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* Platform-Specific notes in the appropriate place Add a link to the BUILD.MD * Create BUILD.MD * Rename BUILD.MD to BUILD.md * Update README.md
1,017 B
1,017 B
Build instructions
Prerequisites:
- git
- A Unity 2020.3.xx LTS version
- A Machine running Windows, Linux or MacOS
Instructions:
- Clone the repository to your machine
git clone https://github.com/megaminerjenny/HeavenStudio.git
- Open Unity 2020.3.xx LTS
- Load the HeavenStudio repository you just cloned to Unity
- After Unity loads, Build AssetBundles by going to Assets -> Build AssetBundles
- After Building AssetBundles is done, build the game itself by going to File -> Build Settings -> Build
- And done, you now have built the game for your current platform.
Platform-specific notes:
- If you get "empty errors" on Linux, run Unity Hub using the following command and load the Unity project through it. This is a general problem with Unity for some users on some distros such as Arch Linux.
DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1 unityhub
- If your MacOS build does not have libraries, make sure that all libraries are set to Any OS and Any CPU in their properties.