HeavenStudioPlus/Assets/Resources/Games
minenice55 81384fe7fb
Update from release 1 branch (#472)
* Integration of Jukebox Library (#451)

* add Jukebox library

todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol

* make sound, input scheduling, and super curve use double precision

* successfully load charts

* editor works again

v1 riqs can be saved and loaded

* first tempo and volume markers are unmovable

fix loading of charts' easing values

* use gsync / freesync

* update Jukebox refs to SoundByte

* game events use double part 1

Air Rally - Glee Club converted

* don't load song if chart load fails

* finish conversion of all minigames

* remove editor waveform toggle

* timeline now respects added song offset length

clear cache files on app close
prepped notes for dsp sync

* update timeline length when offset changed

* update to latest Jukebox

* make error panel object in global game manager

* improve conductor music scheduling

* added error message box

fix first game events sometimes not playing

* a lot

* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now

* convert float to double and all that

* editor fixes (#459)

* ditch loading dialog

doesn't show up when it's supposed to

* format song offset in editor

* remove VorbisPlugin

* Update Editor.cs

* add updater for marching orders turn

* make base datamodels for special entity reading (#463)

* make base datamodels for special entity reading

* fix crop stomp breaking when no game switch or remix end is set

* fix save shortcut

fix loading charts with no music

* don't infer track when importing a v0 riq from another program

* You can now place inputs on top of pass turn for rhythm tweezers

* Rockers can do it too now

* Some new curves

* Converted everything to new curves and made playerballs handle themselves input-wise

* working dough converted, need to fix eveerything though

* ball transporter anims for pass turn

* update Jukebox to latest version

fixes for inferred entity loading

* new sounds

* OnSpawnBall reimplemented

* Proper inactive handling now

* gandw on balls has been added

* Rhythm tweezers pass turn now works like working dough

* modernised rockers pass turn

* Fixed small balls not working in working dough

* Fixed weird curve stuff on game switch in working dough

* let play mode start if no song file is loaded

fix issue with loading large audio files

* add "updater" for the old marching entity

---------

Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
2023-06-13 18:47:52 -04:00
..
airRally.prefab Air Rally Fixes (#252) 2023-02-01 01:02:59 -05:00
airRally.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
blueBear.prefab Blue Bear Additions (#365) 2023-03-27 03:10:38 +00:00
blueBear.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
boardMeeting.prefab Space Soccer Improvements (#382) 2023-04-26 12:43:35 +00:00
boardMeeting.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
builtToScaleDS.prefab Misc. Fixes and Additions (#440) 2023-05-28 18:48:41 +00:00
builtToScaleDS.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
catchyTune.prefab Space Dance and Crop Stomp visual improvements + canvasScroll (#450) 2023-06-06 18:59:56 +00:00
catchyTune.prefab.meta Catchy Tune: New sprites, animations, bug fixes (#204) 2023-01-16 20:15:06 -05:00
cheerReaders.prefab Cheer Readers (Just in General) (#328) 2023-03-05 19:41:35 +00:00
cheerReaders.prefab.meta Cheer Readers (Just in General) (#328) 2023-03-05 19:41:35 +00:00
clappyTrio.prefab Clappy Trio and Fork Lifter finished + small additions/fixes (#400) 2023-04-23 20:17:21 +00:00
clappyTrio.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
coinToss.prefab Minigame Improvements (CatchyTune, CoinToss, etc) (#291) 2023-02-20 05:49:17 +00:00
coinToss.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
cropStomp.prefab Space Dance and Crop Stomp visual improvements + canvasScroll (#450) 2023-06-06 18:59:56 +00:00
cropStomp.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
djSchool.prefab Marching Orders Rework + Bug Fixes (#442) 2023-06-04 04:30:42 +00:00
djSchool.prefab.meta fix dj school assetbundle 2022-07-08 10:57:42 -04:00
dogNinja.prefab Bug Fixes + Small Additions (#412) 2023-05-07 04:45:44 +00:00
dogNinja.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
doubleDate.prefab Double Date Tweaks (#401) 2023-04-25 04:15:35 +00:00
doubleDate.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
drummingPractice.prefab Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
drummingPractice.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
fanClub.prefab Fan Club Retouch (#416) 2023-05-21 17:35:00 +00:00
fanClub.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
fireworks.prefab Upscaled Fireworks bg (#299) 2023-02-20 20:07:02 +00:00
fireworks.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
firstContact.prefab Upgrade Fixes (#369) 2023-03-27 15:43:14 +00:00
firstContact.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
flipperFlop.prefab Added Flipper-Flop! Fliptastic! (#333) 2023-03-08 18:58:16 +00:00
flipperFlop.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
forkLifter.prefab Update from release 1 branch (#472) 2023-06-13 18:47:52 -04:00
forkLifter.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
gleeClub.prefab Glee Club Resprite (#433) 2023-05-24 00:01:23 +00:00
gleeClub.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
karateman.prefab Playable Launch Party! Hooray! issues with the BG stuff though lol (#282) 2023-02-17 01:14:53 +00:00
karateman.prefab.meta put resources in assetbundle 2022-08-14 18:59:28 -04:00
kitties.prefab Upgrade Fixes (#369) 2023-03-27 15:43:14 +00:00
kitties.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
launchParty.prefab Fixed the launch pad rotation for real (#322) 2023-02-27 22:46:38 +00:00
launchParty.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
lockstep.prefab Rendering Fixes and Other Adjustments (#384) 2023-04-03 04:17:55 +00:00
lockstep.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
marchingOrders.prefab Marching Orders Rework + Bug Fixes (#442) 2023-06-04 04:30:42 +00:00
marchingOrders.prefab.meta Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
meatGrinder.prefab Marching Orders Rework + Bug Fixes (#442) 2023-06-04 04:30:42 +00:00
meatGrinder.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
mrUpbeat.prefab Mr. Upbeat Rework (#418) 2023-05-15 19:52:41 +00:00
mrUpbeat.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
munchyMonk.prefab Update from release 1 branch (#472) 2023-06-13 18:47:52 -04:00
munchyMonk.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
noGame.prefab Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
noGame.prefab.meta Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
octopusMachine.prefab Octopus Machine Finalized (#437) 2023-05-28 04:33:02 +00:00
octopusMachine.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
pajamaParty.prefab Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
pajamaParty.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
quizShow.prefab Quiz Show (#390) 2023-04-12 22:34:15 +00:00
quizShow.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rhythmRally.prefab Remove Unneeded RenderTextures (#399) 2023-04-23 19:27:23 +00:00
rhythmRally.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rhythmSomen.prefab General Fixes (#355) 2023-03-20 22:20:34 +00:00
rhythmSomen.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rhythmTweezers.prefab Rockers and tweezers patch (#448) 2023-06-03 14:51:30 +00:00
rhythmTweezers.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
ringside.prefab Misc. Fixes and Additions (#440) 2023-05-28 18:48:41 +00:00
ringside.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rockers.prefab Rockers + Rhythm Tweezers Call and Response API (#444) 2023-05-29 20:09:34 +00:00
rockers.prefab.meta Rockers + Rhythm Tweezers Call and Response API (#444) 2023-05-29 20:09:34 +00:00
samuraiSliceNtr.prefab Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
samuraiSliceNtr.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
seeSaw.prefab See Saw (#423) 2023-05-19 22:20:57 +00:00
seeSaw.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
sneakySpirits.prefab fixed anim and fixed black line (#388) 2023-04-08 02:40:45 +00:00
sneakySpirits.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
spaceball.prefab Misc. Fixes and Additions (#440) 2023-05-28 18:48:41 +00:00
spaceball.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
spaceDance.prefab Space Dance and Crop Stomp visual improvements + canvasScroll (#450) 2023-06-06 18:59:56 +00:00
spaceDance.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
spaceSoccer.prefab Space Dance and Crop Stomp visual improvements + canvasScroll (#450) 2023-06-06 18:59:56 +00:00
spaceSoccer.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
tambourine.prefab Minigame Improvements (CatchyTune, CoinToss, etc) (#291) 2023-02-20 05:49:17 +00:00
tambourine.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
tapTrial.prefab Removed them objects (#435) 2023-05-25 19:11:53 +00:00
tapTrial.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
tapTroupe.prefab Rendering Fixes and Other Adjustments (#384) 2023-04-03 04:17:55 +00:00
tapTroupe.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
theDazzles.prefab The Dazzles (#325) 2023-03-03 04:24:02 +00:00
theDazzles.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
tossBoys.prefab Toss Boys (#424) 2023-05-19 22:21:02 +00:00
tossBoys.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
Tram&Pauline.prefab Tram & Pauline Update (Fixed) (#264) 2023-02-05 15:49:02 -05:00
Tram&Pauline.prefab.meta Create 2022-04-10 23:40:10 -07:00
trickClass.prefab Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
trickClass.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
tunnel.prefab Tunnel Decrustification (#290) 2023-02-20 05:49:03 +00:00
tunnel.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
wizardsWaltz.prefab Fixed Wizard's Waltz FOV/Fake 3D 2022-03-05 12:46:10 -05:00
wizardsWaltz.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
workingDough.prefab Update from release 1 branch (#472) 2023-06-13 18:47:52 -04:00
workingDough.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00