fix particles not rendering in builds (#249)

This commit is contained in:
minenice55 2023-01-30 19:13:05 -05:00 committed by GitHub
parent da60d3acf4
commit d4185441c4
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
6 changed files with 17 additions and 17 deletions

View file

@ -3169,7 +3169,7 @@ ParticleSystem:
lengthInSec: 4
simulationSpeed: 1
stopAction: 0
cullingMode: 0
cullingMode: 3
ringBufferMode: 0
ringBufferLoopRange: {x: 0, y: 1}
looping: 1
@ -5534,7 +5534,7 @@ ParticleSystem:
m_Bits: 4294967295
influenceList: []
ClampVelocityModule:
enabled: 1
enabled: 0
x:
serializedVersion: 2
minMaxState: 0

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@ -42,7 +42,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: e23334ca6a0f16d428d6a5583dbedc52, type: 3}
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
@ -65,11 +65,11 @@ Material:
- _BlendSrc: 5
- _BumpScale: 1
- _CameraFadingEnabled: 1
- _CameraFarFadeDistance: 48
- _CameraNearFadeDistance: 0
- _CameraFarFadeDistance: 100
- _CameraNearFadeDistance: 10
- _ColorMask: 15
- _ColorMode: 0
- _Cull: 2
- _Cull: 0
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0
@ -88,7 +88,7 @@ Material:
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 1
- _SoftParticlesEnabled: 0
- _SoftParticlesFarFadeDistance: 1
- _SoftParticlesNearFadeDistance: 0
- _SpecularHighlights: 1
@ -101,12 +101,12 @@ Material:
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _CameraFadeParams: {r: 0, g: 0.020833334, b: 0, a: 0}
- _CameraFadeParams: {r: 10, g: 0.011111111, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorAddSubDiff: {r: -1, g: 0, b: 0, a: 0}
- _ColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 1, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
- _Tint1: {r: 1, g: 1, b: 1, a: 0}
- _Tint2: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []

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@ -1,6 +1,6 @@
fileFormatVersion: 2
<<<<<<<< HEAD:Assets/Resources/Filters.meta
guid: bde6dc88e46cbba40aaddc58ec33b38f
guid: b4bfa7dc5fcd4384ca1832707d54bbf8
folderAsset: yes
DefaultImporter:
========

View file

@ -2,8 +2,8 @@ using System;
public static class AppInfo {
//--- AutoGenerated.begin
public const string Version = "0.0.965";
public static readonly DateTime Date = new DateTime(2023, 01, 21, 20, 40, 54, 916, DateTimeKind.Utc);
public const string Version = "0.0.966";
public static readonly DateTime Date = new DateTime(2023, 01, 30, 23, 47, 35, 816, DateTimeKind.Utc);
//--- AutoGenerated.end
}

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@ -80,4 +80,4 @@ GraphicsSettings:
m_LightsUseLinearIntensity: 0
m_LightsUseColorTemperature: 0
m_DefaultRenderingLayerMask: 1
m_LogWhenShaderIsCompiled: 0
m_LogWhenShaderIsCompiled: 1

View file

@ -134,7 +134,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
bundleVersion: 0.0.965
bundleVersion: 0.0.966
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
@ -155,11 +155,11 @@ PlayerSettings:
applicationIdentifier:
Standalone: com.Megaminerzero.HeavenStudio
buildNumber:
Standalone: 965
Standalone: 966
iPhone: 0
tvOS: 0
overrideDefaultApplicationIdentifier: 0
AndroidBundleVersionCode: 965
AndroidBundleVersionCode: 966
AndroidMinSdkVersion: 19
AndroidTargetSdkVersion: 0
AndroidPreferredInstallLocation: 1