mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-15 22:25:07 +00:00
d32f5591d2
* BurstLinq make BGM resync when changing pitch (to test) * autoswing some game implementations, most games already work fine * more game tweaks * 16th note swing more game fixes make pitch change resync optional in the API * suppress some common warnings * Update Credits.txt
128 lines
3.3 KiB
C#
128 lines
3.3 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using HeavenStudio;
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using HeavenStudio.Editor;
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using HeavenStudio.Editor.Track;
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using TMPro;
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public class TempoDialog : Dialog
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{
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TempoTimelineObj tempoObj;
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[SerializeField] Button deleteButton;
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[SerializeField] TMP_InputField tempoInput;
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[SerializeField] TMP_InputField swingInput;
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[SerializeField] Slider swingSlider;
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[SerializeField] Toggle swingDivisionToggle;
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public void SwitchTempoDialog()
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{
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if (dialog.activeSelf)
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{
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tempoObj = null;
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dialog.SetActive(false);
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Editor.instance.inAuthorativeMenu = false;
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}
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else
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{
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Editor.instance.inAuthorativeMenu = true;
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ResetAllDialogs();
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dialog.SetActive(true);
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swingSlider.maxValue = 0.25f;
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swingSlider.minValue = 0;
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}
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}
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public void RefreshDialog()
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{
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if (tempoObj != null)
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{
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tempoInput.text = tempoObj.chartEntity["tempo"].ToString("F");
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}
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}
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public void SetTempoObj(TempoTimelineObj tempoObj)
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{
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this.tempoObj = tempoObj;
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deleteButton.gameObject.SetActive(!tempoObj.first);
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tempoInput.text = tempoObj.chartEntity["tempo"].ToString("F");
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swingInput.text = (tempoObj.chartEntity["swing"] * 400).ToString("F");
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swingSlider.value = tempoObj.chartEntity["swing"];
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swingDivisionToggle.isOn = tempoObj.chartEntity["swingDivision"] != 1f;
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}
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public void DeleteTempo()
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{
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if (tempoObj != null)
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{
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tempoObj.Remove();
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}
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if (dialog.activeSelf)
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{
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SwitchTempoDialog();
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}
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}
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public void SetTempo()
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{
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if (tempoObj != null)
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{
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float tempo = float.Parse(tempoInput.text);
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tempoObj.SetTempo(tempo);
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tempoInput.text = tempoObj.chartEntity["tempo"].ToString("F");
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}
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}
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public void DoubleTempo()
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{
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if (tempoObj != null)
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{
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tempoObj.SetTempo(tempoObj.chartEntity["tempo"] * 2);
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tempoInput.text = tempoObj.chartEntity["tempo"].ToString("F");
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}
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}
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public void HalveTempo()
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{
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if (tempoObj != null)
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{
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tempoObj.SetTempo(tempoObj.chartEntity["tempo"] * 0.5f);
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tempoInput.text = tempoObj.chartEntity["tempo"].ToString("F");
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}
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}
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public void SwingSliderUpdate()
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{
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if (tempoObj != null)
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{
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tempoObj.SetSwing(System.MathF.Round(swingSlider.value, 4));
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swingInput.text = (tempoObj.chartEntity["swing"] * 400).ToString("F");
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swingSlider.value = tempoObj.chartEntity["swing"];
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}
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}
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public void SetSwing()
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{
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if (tempoObj != null)
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{
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float swing = float.Parse(swingInput.text);
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tempoObj.SetSwing(swing * 0.25f / 100f);
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swingInput.text = (tempoObj.chartEntity["swing"] * 400).ToString("F");
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swingSlider.value = tempoObj.chartEntity["swing"];
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}
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}
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public void SwingDivisionToggle()
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{
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if (tempoObj != null)
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{
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tempoObj.SetSwingDivision(swingDivisionToggle.isOn);
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}
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}
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}
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