HeavenStudioPlus/Assets/Scripts/Util
AstrlJelly 30a275da8b Collapsing Properties Update + Animation From Beat Method (#575)
* add entity to collapse function, start on new animation thingy

im gonna use fork lifter to demonstrate DoScaledAnimationFromBeatAsync() cuz it uses animations to cue the peas

also i fixed that months old bug where the fork lifter sfx wasn't playing correctly :/

* animation from beat functional, octo machine converted

this looks fantastic i can't wait to implement this into more things

* better anim function

this is more efficient AND it'll produce more consistent results when starting an animation between tempo changes :D
(it no longer iterates through a list twice)
2023-10-27 20:19:11 +00:00
..
AnimationHelpers.cs Collapsing Properties Update + Animation From Beat Method (#575) 2023-10-27 20:19:11 +00:00
AnimationHelpers.cs.meta A lot of stuff (Read desc) 2022-01-21 02:09:32 -05:00
BeatAction.cs Timekeeping Improvements and Small Optimizations (#544) 2023-09-11 22:28:04 +00:00
BeatAction.cs.meta A lot of stuff (Read desc) 2022-01-21 02:09:32 -05:00
BitwiseUtils.cs playstation controller lightbar colours 2022-07-25 18:36:32 -04:00
BitwiseUtils.cs.meta heavy rework of our input system 2022-07-23 20:36:10 -04:00
CommonAnimEvents.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
CommonAnimEvents.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00
EasingFunctions.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
EasingFunctions.cs.meta Spaceball camera easings 2022-02-04 17:16:22 -05:00
EntityTypes.cs finally fix deserialization of the new format 2022-08-21 21:57:32 -04:00
EntityTypes.cs.meta Entity object parameters testing 2022-02-03 17:20:26 -05:00
GameEvent.cs Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
GameEvent.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
MultiSound.cs Timekeeping Improvements and Small Optimizations (#544) 2023-09-11 22:28:04 +00:00
MultiSound.cs.meta Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
ParticleSystemHelpers.cs See Saw (#423) 2023-05-19 22:20:57 +00:00
ParticleSystemHelpers.cs.meta See Saw (#423) 2023-05-19 22:20:57 +00:00
Sound.cs done (#558) 2023-10-04 15:56:01 +00:00
Sound.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00
SoundByte.cs Timekeeping Improvements and Small Optimizations (#544) 2023-09-11 22:28:04 +00:00
SoundByte.cs.meta Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
StringUtils.cs Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
StringUtils.cs.meta Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
SwapEditorShortcutsOnPlayerFocus.cs Entity object parameters testing 2022-02-03 17:20:26 -05:00
SwapEditorShortcutsOnPlayerFocus.cs.meta Autoplay began 2022-01-22 22:40:53 -05:00
UiScrollRectEventBubbling.cs make game selection scroll not suck 2022-06-28 18:51:19 -04:00
UiScrollRectEventBubbling.cs.meta make game selection scroll not suck 2022-06-28 18:51:19 -04:00