.. |
AnimationHelpers.cs
|
joe prepare animation
|
2022-08-07 19:40:06 -04:00 |
AnimationHelpers.cs.meta
|
A lot of stuff (Read desc)
|
2022-01-21 02:09:32 -05:00 |
Audio.cs
|
The biggest of boi refactors
|
2022-03-14 07:21:05 -07:00 |
Audio.cs.meta
|
Basic saving and loading system
|
2022-01-30 07:03:37 -05:00 |
BeatAction.cs
|
The biggest of boi refactors
|
2022-03-14 07:21:05 -07:00 |
BeatAction.cs.meta
|
A lot of stuff (Read desc)
|
2022-01-21 02:09:32 -05:00 |
BitwiseUtils.cs
|
playstation controller lightbar colours
|
2022-07-25 18:36:32 -04:00 |
BitwiseUtils.cs.meta
|
heavy rework of our input system
|
2022-07-23 20:36:10 -04:00 |
CommonAnimEvents.cs
|
The biggest of boi refactors
|
2022-03-14 07:21:05 -07:00 |
CommonAnimEvents.cs.meta
|
Proper namespaces
|
2021-12-20 20:10:49 -05:00 |
EasingFunctions.cs
|
The biggest of boi refactors
|
2022-03-14 07:21:05 -07:00 |
EasingFunctions.cs.meta
|
Spaceball camera easings
|
2022-02-04 17:16:22 -05:00 |
EntityTypes.cs
|
further work
|
2022-08-21 20:50:19 -04:00 |
EntityTypes.cs.meta
|
Entity object parameters testing
|
2022-02-03 17:20:26 -05:00 |
Jukebox.cs
|
Allow games to load assets from AssetBundles (#102)
|
2022-06-12 12:32:00 -07:00 |
Jukebox.cs.meta
|
Proper namespaces
|
2021-12-20 20:10:49 -05:00 |
MultiSound.cs
|
oops forgot a small thing
|
2022-03-20 19:58:37 -04:00 |
MultiSound.cs.meta
|
Multisound + Combo miss animation
|
2022-01-20 20:24:30 -05:00 |
Sound.cs
|
The biggest of boi refactors
|
2022-03-14 07:21:05 -07:00 |
Sound.cs.meta
|
Proper namespaces
|
2021-12-20 20:10:49 -05:00 |
SwapEditorShortcutsOnPlayerFocus.cs
|
Entity object parameters testing
|
2022-02-03 17:20:26 -05:00 |
SwapEditorShortcutsOnPlayerFocus.cs.meta
|
Autoplay began
|
2022-01-22 22:40:53 -05:00 |
UiScrollRectEventBubbling.cs
|
make game selection scroll not suck
|
2022-06-28 18:51:19 -04:00 |
UiScrollRectEventBubbling.cs.meta
|
make game selection scroll not suck
|
2022-06-28 18:51:19 -04:00 |