HeavenStudioPlus/Assets/Scripts/Games/WizardsWaltz/WizardsWaltz.cs

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2022-03-03 23:33:22 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using RhythmHeavenMania.Util;
namespace RhythmHeavenMania.Games.WizardWaltz
{
public class WizardsWaltz : Minigame
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
}