HeavenStudioPlus/Assets/Scripts
AstrlJelly caf124a8cd
Advanced Blocks (#720)
* play sfx and play animation blocks

i also changed prescheduleFunction to preFunction, and removed the unused preFunction argument in GameAction
i can revert this if need be but it just seemed vestigial

* count in rework + preloading, multisound addition

multisound was using an array that was converted to a list..?
very silly when you consider it's a list first so sometimes it's list -> array -> list lol

new Count-In and Play SFX block preloads sfx now!! epic.

* prefab-ify event properties, Button EntityType

* things are very nearly working!

however i just hit an insane hurdle. how do i modify a dropdown while still being able to access the index/int value of that param directly. UGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

* okay it's WORKING now

i just need to do some better dropdown stuff

* ITS WORKING ITS WORKING ITS WORKING

arbitrary animations, now accessible to those without prefab knowledge! and it's piss easy to use!!

* about to make a struct + class, tooltip improvements

gonna make the struct define it, then the class will actually be the dropdown
this is gonna make things so so so so much easier to comprehend

* finishing up, probably one more commit after this

* split up Dropdown into Dropdown and DropdownObj, which basically fixed all of my problems lol
* fixed a count bug
* added param tooltip toggle

* grah it's ALMOST DONE

* it's 99.9% finished.

just some touch ups, i don't think i even know of any bugs

* alright, looks like that's all the bugs gone

* EVERYTHING IS FINISHED!!
2024-02-26 01:46:23 +00:00
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Common new memes 2024-01-21 18:10:23 -05:00
Deprecated The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Games Advanced Blocks (#720) 2024-02-26 01:46:23 +00:00
InputSystem JSL-Related Improvements (#679) 2024-02-04 06:54:32 +00:00
LevelEditor Advanced Blocks (#720) 2024-02-26 01:46:23 +00:00
SourceGenerators JSL-Related Improvements (#679) 2024-02-04 06:54:32 +00:00
StudioDance Title Screen (#454) 2023-12-26 05:22:51 +00:00
Transform Alternate Control Styles Support (#554) 2023-10-29 19:44:47 +00:00
UI Advanced Blocks (#720) 2024-02-26 01:46:23 +00:00
USG.g The☆Bon Odori (#719) 2024-02-26 01:44:56 +00:00
Util Advanced Blocks (#720) 2024-02-26 01:46:23 +00:00
AppInfo.cs Rhythm Test (GBA) (#712) 2024-02-24 01:23:23 +00:00
AppInfo.cs.meta editor input locking fix (#175) 2022-10-13 12:20:48 -04:00
CircleCursor.cs Title Screen (#454) 2023-12-26 05:22:51 +00:00
CircleCursor.cs.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Common.meta Timeline improvements 2022-01-09 18:35:55 -05:00
Conductor.cs Change Project License to MIT (#700) 2024-02-16 06:17:16 +00:00
Conductor.cs.meta Timeline entities added 2022-01-08 11:42:48 -05:00
Datamodel.cs start implementation of new format 2022-08-21 19:46:45 -04:00
Datamodel.cs.meta Timeline entities added 2022-01-08 11:42:48 -05:00
DebugUI.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
DebugUI.cs.meta Fixed problem with Trio faces not changing 2021-12-23 19:58:48 -05:00
Deprecated.meta Better tooltip 2022-01-17 19:40:23 -05:00
EventCaller.cs event caller refactoring 2024-01-25 12:29:05 -05:00
EventCaller.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GameCamera.cs Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
GameCamera.cs.meta DJ School sounds 2022-02-02 21:09:50 -05:00
GameInitializer.cs event caller refactoring 2024-01-25 12:29:05 -05:00
GameInitializer.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GameManager.cs Advanced Blocks (#720) 2024-02-26 01:46:23 +00:00
GameManager.cs.meta Beatmap Sections & Latency Reduction (#170) 2022-09-18 16:48:14 -04:00
GameProfiler.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
GameProfiler.cs.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
GameProperties.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
GameProperties.cs.meta Fixed problem with Trio faces not changing 2021-12-23 19:58:48 -05:00
Games.meta Proper namespaces 2021-12-20 20:10:49 -05:00
GlobalGameManager.cs Change Project License to MIT (#700) 2024-02-16 06:17:16 +00:00
GlobalGameManager.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
InputSystem.meta First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
JudgementManager.cs fix doubled input responses in some menus 2024-01-21 20:10:45 -05:00
JudgementManager.cs.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
LevelEditor.meta Initialize game with one script 2022-01-03 17:42:43 -05:00
Minigames.cs Advanced Blocks (#720) 2024-02-26 01:46:23 +00:00
Minigames.cs.meta Meta files moment 2022-05-07 14:32:47 -07:00
OpeningManager.cs Title Screen (#454) 2023-12-26 05:22:51 +00:00
OpeningManager.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
PersistentDataManager.cs Advanced Blocks (#720) 2024-02-26 01:46:23 +00:00
PersistentDataManager.cs.meta Persistent Settings (#234) 2023-01-24 14:31:49 -05:00
PostProcessingVFX.cs Post Processing Effects + Screen Tiling (#583) 2023-11-23 21:31:23 +00:00
PostProcessingVFX.cs.meta Post Processing Effects + Screen Tiling (#583) 2023-11-23 21:31:23 +00:00
ScreenTiling.cs Screen Tiling Split into two events + Some tweaks and new vfx! (#585) 2023-11-24 22:49:59 +00:00
ScreenTiling.cs.meta Post Processing Effects + Screen Tiling (#583) 2023-11-23 21:31:23 +00:00
Settings.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Settings.cs.meta Audio mixers 2022-02-04 23:40:33 -05:00
SourceGenerators.meta also use sourcegen for controller loaders 2024-01-18 21:38:01 -05:00
StaticCamera.cs Screen Tiling Split into two events + Some tweaks and new vfx! (#585) 2023-11-24 22:49:59 +00:00
StaticCamera.cs.meta Game Overlays (#280) 2023-03-11 04:51:22 +00:00
StretchCameraVFX.cs Stretch Camera VFX Event + Fixes (#586) 2023-11-25 16:05:20 +00:00
StretchCameraVFX.cs.meta Stretch Camera VFX Event + Fixes (#586) 2023-11-25 16:05:20 +00:00
StudioDance.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
TitleManager.cs Change Project License to MIT (#700) 2024-02-16 06:17:16 +00:00
TitleManager.cs.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
Transform.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
UI.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
USG.g.meta replace minigame loader reflection with source generator 2024-01-18 19:56:26 -05:00
Util.meta Proper namespaces 2021-12-20 20:10:49 -05:00