* lotta stuffs
* dj school bug fixed
* dog ninja overhauled AGAIN. you can start a cue outside of the game now (something i planned months ago lol)
* also two objects will not overlap when they're the same but when they're not the same they will overlap
* commiting cause im gonna try half-recoding meat grinder
* also im trying to fix mrupbeat's beeping cuz oh my god how is this not fixed yet
* meat grinder finished + tap trial bug fixed + mute dog ninja
MUTE DOG NINJA ONLY WHEN INACTIVE ‼️
* last minute stuff + mr upbeat
i will be reworking mr upbeat in another branch but i wanna not bloat this pr any further so bleehhhh :P
* dj school final bug fix
* Set up blue bear for animations and fixed tap trial again
* eyes closed anims
* hi
* z axis awkward
* smile anim
* Anim stuff implemented
* bunch of animations
* oops
* all anims But the crumbs!
* All animations implemented
* Set emotion is not stretchable anymore
* Crumb animators added
* hd sprites 2
* Implemented more anims yahoo
* upscaled other sheet, anim stuff
* small fix
* more anims
* crumb anims
* Face crumbs implemented
* final anims
* oops
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Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
* Rhythm rally and cheer readers improvements
* Autobop for fan club
* Implemented new bop parity for fan club, rhythm rally and ssds
* Air rally easing improvements
* Fixed drumming practice stuff
* Tap trial has been unjankified yet again
* Cheer readers and catchy tune bops
* More bop parity
* MORE!!!!
* That should be all of them except space dance and dj school
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Co-authored-by: minenice55 <star.elementa@gmail.com>
* Tons of stuff...
* Drumming practice improvements
* Easing for drumming practice
* Converted TOTC to prefunction
* Split scratch o into two
* Forthington voice lines can now be played outside of air rally
* Rhythm Rally Improvements
* Air rally sound improvements
* Spawn blocks rework
* BTS ds small tweaks
* Tap Trial fixes
* More tweaks to tap trial
* Final minor tweaks
First Contact:
Live is now offbeat
[alienSuccess] code block is a bit smaller
Mission Control is now stretchable
Tap Trial
- Started working on coding the inputs
- Animated monkey (tap, double, and triple (incomplete))