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Rapandrasmus 9d1e08ac99
Ringside Added! (Btw ignore the conflicting changes) (#254)
* Started

* Started Wrestler

* Animation + input whiff

* Stuff

* a bunch of animations

* Added extra sprites to the wrestler object

* Question + more sprites

* Woah you go big guy

* Event redesign

* more animations

* pose animations (only one as of now)

* wrestler shadow fixed lol

* Pose for the fans code logic improvement

* Fixing pose for the fans

* smears and animation fixes

* Fixed anims

* Fixed more anims

* Camera zoom out for pose for the fans and camera flashes

* tiny anim fixes

* Pose for the fans visual details

* Added ease to the camera zoom

* more anims lolol

* Bopping

* audience pose anim changed a little

* Small visual details and toggle bop

* Small anim fix

* more anim changes!!!!!!!!!!

* Little small change

* z axis thing

* fixed the 3d zoomout *

they need to be lower doe

* wait i forgot this

* Maybe fixed anim for audience

* Added sweat

* crowd anim fix

* Newspaper Added

* Added miss reporter anim

* Some few miss sounds

* miss and pose anims and more!!!!

* Added most of the miss animations

* boing noise

* ringside anims done!!!!

* Implemented all the poses and also added a feature to edit the camera zoom ease

* add stretchable ringside cue

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <43734252+minenice55@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-02-03 21:50:42 -05:00
.github/workflows Seperate build actions (#229) 2023-01-23 19:06:08 -05:00
Assets Ringside Added! (Btw ignore the conflicting changes) (#254) 2023-02-03 21:50:42 -05:00
Packages fix missing packages (#188) 2022-12-28 16:10:53 -05:00
ProjectSettings fix particles not rendering in builds (#249) 2023-01-30 19:13:05 -05:00
.DS_Store JoyShockLibrary (#213) 2023-01-20 20:39:58 -05:00
.editorconfig Proper editor button sprites and Tooltip improvements 2022-01-15 00:20:47 -05:00
.gitignore Convert Starpelly.OS.Windows to be platform agnostic. (#106) 2022-06-22 12:55:12 -07:00
.vsconfig Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Animations.meta Fix Tram and Pauline file locations (#113) 2022-06-23 17:05:19 -07:00
BUILD.md Compress the prebuilt binaries as tar (#226) 2023-01-23 09:58:58 -05:00
CREDITS.md Air Rally Improvements (#248) 2023-01-30 16:42:19 -05:00
Editor.meta Current version pull 2022-07-11 14:22:12 +08:00
Effects.meta Fix Tram and Pauline file locations (#113) 2022-06-23 17:05:19 -07:00
LICENSE.md Create LICENSE.md 2021-12-21 22:42:00 -05:00
README.md Seperate build actions (#229) 2023-01-23 19:06:08 -05:00
song.wav Basic saving and loading system 2022-01-30 07:03:37 -05:00
UpgradeLog.htm Lockstep Initialization (#203) 2023-01-16 23:29:05 -05:00

This project is still in development. There are NO public compiled releases (yet).

Heaven Studio

(WIP) A tool to create playable Rhythm Heaven custom remixes, with many customization options.

Discord

License: GPL v3

Progress Spreadsheet

YouTube Channel

Bug Report Form

prCapture

Prebuilt Binaries

This project is still in development, so there are currently no release builds yet. GitHub Actions creates experimental builds on each commmit, but minimal support will be provided.

Important Notes:

  • The prebuilt binaries are compressed in tar format, you may need to use 7-Zip or WinRAR on Windows to extract them.
  • On MacOS and Linux builds you may experience bugs with audio-related tasks, but in most cases Heaven Studio works perfectly.
  • On MacOS you'll need to have Discord open in the background for now, there's a bug that causes the DiscordSDK library to crash when the rich presence is updated while Discord is not open in the background.
  • MacOS and Linux prebuilt binaries ARE BUGGY (AssetBundles do not get built causing some minigames as KarateMan to not render correctly), please build the project yourself instead using the instructions below.

Self-Building

Heaven Studio is made in Unity 2020.3.25f1, and programmed with Visual Studio Code.

Build Instructions: BUILD.md

Other information

Rhythm Heaven is the intellectual property of Nintendo. This program is NOT endorsed nor sponsored in any way by Nintendo. All used properties of Nintendo (such as names, audio, graphics, etc.) in this software are not intended to maliciously infringe trademark rights. All other trademarks and assets are property of their respective owners. This is a community project and this is available for others to use according to the GPL-3.0 license, without charge.