mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-29 21:13:07 +00:00
76d10bf186
* Freeze Frame Hey, I'm about done with Freeze Frame and I'm just gonna commit the game as it is right now, it's almost done thx -playinful * Freeze Frame - finishing touches before finalized assets Still waiting to implement the upscaled assets and the sound effects. Code-wise this is as much as I can do for now. * i fixed a couple bugs the dim screen is back and no input duplication when switching games. hallelujah * FreezeFrame randomness update hey AJ so i was cleaning my room when i was struck by an idea for how to make the randomization more consistent without seeding. *yes unfortunately* it requires a static variable but i promise u i used it responsibly. * initial commit * mar 13 * Updated cloud particles * 3/22 * First PR * corrected a mistake * forgot to change that goofy ahh icon --------- Co-authored-by: minenice55 <star.elementa@gmail.com>
22 lines
475 B
Text
22 lines
475 B
Text
fileFormatVersion: 2
|
|
guid: 866f6ebf87fa02d4583349eec339d80c
|
|
AudioImporter:
|
|
externalObjects: {}
|
|
serializedVersion: 6
|
|
defaultSettings:
|
|
loadType: 0
|
|
sampleRateSetting: 0
|
|
sampleRateOverride: 44100
|
|
compressionFormat: 1
|
|
quality: 1
|
|
conversionMode: 0
|
|
platformSettingOverrides: {}
|
|
forceToMono: 0
|
|
normalize: 1
|
|
preloadAudioData: 1
|
|
loadInBackground: 0
|
|
ambisonic: 0
|
|
3D: 1
|
|
userData:
|
|
assetBundleName: rvlfishing/common
|
|
assetBundleVariant:
|