minenice55
d245740f80
Performance Improvements ( #173 )
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* improve performance with new render settings
- fix letterboxing losing camera references
* fin in missing params?
needs testing
* finish default param check
* scale jump animation of fan club spectators
* fix missing references in a karate man method
* more liberal use of Double in conductor
beatkeeping is now absolute instead of being additive
* optimize Conductor more
reduce caching from constantly sorting tempo changes despite game manager doing it for us
moved metronome logic to LateUpdate
2022-09-22 22:05:04 -04:00
minenice55
deea580583
tengoku -> riq converter: skip unknown datamodels
2022-09-08 16:29:56 -04:00
minenice55
3a9c0db871
finish essential property work
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- fix minor bug related to karate man flow bar sounds
2022-09-03 23:17:17 -04:00
minenice55
45bbcc8fba
fix nasty bugs with saving / loading
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- duplicate property names no longer soft crash loading (thanks, tap trial)
- fix remix saving nothing music
2022-09-03 21:51:37 -04:00
minenice55
1e8234cb1e
prepare work for remix properties UI
2022-08-23 10:56:39 -04:00
minenice55
da8c72d9aa
handle reserved property names of entities
2022-08-23 09:24:42 -04:00
minenice55
8026853788
fix entity duplication
2022-08-23 09:19:17 -04:00
minenice55
3697021976
correct param typings on load now
2022-08-22 19:14:38 -04:00
minenice55
4b83724079
allow access to other data of entity
2022-08-21 22:25:39 -04:00
minenice55
dde481c8d8
some notes
2022-08-21 22:05:10 -04:00
minenice55
22335a7df7
finally fix deserialization of the new format
2022-08-21 21:57:32 -04:00
minenice55
9de0e1734e
further work
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attempt at fixing colour deserialization, not working
2022-08-21 20:50:19 -04:00
minenice55
dcb2a71b98
start implementation of new format
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needs fixes for some types
2022-08-21 19:46:45 -04:00
minenice55
82f567f25e
start reorganize GameAction
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- this won't compile, haven't finished yet
2022-08-20 19:03:51 -04:00
minenice55
6e04afb744
prep work on dynamic beatmap format
2022-08-20 16:21:30 -04:00