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e810408ba3
* Import perfect image without splicing * Move puaver slices to be even Now they are stretched but not cropped weirdly * Funny gfap toggle stretch workaround * Add temp perfect text Transparency is off but at least it says the words * Switch Perfect/Sections Overlays Matches how semiPuaver faces left. * Actually make the semipuaver in the corner * ...even when you break perfect darn it that was sloppy * Deampen perfect hit animation Turns out it was done in-sprite and it's easier to change numbers in an animation than open the sprite in a photo editor. * Replace perfect text with actual text This could make it more flexible in the future, but I kept the old animations anyways for easier custom replacement. * Update LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs * Move gfap text closer to semipuaver * Update OverlaysManager.cs So this was the solution? * Section Medal Sprites Same proportions as the old meta so that I don't have to fiddle with that right now |
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ChartSectionDisplay.cs | ||
ChartSectionDisplay.cs.meta | ||
GoForAPerfect.cs | ||
GoForAPerfect.cs.meta | ||
OverlaysManager.cs | ||
OverlaysManager.cs.meta | ||
SectionMedalsManager.cs | ||
SectionMedalsManager.cs.meta | ||
SkillStarManager.cs | ||
SkillStarManager.cs.meta | ||
TimingAccuracyDisplay.cs | ||
TimingAccuracyDisplay.cs.meta |