KrispyDotlessI
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afc495b519
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Face Turns now in-progress
and still has yet to animate "Bomb"
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2022-09-08 20:38:45 +08:00 |
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KrispyDotlessI
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a064a06552
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Animations (almost) done!
just need that one animation internally called "Bomb" when it's actually steam
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2022-09-08 17:13:21 +08:00 |
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KrispyDotlessI
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e3a4443d91
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Cadets' heads and bodies separated, "keep-up" no more
you have no use anymore keep-up
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2022-09-06 14:41:13 +08:00 |
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KrispyDotlessI
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f631d546e5
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Animation Layering Fixes
also replaced all instances of Play to DoScaledAnimationAsync to match the bpm
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2022-09-05 15:46:19 +08:00 |
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KrispyDotlessI
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3f9fcb8c30
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Fix compilation errors
i have to do that too aaaaaaaaaaaaa
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2022-09-04 13:55:12 +08:00 |
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KrispyDotlessI
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02319fa392
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Coin Toss sounds now come from global SFX
...and more progress to marching orders lmao
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2022-09-03 14:09:23 +08:00 |
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KrispyDotlessI
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74692a6d80
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More anim-code progress
i procrastinated a bit
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2022-08-29 22:07:32 +08:00 |
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KrispyDotlessI
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da12ba79bb
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More Animations Done + Temporary Miss Animation
they're marching into place!!
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2022-08-28 20:53:13 +08:00 |
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KrispyDotlessI
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7dc7671ce3
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Export "bread' animations here
cause i wanna make it accurate™
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2022-08-28 13:38:49 +08:00 |
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KrispyDotlessI
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fd4e2140da
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Give up on coding until someone helps me
i cannot find the root cause of this
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2022-08-27 12:40:49 +08:00 |
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KrispyDotlessI
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76254bb38d
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Animation started, attempt to code
"eVeNt NoT fOuNd! MaY bE sPeLlEd WrOnG oR iT iS nOt ImPlEmEnTeD."
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2022-08-27 10:20:48 +08:00 |
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KrispyDotlessI
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c3da97da7c
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Assets currently in a temporary state, so we've added a bunch of 仮
who vandalized the walls?
- sarge, 2015
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2022-08-26 22:39:47 +08:00 |
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KrispyDotlessI
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3c0201dcdb
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Marching Orders - Full Base
im so tired rn i wanna at least get back on modding i wanna take a huge rest i wanna sleep
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2022-08-26 18:48:32 +08:00 |
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