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Editor
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bread2unity BCCAD interpreter setup
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2022-02-10 03:13:54 -05:00 |
Plugins
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Camera flashes (bug associated with fullscreen)
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2022-02-07 20:07:03 -05:00 |
Resources
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bread2unity BCCAD interpreter setup
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2022-02-10 03:13:54 -05:00 |
Scenes
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Fork Lifter food item rotation bug fixed
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2022-02-07 20:24:26 -05:00 |
Scripts
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Tweezers programming fixes
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2022-02-10 03:14:15 -07:00 |
Shaders
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Spaceball pretty much finalized.
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2021-12-28 02:38:55 -05:00 |
Tests
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DJ School sounds
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2022-02-02 21:09:50 -05:00 |
TextMesh Pro
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Import game icons
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2022-01-15 17:52:53 -05:00 |
Editor.meta
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bread2unity started but not really (read desc)
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2022-02-09 01:16:16 -05:00 |
icon.png
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Fork Lifter Spaghetti Code
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2021-12-18 23:10:43 -05:00 |
icon.png.meta
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Fork Lifter Spaghetti Code
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2021-12-18 23:10:43 -05:00 |
NameLogo.png
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Fixed some play and pause bugs in the editor
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2022-01-16 21:31:49 -05:00 |
NameLogo.png.meta
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Logo upload + starting Spaceball
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2021-12-25 01:22:09 -05:00 |
NameLogo.psd
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Fixed some play and pause bugs in the editor
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2022-01-16 21:31:49 -05:00 |
NameLogo.psd.meta
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Logo upload + starting Spaceball
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2021-12-25 01:22:09 -05:00 |
Plugins.meta
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Fork Lifter Spaghetti Code
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2021-12-18 23:10:43 -05:00 |
Resources.meta
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Fork Lifter Spaghetti Code
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2021-12-18 23:10:43 -05:00 |
Scenes.meta
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Fork Lifter Spaghetti Code
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2021-12-18 23:10:43 -05:00 |
Scripts.meta
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Fork Lifter Spaghetti Code
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2021-12-18 23:10:43 -05:00 |
Shaders.meta
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Proper namespaces
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2021-12-20 20:10:49 -05:00 |
Test.meta
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Spaceball swing + low ball throw + perspective camera
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2021-12-25 07:16:40 -05:00 |
Tests.meta
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Basic saving and loading system
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2022-01-30 07:03:37 -05:00 |
TextMesh Pro.meta
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Fork Lifter Spaghetti Code
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2021-12-18 23:10:43 -05:00 |
UniversalRenderPipelineAsset.asset
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DJ School sounds
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2022-02-02 21:09:50 -05:00 |
UniversalRenderPipelineAsset.asset.meta
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Upgrade renderer to the universal render pipeline
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2022-01-30 04:09:26 -05:00 |
UniversalRenderPipelineAsset_Renderer.asset
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Basic saving and loading system
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2022-01-30 07:03:37 -05:00 |
UniversalRenderPipelineAsset_Renderer.asset.meta
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Upgrade renderer to the universal render pipeline
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2022-01-30 04:09:26 -05:00 |