HeavenStudioPlus/Assets/Scripts
minenice55 3425052a98
pull from Release 1 branch (#466)
* Integration of Jukebox Library (#451)

* add Jukebox library

todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol

* make sound, input scheduling, and super curve use double precision

* successfully load charts

* editor works again

v1 riqs can be saved and loaded

* first tempo and volume markers are unmovable

fix loading of charts' easing values

* use gsync / freesync

* update Jukebox refs to SoundByte

* game events use double part 1

Air Rally - Glee Club converted

* don't load song if chart load fails

* finish conversion of all minigames

* remove editor waveform toggle

* timeline now respects added song offset length

clear cache files on app close
prepped notes for dsp sync

* update timeline length when offset changed

* update to latest Jukebox

* make error panel object in global game manager

* improve conductor music scheduling

* added error message box

fix first game events sometimes not playing

* editor fixes (#459)

* ditch loading dialog

doesn't show up when it's supposed to

* format song offset in editor

* remove VorbisPlugin

* Update Editor.cs

* make base datamodels for special entity reading (#463)

* make base datamodels for special entity reading

* fix crop stomp breaking when no game switch or remix end is set

* fix save shortcut

fix loading charts with no music

* don't infer track when importing a v0 riq from another program
2023-06-11 19:56:06 +00:00
..
Common Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
Deprecated The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Games update from Release 1 (#464) 2023-06-11 16:13:01 +00:00
InputSystem Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
LevelEditor update from Release 1 (#464) 2023-06-11 16:13:01 +00:00
StudioDance Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
Transform Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
UI Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
Util Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
AppInfo.cs Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
AppInfo.cs.meta editor input locking fix (#175) 2022-10-13 12:20:48 -04:00
BeatmapFormats.meta prep work on dynamic beatmap format 2022-08-20 16:21:30 -04:00
CircleCursor.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
CircleCursor.cs.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Common.meta Timeline improvements 2022-01-09 18:35:55 -05:00
Conductor.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
Conductor.cs.meta Timeline entities added 2022-01-08 11:42:48 -05:00
Datamodel.cs start implementation of new format 2022-08-21 19:46:45 -04:00
Datamodel.cs.meta Timeline entities added 2022-01-08 11:42:48 -05:00
DebugUI.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
DebugUI.cs.meta Fixed problem with Trio faces not changing 2021-12-23 19:58:48 -05:00
Deprecated.meta Better tooltip 2022-01-17 19:40:23 -05:00
DiscordController.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
DiscordController.cs.meta Discord rich presence 2022-01-30 18:40:12 -05:00
DiscordRPC.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
DiscordRPC.cs.meta Discord rich presence 2022-01-30 18:40:12 -05:00
EventCaller.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
EventCaller.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GameCamera.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
GameCamera.cs.meta DJ School sounds 2022-02-02 21:09:50 -05:00
GameInitializer.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
GameInitializer.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GameManager.cs update from Release 1 (#464) 2023-06-11 16:13:01 +00:00
GameManager.cs.meta Beatmap Sections & Latency Reduction (#170) 2022-09-18 16:48:14 -04:00
GameProfiler.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
GameProfiler.cs.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
GameProperties.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
GameProperties.cs.meta Fixed problem with Trio faces not changing 2021-12-23 19:58:48 -05:00
Games.meta Proper namespaces 2021-12-20 20:10:49 -05:00
GlobalGameManager.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
GlobalGameManager.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
InputSystem.meta First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
LevelEditor.meta Initialize game with one script 2022-01-03 17:42:43 -05:00
Minigames.cs pull from Release 1 branch (#466) 2023-06-11 19:56:06 +00:00
Minigames.cs.meta Meta files moment 2022-05-07 14:32:47 -07:00
OpeningManager.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
OpeningManager.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
PersistentDataManager.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
PersistentDataManager.cs.meta Persistent Settings (#234) 2023-01-24 14:31:49 -05:00
Settings.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Settings.cs.meta Audio mixers 2022-02-04 23:40:33 -05:00
StaticCamera.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
StaticCamera.cs.meta Game Overlays (#280) 2023-03-11 04:51:22 +00:00
StudioDance.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
Transform.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
UI.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Util.meta Proper namespaces 2021-12-20 20:10:49 -05:00