HeavenStudioPlus/Assets
AstrlJelly 30a275da8b Collapsing Properties Update + Animation From Beat Method (#575)
* add entity to collapse function, start on new animation thingy

im gonna use fork lifter to demonstrate DoScaledAnimationFromBeatAsync() cuz it uses animations to cue the peas

also i fixed that months old bug where the fork lifter sfx wasn't playing correctly :/

* animation from beat functional, octo machine converted

this looks fantastic i can't wait to implement this into more things

* better anim function

this is more efficient AND it'll produce more consistent results when starting an animation between tempo changes :D
(it no longer iterates through a list twice)
2023-10-27 20:19:11 +00:00
..
AmplifyColor make AmplifyColor plugin target all CPUs on MacOS (#244) 2023-01-26 22:51:04 -05:00
Editor make mac build script put streamingassets in the right place 2023-09-16 16:04:35 -04:00
GUIWindows add cursor toggle, master volume 2022-07-10 17:39:14 -04:00
Materials URP drank all my Pepsi and called me a bitch 2022-03-07 08:23:28 -07:00
Plugins Editor Update (#553) 2023-10-06 00:29:55 +00:00
PostProcessingOutlines Small Bugfixes (#95) 2022-06-08 20:35:15 -07:00
Resources Collapsing Properties Update + Animation From Beat Method (#575) 2023-10-27 20:19:11 +00:00
Scenes Reset Event Property Value + Right Click Dropdown API + Confirm Quit (#563) 2023-10-14 01:43:44 +00:00
Scripts Collapsing Properties Update + Animation From Beat Method (#575) 2023-10-27 20:19:11 +00:00
Shaders Fan Club Retouch (#416) 2023-05-21 17:35:00 +00:00
Tests DJ School sounds 2022-02-02 21:09:50 -05:00
TextMesh Pro Block properties viewport fix (#560) 2023-10-07 16:34:50 +00:00
.DS_Store JoyShockLibrary (#213) 2023-01-20 20:39:58 -05:00
AmplifyColor.meta Camera filters (#242) 2023-01-26 22:42:16 -05:00
Editor.meta bread2unity started but not really (read desc) 2022-02-09 01:16:16 -05:00
GUIWindows.meta add cursor toggle, master volume 2022-07-10 17:39:14 -04:00
icon.png Updated Icon (#347) 2023-03-15 02:28:30 +00:00
icon.png.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Materials.meta Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
New Lighting Settings.lighting Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
New Lighting Settings.lighting.meta Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
Plugins.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
PostProcessingOutlines.meta BTSDS: Outlines via Post Processing 2022-03-10 05:45:21 -07:00
Resources.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Scenes.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Scripts.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Shaders.meta Proper namespaces 2021-12-20 20:10:49 -05:00
StreamingAssets.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
Tests.meta Basic saving and loading system 2022-01-30 07:03:37 -05:00
TextMesh Pro.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00