mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-15 06:05:10 +00:00
81384fe7fb
* Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing * a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now * convert float to double and all that * editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs * add updater for marching orders turn * make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music * don't infer track when importing a v0 riq from another program * You can now place inputs on top of pass turn for rhythm tweezers * Rockers can do it too now * Some new curves * Converted everything to new curves and made playerballs handle themselves input-wise * working dough converted, need to fix eveerything though * ball transporter anims for pass turn * update Jukebox to latest version fixes for inferred entity loading * new sounds * OnSpawnBall reimplemented * Proper inactive handling now * gandw on balls has been added * Rhythm tweezers pass turn now works like working dough * modernised rockers pass turn * Fixed small balls not working in working dough * Fixed weird curve stuff on game switch in working dough * let play mode start if no song file is loaded fix issue with loading large audio files * add "updater" for the old marching entity --------- Co-authored-by: AstrlJelly <bdlawson115@gmail.com> Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> |
||
---|---|---|
.. | ||
airRally.prefab | ||
airRally.prefab.meta | ||
blueBear.prefab | ||
blueBear.prefab.meta | ||
boardMeeting.prefab | ||
boardMeeting.prefab.meta | ||
builtToScaleDS.prefab | ||
builtToScaleDS.prefab.meta | ||
catchyTune.prefab | ||
catchyTune.prefab.meta | ||
cheerReaders.prefab | ||
cheerReaders.prefab.meta | ||
clappyTrio.prefab | ||
clappyTrio.prefab.meta | ||
coinToss.prefab | ||
coinToss.prefab.meta | ||
cropStomp.prefab | ||
cropStomp.prefab.meta | ||
djSchool.prefab | ||
djSchool.prefab.meta | ||
dogNinja.prefab | ||
dogNinja.prefab.meta | ||
doubleDate.prefab | ||
doubleDate.prefab.meta | ||
drummingPractice.prefab | ||
drummingPractice.prefab.meta | ||
fanClub.prefab | ||
fanClub.prefab.meta | ||
fireworks.prefab | ||
fireworks.prefab.meta | ||
firstContact.prefab | ||
firstContact.prefab.meta | ||
flipperFlop.prefab | ||
flipperFlop.prefab.meta | ||
forkLifter.prefab | ||
forkLifter.prefab.meta | ||
gleeClub.prefab | ||
gleeClub.prefab.meta | ||
karateman.prefab | ||
karateman.prefab.meta | ||
kitties.prefab | ||
kitties.prefab.meta | ||
launchParty.prefab | ||
launchParty.prefab.meta | ||
lockstep.prefab | ||
lockstep.prefab.meta | ||
marchingOrders.prefab | ||
marchingOrders.prefab.meta | ||
meatGrinder.prefab | ||
meatGrinder.prefab.meta | ||
mrUpbeat.prefab | ||
mrUpbeat.prefab.meta | ||
munchyMonk.prefab | ||
munchyMonk.prefab.meta | ||
noGame.prefab | ||
noGame.prefab.meta | ||
octopusMachine.prefab | ||
octopusMachine.prefab.meta | ||
pajamaParty.prefab | ||
pajamaParty.prefab.meta | ||
quizShow.prefab | ||
quizShow.prefab.meta | ||
rhythmRally.prefab | ||
rhythmRally.prefab.meta | ||
rhythmSomen.prefab | ||
rhythmSomen.prefab.meta | ||
rhythmTweezers.prefab | ||
rhythmTweezers.prefab.meta | ||
ringside.prefab | ||
ringside.prefab.meta | ||
rockers.prefab | ||
rockers.prefab.meta | ||
samuraiSliceNtr.prefab | ||
samuraiSliceNtr.prefab.meta | ||
seeSaw.prefab | ||
seeSaw.prefab.meta | ||
sneakySpirits.prefab | ||
sneakySpirits.prefab.meta | ||
spaceball.prefab | ||
spaceball.prefab.meta | ||
spaceDance.prefab | ||
spaceDance.prefab.meta | ||
spaceSoccer.prefab | ||
spaceSoccer.prefab.meta | ||
tambourine.prefab | ||
tambourine.prefab.meta | ||
tapTrial.prefab | ||
tapTrial.prefab.meta | ||
tapTroupe.prefab | ||
tapTroupe.prefab.meta | ||
theDazzles.prefab | ||
theDazzles.prefab.meta | ||
tossBoys.prefab | ||
tossBoys.prefab.meta | ||
Tram&Pauline.prefab | ||
Tram&Pauline.prefab.meta | ||
trickClass.prefab | ||
trickClass.prefab.meta | ||
tunnel.prefab | ||
tunnel.prefab.meta | ||
wizardsWaltz.prefab | ||
wizardsWaltz.prefab.meta | ||
workingDough.prefab | ||
workingDough.prefab.meta |