Commit graph

17 commits

Author SHA1 Message Date
minenice55
b1fab52ad9
Integration of Jukebox Library (#451) (#457)
* add Jukebox library

todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol

* make sound, input scheduling, and super curve use double precision

* successfully load charts

* editor works again

v1 riqs can be saved and loaded

* first tempo and volume markers are unmovable

fix loading of charts' easing values

* use gsync / freesync

* update Jukebox refs to SoundByte

* game events use double part 1

Air Rally - Glee Club converted

* don't load song if chart load fails

* finish conversion of all minigames

* remove editor waveform toggle

* timeline now respects added song offset length

clear cache files on app close
prepped notes for dsp sync

* update timeline length when offset changed

* update to latest Jukebox

* make error panel object in global game manager

* improve conductor music scheduling

* added error message box

fix first game events sometimes not playing
2023-06-10 19:17:06 +00:00
Rapandrasmus
bb6559fe58
Games that override ondestroy now destroy their inputs when they are destroyed (#449) 2023-06-03 23:30:17 +00:00
Zeo
0552d02207
Assetbundle Update (#439)
* air rally assetbundles

rvlbadminton

* blue bear assetbundles

ctrbear

* board meeting assetbundles

rvlrotation

* more board meeting stuff

* built to scale ds assetbundles

ntrassembly

* clappy trio & cheer readers assetbundles

agbclap and rvlbooks

* crop stomp assetbundles

ntrstomp

* dj school adjustment

ntrdj

* dog ninja assetbundles

ntrninja

* double date assetbundles

rvldate

* drumming practice assetbundles

ctrintro

NOTE: the mii system will probably need to be changed if we ever use miistudio

* fireworks & first (second) contact assetbundles

agbexplode and ctrinterpreter

* flipper flop assetbundles

rvlseal

CHANGED FROM MEGAMIX ``rvlGoma`` FOR EASE OF USE

* fork lifter assetbundles

rvlfork

* glee club assetbundles

ntrchorus

* kitties assetbundles

ctrteppan

* launch party assetbundles

rvlrocket

* lockstep assetbundles

ntrbackbeat

* meat grinder assetbundles

pcomeat

* mr upbeat assetbundles + meat grinder tag change

agboffbeat

* munchy monk assetbundles

ntrshugyo

* octopus machine assetbundles :cherryhappy:

NO SOUND
ntrcork

* Revert "octopus machine assetbundles :cherryhappy:"

This reverts commit a177e9b3c4e472b5bb05a783245553e626913b47.

* quiz show assetbundles

agbquiz

* a lot of games because i forgot to commit

whoops

* im just gonna start doing these commits in bulk

* all assetbundles except octopus machine & tram and pauline

* octopus machine assetbundles

ntrcork
2023-05-28 17:34:44 +00:00
minenice55
381b69fac9
Revert "Misc. Fixes and Tweaks (#377)" (#380)
This reverts commit f9906b50a5.
2023-04-02 02:28:23 +00:00
Seanski2
f9906b50a5
Misc. Fixes and Tweaks (#377)
* Fix Batch 1

fix batch 1

* fixes 2

tired

* fixes 3

* 1

* coin

coin

* Fixes 4

* Update README.md

* localization

* procrastination

heat death of the universe

* seal

* the funny 2023

* animatioon adjust

* more adjustment

---------

Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-04-01 04:00:04 +00:00
Seanski2
e1eb4dbd0d
DSGuy Color Fixes (#343)
you can read
2023-03-12 22:20:28 +00:00
Rapandrasmus
31da780d3d
Boom (#319) 2023-02-27 03:05:40 +00:00
Jellirby
e93458546a
Fireworks Sound Effect Quality Improvement (#310)
Does exactly what the title says
2023-02-22 03:48:24 +00:00
Rapandrasmus
8409cb2818
Tunnel Defuckedificaition + small tweaks and additions (#309)
* tweaks and fixes

* SMALL FIX
2023-02-21 21:56:01 +00:00
Rapandrasmus
e11381bae8
No way, fireworks is now feature-complete???! he did da impossible PART 2 (#298)
* Started

* Added bomb

* Just need more explosion types ig

* Count ins :D

* Remix 5 background

* This was painful

* Shity particles

* particle adjustments

* stuff

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-02-20 19:22:50 +00:00
Jellirby
b68e9cd967
Cheer Readers Initialization + Other (#177)
* Cheer Readers Initialization + Other

So, cheer readers is coming now. Starting with an initialized version of course. Also, any games that only have Switch game events are categorized as [INITIALIZATION ONLY] to better differentiate them from [WIP] games that work, but are missing some things

* Update CheerReaders.cs

Fixed the internal name for cheer readers

* Launch Party is no longer [INITIALIZATION ONLY]
2022-11-28 09:09:22 -05:00
KrispyDotlessI
263aaa797d DS Touchscreen Colors assigned to Fireworks and more
more include launch party, rhythm soumen, space dance, and tram & pauline
2022-08-24 11:14:51 +08:00
ThatZeoMan
6754a34e26 Unified minigame titles 2022-07-09 22:02:59 -05:00
minenice55
be41ff3014 Internal: separate minigame definitions 2022-04-12 12:14:46 -04:00
Slaith
ebeea121ed Moved all minigame initialization to Awake()
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
Jenny Crowe
9f7b8ee278 The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Jenny Crowe
95a04168ec Fireworks: More setup 2022-03-13 07:35:22 -07:00