HeavenStudioPlus/Assets/DoodleShader/GPU-Doodle/DoodleShader.mat
2024-06-12 10:38:28 -04:00

82 lines
2.2 KiB
Text

%YAML 1.1
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Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: DoodleShader
m_Shader: {fileID: 4800000, guid: 153cde640f100d547bd9c14c9a990f2c, type: 3}
m_ShaderKeywords: ETC1_EXTERNAL_ALPHA
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
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m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Floats:
- PixelSnap: 0
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DoodleFrameCount: 24
- _DoodleFrameTime: 0.25
- _DstBlend: 0
- _EnableExternalAlpha: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
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- _NoiseScale: 0.01
- _NoiseSnap: 0.01
- _OcclusionStrength: 1
- _ReceiveShadows: 1
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DoodleMaxOffset: {r: 0.003, g: 0.003, b: 0, a: 0}
- _DoodleNoiseScale: {r: 15, g: 15, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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