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ev 98233e174d Nightwalk GBA (#569)
* Nightwalks set up

* Play yan with balloons

* platformSetUp

* Platform handler fundamentals

* Count In Added

* small thing

* Got em inputs in nightwalk gba to work

* Platforms now spawn when there's no count-in

* He jumps now!

* Decreased platform count

* Height changes added

* Randomness for height changes

* Name changing

* Fixed a bug with no count in blocks

* Ok height changes should be flawless now

* No jumping added

* Umbrella and lollipop added

* Umbrella drum pattern added

* Fallyan :(

* Implemented falling :(

* Fixed drum patterns not working

* Fish implemented

* Fixed kick sound being weird

* 4 beat count in added

* Tweaked landing pos

* Walking Count-In added

* new sprites touched up anims

* oops1

* barely anims

* Implemented barelies into nightwalk gba

* Balloons have random positioning now

* New sounds and whiff/barely sounds

* Fall smear added

* Fixed issues with platform heights on gameswitches

* 24 platforms

* walk is normalized now

* Star scrolling functionality done

* Blink animations n stuff

* STARS BLINK NOW

* Force evolve added + tweaks

* Fixed stars not stopping + upped amount of stars

* End event setup

* Finding end blocks logic added

* end event functionality finished

* end platform anim

* fixed anim

* only stars on screen evolve

* 2 evolve by default

* End event fixes

* more blinking

* star blinks now and has string

* minor tweak

* fix to interaction between fish and end block

* tweaked dropdown values

* removed fish sound

* named some sprites in the spritesheet

* high jump and roll anims

* Roll sound should only play if valid

* Small fix to roll cue sound logic

* Another small fix to roll cue sound logic

* ok actually fixed roll sound

* roll platform added to jumpl platform prefab

* Roll cue platform visuals done

* Basic Roll Cue implemented

* flower

* umbrella

* barely for roll release

* OOPS

* smol fixes

* fixed visual stuff and added missing to rolls

* redid sheet, new anims

* slow walkin'

* adjustments

* oops

* adjusted smear

* improved interaction between roll and end block

* improved interaction between roll cue and platform heights

* 32 stars

* made the star boundary way smaller

* how was i this stupid

* fixed more interactions

* stack proof roll cue and also end block + roll cue fix

* Fixed things related to stars

* fixed no jumping not working with end block + roll

* nearing the final stages

* rolls counts for 2 jumps now

* fixed a bug to do with roll platforms and made roll platform sounds not be able to be played on invalid beats

* made stage 2 stars bigger

* added destroy roll platform sprites

* update to new systems

---------

Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-01-28 06:03:53 +00:00
.github action to cherry-pick PRs to appropriate branches on merge 2024-01-27 22:41:06 -05:00
.vscode Fan Club Sound Fix (#613) 2024-01-07 23:45:25 +00:00
Assets Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
Packages update Jukebox version 2024-01-20 23:30:28 -05:00
ProjectSettings Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
.editorconfig Proper editor button sprites and Tooltip improvements 2022-01-15 00:20:47 -05:00
.gitignore Sound Scheduling Improvements (#491) 2023-06-24 22:35:05 -04:00
.vsconfig Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
BUILD.md Update BUILD.md 2023-04-01 20:31:33 +02:00
CREDITS.md Upgrade to Unity 2021.3.21 (#368) 2023-03-27 05:38:14 +00:00
Editor.meta Current version pull 2022-07-11 14:22:12 +08:00
LICENSE.md Create LICENSE.md 2021-12-21 22:42:00 -05:00
README.md Update README.md (#661) 2024-01-28 03:49:50 +00:00
song.wav Basic saving and loading system 2022-01-30 07:03:37 -05:00

Heaven Studio

(WIP) A tool to create playable Rhythm Heaven custom remixes, with many customization options.

Discord

License: GPL v3

itch.io Page

Documentation

image

Prebuilt Binaries

Full releases are published on our itch.io page. GitHub Actions creates experimental builds on each commmit, but minimal support will be provided.

Alpha builds

These builds target future patches / minor releases and thus do not include some of the features from Nightly.

Nightly builds

These builds include experimental new features that target future major releases.

Important Notes:

Self-Building

Heaven Studio is made in Unity 2021.3.21, and programmed with Visual Studio Code.

Build Instructions: BUILD.md (or the more maintained documentation page)

Other information

Rhythm Heaven is the intellectual property of Nintendo. This program is NOT endorsed nor sponsored in any way by Nintendo. All used properties of Nintendo (such as names, audio, graphics, etc.) in this software are not intended to maliciously infringe trademark rights. All other trademarks and assets are property of their respective owners. This is a community project and this is available for others to use according to the GPL-3.0 license, without charge.