mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-14 21:55:09 +00:00
2fab37113d
* Made Nail half-speed, changed long nail from hold B to press B, touched up animations - Made Nail Carpenter half-speed -- it shouldn't change much, just remember to double your tempo! - Also changed the long nail input from hold and release to simply pressing B -- the old way gives less reaction time and is just less fun overall - Also touched up the animations to make them snappier and improve gamefeel * Cleaned up animations a bit further, changed 'fusuma' to 'shoji' * Further animation improvements Hit animations are now instant, and the hammer animation is about snappy and responsive as it should be * Fixed touch controls FIxed touch controls being a miss no matter what * reimplemented touch mode whiffing cuz i forgor * fixed a sound effect playing at the wrong time * spawning logic overhaul also fixed issue where sweets would be hittable if a nail could be instead cues at full speed for testing need to halve the speed of everything later * remove stray sfx call * add missing exclaim animations to the forced object types * improve chunk based spawning improve animator setup * remove unused stuff * new animations girl randomly blinks puddings bounce when passing the girl nails pop out when missing * fix the sweet break check --------- Co-authored-by: minenice55 <star.elementa@gmail.com> |
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.. | ||
Common | ||
Deprecated | ||
Games | ||
InputSystem | ||
LevelEditor | ||
SourceGenerators | ||
StudioDance | ||
Transform | ||
UI | ||
USG.g | ||
Util | ||
AppInfo.cs | ||
AppInfo.cs.meta | ||
CircleCursor.cs | ||
CircleCursor.cs.meta | ||
Common.meta | ||
Conductor.cs | ||
Conductor.cs.meta | ||
Datamodel.cs | ||
Datamodel.cs.meta | ||
DebugUI.cs | ||
DebugUI.cs.meta | ||
Deprecated.meta | ||
EventCaller.cs | ||
EventCaller.cs.meta | ||
GameCamera.cs | ||
GameCamera.cs.meta | ||
GameInitializer.cs | ||
GameInitializer.cs.meta | ||
GameManager.cs | ||
GameManager.cs.meta | ||
GameProfiler.cs | ||
GameProfiler.cs.meta | ||
GameProperties.cs | ||
GameProperties.cs.meta | ||
Games.meta | ||
GlobalGameManager.cs | ||
GlobalGameManager.cs.meta | ||
InputSystem.meta | ||
JudgementManager.cs | ||
JudgementManager.cs.meta | ||
LevelEditor.meta | ||
Minigames.cs | ||
Minigames.cs.meta | ||
OpeningManager.cs | ||
OpeningManager.cs.meta | ||
PersistentDataManager.cs | ||
PersistentDataManager.cs.meta | ||
PostProcessingVFX.cs | ||
PostProcessingVFX.cs.meta | ||
ScreenTiling.cs | ||
ScreenTiling.cs.meta | ||
Settings.cs | ||
Settings.cs.meta | ||
SourceGenerators.meta | ||
StaticCamera.cs | ||
StaticCamera.cs.meta | ||
StretchCameraVFX.cs | ||
StretchCameraVFX.cs.meta | ||
StudioDance.meta | ||
TitleManager.cs | ||
TitleManager.cs.meta | ||
Transform.meta | ||
UI.meta | ||
USG.g.meta | ||
Util.meta |