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df5a64622e
If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock. |
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clappyTrio.prefab | ||
clappyTrio.prefab.meta | ||
forkLifter.prefab | ||
forkLifter.prefab.meta | ||
karateman.prefab | ||
karateman.prefab.meta | ||
spaceball.prefab | ||
spaceball.prefab.meta | ||
spaceSoccer.prefab | ||
spaceSoccer.prefab.meta |