Commit Graph

12 Commits

Author SHA1 Message Date
minenice55 06cb09e64f Game Overlays (#280)
* add accuracy display

* temp BG for show

* separate overlays prefab

make proper shader for star effects

* aim shakiness display

* implement testing skill star

* fully functional skill star

* separate section display from editor

* fully separate chart section display from timeline

* add section to overlays

* fix nullreference issues

* start game layout settings

* add game settings script

* fix nonfunctioning scoring

* invert y position logic on timing bar

* add perfect challenge functionality

* fix section not showing up in editor

add perfect challenge option

* add timing display minimal mode

* Update PerfectAndPractice.png

* show gismo for minigame bounds in editor

* add ability to disable overlays in editor

* prepare medals

add new timing display graphic

* hide screen preview

* per-axis camera control

added per request

* section medals basic functionality

* add medal get animations

* fix bug with perfect icons

* visual enhancements

* adjust look of timing display minmode

address audio ducking issues(?)

* prepare overlay lyt editor

add viewport pan, rotate, scale
adjust audio setting

* add layout editor UI elements

* dynamic overlay creation

* fix default single timing disp

* set up overlay settings controls

* start UI events

* runtime uuid for component reference

* layout editor affects overlay elements

* show overlay element previews while editing

* advanced audio settings

* fix bug in drop-down creation

* fallback defaults for the new stuff

* fix textbox & overlay visibility bugs
2023-03-11 04:51:22 +00:00
minenice55 fbeab5f0ad add cursor toggle, master volume 2022-07-10 17:39:14 -04:00
minenice55 fc07f80b4f Feature: Textboxes and other text-related features (#90)
* Textboxes: setup prefab

* Textboxes: basic functionality finished

* Textbox: scaling

* Textbox: open captions

* Textbox: res edits

* Textbox: song artist

* Textbox: closed captions

* Textbox: fix not being able to use multiple text events

* I/O: save / load remixes using UTF-8 encoding

* Textboxes: stop editor shortcuts while typing
2022-06-03 20:15:05 -07:00
Jenny Crowe e6adef1f94 BTSDS: Outlines via Post Processing 2022-03-10 05:45:21 -07:00
Jenny Crowe 71d7f1323f Flash now relegated to its own layer 2022-03-07 17:21:27 -07:00
Jenny Crowe bf64e5b0df Rhythm Rally: Better camera/layer configuration 2022-02-12 10:16:50 -07:00
Jenny Crowe 2b452ab4d8 Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
Braedon 79fc4c8f8d Camera flashes (bug associated with fullscreen) 2022-02-07 20:07:03 -05:00
Braedon 923dd15597 Command pattern (Undo/Redo) system began. (Read desc)
I spent about 6 hours trying to fix this one specific bug involving the move undo. Turns out all I had to do was calm down and think logically instead of typing random bullshit for a few hours until it worked. I'm tired and I thank this for ruining my sleep schedule.
2022-01-22 05:44:19 -05:00
Starpelly ee42be75e0 Initialize game with one script 2022-01-03 17:42:43 -05:00
Starpelly 23b897206b Highball added to Spaceball + event types added. 2021-12-25 08:32:52 -05:00
Starpelly 9266cf2a8a Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00