more fix for entity duping |
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PropertyPrefabs | ||
EventParameterManager.cs | ||
EventParameterManager.cs.meta | ||
EventPropertyPrefab.cs | ||
EventPropertyPrefab.cs.meta | ||
GridGameSelector.cs | ||
GridGameSelector.cs.meta | ||
GridGameSelectorGame.cs | ||
GridGameSelectorGame.cs.meta | ||
PropertyPrefabs copy.meta | ||
PropertyPrefabs.meta |