HeavenStudioPlus/Assets/Scripts/Games/WizardsWaltz/WizardsWaltz.cs
2022-03-03 18:33:22 -05:00

23 lines
No EOL
399 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using RhythmHeavenMania.Util;
namespace RhythmHeavenMania.Games.WizardWaltz
{
public class WizardsWaltz : Minigame
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
}