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Zeo 53df27f1bf
Tunnel Decrustification (#290)
decrustified tunnel sprites, somebody smarter than me will have to handle bg parallaxing/scrolling

Co-authored-by: Seanski2 <seanbenedit@gmail.com>
2023-02-20 05:49:03 +00:00
.github/workflows Seperate build actions (#229) 2023-01-23 19:06:08 -05:00
AssetBundles/StandaloneWindows Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
Assets Tunnel Decrustification (#290) 2023-02-20 05:49:03 +00:00
Packages Tram & Pauline Update (Fixed) (#264) 2023-02-05 15:49:02 -05:00
ProjectSettings Revert "Tram And Pauline Update (#262)" (#263) 2023-02-05 15:14:34 -05:00
.DS_Store JoyShockLibrary (#213) 2023-01-20 20:39:58 -05:00
.editorconfig Proper editor button sprites and Tooltip improvements 2022-01-15 00:20:47 -05:00
.gitignore Convert Starpelly.OS.Windows to be platform agnostic. (#106) 2022-06-22 12:55:12 -07:00
.vsconfig Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Animations.meta Tram&Pauline 2022-06-21 18:31:20 -07:00
BUILD.md Compress the prebuilt binaries as tar (#226) 2023-01-23 09:58:58 -05:00
CREDITS.md Air Rally Improvements (#248) 2023-01-30 16:42:19 -05:00
Editor.meta Current version pull 2022-07-11 14:22:12 +08:00
Effects.meta Tram&Pauline 2022-06-21 18:31:20 -07:00
LICENSE.md Create LICENSE.md 2021-12-21 22:42:00 -05:00
README.md Add docs to the readme (#269) 2023-02-14 16:31:42 +00:00
song.wav Basic saving and loading system 2022-01-30 07:03:37 -05:00
UpgradeLog.htm Lockstep Initialization (#203) 2023-01-16 23:29:05 -05:00

This project is still in development. There are NO public compiled releases (yet).

Heaven Studio

(WIP) A tool to create playable Rhythm Heaven custom remixes, with many customization options.

Discord

License: GPL v3

Progress Spreadsheet

YouTube Channel

Bug Report Form

Documentation

prCapture

Prebuilt Binaries

This project is still in development, so there are currently no release builds yet. GitHub Actions creates experimental builds on each commmit, but minimal support will be provided.

Important Notes:

  • On MacOS and Linux builds you may experience bugs with audio-related tasks, but in most cases Heaven Studio works perfectly.
  • On MacOS you'll need to have Discord open in the background for now, there's a bug that causes the DiscordSDK library to crash when the rich presence is updated while Discord is not open in the background.
  • MacOS and Linux prebuilt binaries ARE BUGGY (AssetBundles do not get built causing some minigames as KarateMan to not render correctly), please build the project yourself instead using the instructions below.

Self-Building

Heaven Studio is made in Unity 2020.3.25f1, and programmed with Visual Studio Code.

Build Instructions: BUILD.md (or the more maintained documentation page)

Other information

Rhythm Heaven is the intellectual property of Nintendo. This program is NOT endorsed nor sponsored in any way by Nintendo. All used properties of Nintendo (such as names, audio, graphics, etc.) in this software are not intended to maliciously infringe trademark rights. All other trademarks and assets are property of their respective owners. This is a community project and this is available for others to use according to the GPL-3.0 license, without charge.