Commit Graph

26 Commits

Author SHA1 Message Date
minenice55 63a2814caa Timekeeping Improvements and Small Optimizations (#544)
* make BeatActions coroutines instead of componentrs

* pooled scheduled sounds

implement S' entity seek

* remove debug prints from last two changes

* implement absolute time tracking

implement DSP time resyncing

* optimize GameManager

* update TMPro

* update IDE packages

* fix dsp sync making the drift worse

* fix issue with the JSL dll

* relocate debug print

* make scheduled pitch setter functional

* any cpu
2023-09-11 22:28:04 +00:00
minenice55 dde1a3a287 Sound Scheduling Improvements (#491)
* port conductor adjustments

* scheduled sounds prebake

* allow aiff files to be imported

add vbr mp3 warning to readme

* improve wording
2023-06-25 02:32:08 +00:00
minenice55 e250cc7ecb fix filename / filepaths
add build mac / build linux to editor
update packages
2023-06-18 23:49:16 -04:00
minenice55 6246a144b6 fix all parsing of enums, removed the "special case" for eases
update to latest Jukebox
2023-06-13 21:21:13 -04:00
minenice55 50bc876509 let play mode start if no song file is loaded
fix issue with loading large audio files
2023-06-13 16:55:02 -04:00
minenice55 8b0544246d update Jukebox to latest version
fixes for inferred entity loading
2023-06-12 17:18:37 -04:00
minenice55 50a1b7bcdb Integration of Jukebox Library (#451)
* add Jukebox library

todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol

* make sound, input scheduling, and super curve use double precision

* successfully load charts

* editor works again

v1 riqs can be saved and loaded

* first tempo and volume markers are unmovable

fix loading of charts' easing values

* use gsync / freesync

* update Jukebox refs to SoundByte

* game events use double part 1

Air Rally - Glee Club converted

* don't load song if chart load fails

* finish conversion of all minigames

* remove editor waveform toggle

* timeline now respects added song offset length

clear cache files on app close
prepped notes for dsp sync

* update timeline length when offset changed

* update to latest Jukebox

* make error panel object in global game manager

* improve conductor music scheduling

* added error message box

fix first game events sometimes not playing
2023-06-10 15:13:29 -04:00
minenice55 3a42429988 Upgrade Fixes (#369)
* fix issues from Unity Upgrade

* more fixes
2023-03-27 15:43:14 +00:00
minenice55 120dbef716 Upgrade to Unity 2021.3.21 (#368)
* Upgrade to Unity 2021.3.21

* Update informational text
2023-03-27 05:38:14 +00:00
minenice55 68da57a407 Tram & Pauline Update (Fixed) (#264)
* Tram And Pauline Update

* Update ProjectVersion.txt

---------

Co-authored-by: adianfiuef <103307721+adianfiuef@users.noreply.github.com>
2023-02-05 15:49:02 -05:00
minenice55 4a619ebb14 Revert "Tram And Pauline Update (#262)" (#263)
This reverts commit ccd901cd39.
2023-02-05 15:14:34 -05:00
adianfiuef ccd901cd39 Tram And Pauline Update (#262)
Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-02-05 14:51:16 -05:00
minenice55 cb354b431f fix missing packages (#188) 2022-12-28 16:10:53 -05:00
Demon-Jake a379828911 Sneaky Spirits initialization (#186)
* Sneaky Spirits initialized

* Sneaky Spirits initialization

Co-authored-by: minenice55 <star.elementa@gmail.com>
2022-12-28 13:03:13 -05:00
Jellirby c75a76054a A PROPER Initialization of Cheer Readers (#184)
* a PROPER initialization

* a PROPER initialization

* this again
2022-12-13 19:38:59 -05:00
huantian 3b65aec32f Convert Starpelly.OS.Windows to be platform agnostic. (#106) 2022-06-22 12:55:12 -07:00
minenice55 b660b4dcbd Allow games to load assets from AssetBundles (#102)
* Loading improvements: prepwork for loading from assetbundles

* note for sfx

* cleaner code

* correct type

* put loaded assetbundle in the minigame data instead

also lays groundwork for future localization stuff

* add samurai slice gold, coin toss assetbundles

* very messy "already loaded" checks

* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
Jenny Crowe e6adef1f94 BTSDS: Outlines via Post Processing 2022-03-10 05:45:21 -07:00
Jenny Crowe f4b34563f9 URP drank all my Pepsi and called me a bitch 2022-03-07 08:23:28 -07:00
Jenny Crowe f7838d1da2 Goodbye tidalwav we hardly knew ye (+ BTSDS piano reacts to song pitch) 2022-03-07 05:54:36 -07:00
Jenny Crowe 94bbed77cd Added TidalWAV plugin to make wav loops (for future use) 2022-03-07 01:30:15 -07:00
Braedon 69535ba564 Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
Braedon 9dd141a6b2 Switch newtonsoft package with official unity one 2022-01-17 17:04:10 -05:00
Braedon 2405e9b211 newtonsoft update 2022-01-17 16:46:30 -05:00
Starpelly cec00281c4 Spaceball pretty much finalized. 2021-12-28 02:38:55 -05:00
Starpelly 9266cf2a8a Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00