minenice55
22133a5c54
fix missing packages ( #188 )
2022-12-28 16:10:53 -05:00
Demon-Jake
fc84126ca6
Sneaky Spirits initialization ( #186 )
...
* Sneaky Spirits initialized
* Sneaky Spirits initialization
Co-authored-by: minenice55 <star.elementa@gmail.com>
2022-12-28 13:03:13 -05:00
Jellirby
ab492fb8dd
A PROPER Initialization of Cheer Readers ( #184 )
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* a PROPER initialization
* a PROPER initialization
* this again
2022-12-13 19:38:59 -05:00
huantian
36c110e4ad
Convert Starpelly.OS.Windows to be platform agnostic. ( #106 )
2022-06-22 12:55:12 -07:00
minenice55
1dda4f9477
Allow games to load assets from AssetBundles ( #102 )
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* Loading improvements: prepwork for loading from assetbundles
* note for sfx
* cleaner code
* correct type
* put loaded assetbundle in the minigame data instead
also lays groundwork for future localization stuff
* add samurai slice gold, coin toss assetbundles
* very messy "already loaded" checks
* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
Jenny Crowe
32b647a4d4
BTSDS: Outlines via Post Processing
2022-03-10 05:45:21 -07:00
Jenny Crowe
07211a4594
URP drank all my Pepsi and called me a bitch
2022-03-07 08:23:28 -07:00
Jenny Crowe
c7149f0737
Goodbye tidalwav we hardly knew ye (+ BTSDS piano reacts to song pitch)
2022-03-07 05:54:36 -07:00
Jenny Crowe
5711a1508b
Added TidalWAV plugin to make wav loops (for future use)
2022-03-07 01:30:15 -07:00
Braedon
7330d19ff6
Upgrade renderer to the universal render pipeline
2022-01-30 04:09:26 -05:00
Braedon
60a4787574
Switch newtonsoft package with official unity one
2022-01-17 17:04:10 -05:00
Braedon
eda18087e3
newtonsoft update
2022-01-17 16:46:30 -05:00
Starpelly
c653d487ac
Spaceball pretty much finalized.
2021-12-28 02:38:55 -05:00
Starpelly
33bd99bbc1
Fork Lifter Spaghetti Code
2021-12-18 23:10:43 -05:00