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LumBEARjack (#734)
* Heh * prefab cat * minigame script + sounds imported * more catgrab * oops * functional objects non visual * More cat ghrab 2 * persist/stretchy logs + cue disable sound + sigh * finished cat grab * sdfsdfsdf * oops * Oops. * Freedom * More * more anime * anims almost dune * all anims * Oops. * Fixing bad animation * I have made a severe and continuous lapse in judgement * bear bop + cut + whiff visuals implemented * rest visuals implemented * added log visuals cut * accomadation for persist/stretch * Oops345 * CATS! * sorting layer oops * fix catgrab object being flipped * bug fix and huh choice * sorting layer fix * anim fixes * upscale almost * upscale done * Huge zoom in * left cat put * two main cats done * particles for main logs * Particles implemented * particle tweaks * bg cats placed * bg cats + zoom toggle * slide offset * more bg cat * new object sheet * bg cats final * more particle * particles fr * Oops * catdance update * I have created an Issue * fixed a lot of shit * Paricle fix * particle fix again im sorry * object upscale wip and more * Mistakes * freezer particle and tweaks * resorted * more particle nonsense im sorry everything hurts * freezer break implement * penguin fix * sorry * halves + upscales done + particles done * fixed particles * particle fixes 2000 * fixed cat dance and rest * snow * icon * oops232323 * Sigh * snow implementation * baby done * layering fix * actual layering fix * particle tweaks * windsnowshit * new rotation * rotation pivots set * all particles should be good now * bat fix * bg cats work better * miss implemented * layer arm fix * rotation changed * expose camera ease + spam prevention * it was just 1 beat long * custom objects * custom objects initial implementation * bomb + ball fix * new sounds * oops * More * big ball implementation 2 * Oops. * Update LBJCatMove.cs --------- Co-authored-by: ev <85412919+iloveoatmeal2022@users.noreply.github.com> Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
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Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/lumbearjack/hugeLogHit3.wav.meta
Normal file
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Assets/Resources/Sfx/games/lumbearjack/hugeLogHit3.wav.meta
Normal file
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Assets/Resources/Sfx/games/lumbearjack/hugeLogPut.wav
Normal file
BIN
Assets/Resources/Sfx/games/lumbearjack/hugeLogPut.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/lumbearjack/hugeLogPut.wav.meta
Normal file
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Assets/Resources/Sfx/games/lumbearjack/hugeLogPut.wav.meta
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fileFormatVersion: 2
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Assets/Resources/Sfx/games/lumbearjack/huh.wav
Normal file
BIN
Assets/Resources/Sfx/games/lumbearjack/huh.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/lumbearjack/huh.wav.meta
Normal file
22
Assets/Resources/Sfx/games/lumbearjack/huh.wav.meta
Normal file
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BIN
Assets/Resources/Sfx/games/lumbearjack/peachCut.wav
Normal file
BIN
Assets/Resources/Sfx/games/lumbearjack/peachCut.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/lumbearjack/peachCut.wav.meta
Normal file
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Assets/Resources/Sfx/games/lumbearjack/peachCut.wav.meta
Normal file
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fileFormatVersion: 2
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guid: 2bb48064d9b341447988dbe995f14356
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externalObjects: {}
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sampleRateOverride: 44100
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quality: 1
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forceToMono: 0
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loadInBackground: 0
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ambisonic: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Resources/Sfx/games/lumbearjack/peachCutVoice.wav
Normal file
BIN
Assets/Resources/Sfx/games/lumbearjack/peachCutVoice.wav
Normal file
Binary file not shown.
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|
fileFormatVersion: 2
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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sampleRateOverride: 44100
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compressionFormat: 1
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platformSettingOverrides: {}
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forceToMono: 0
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Resources/Sfx/games/lumbearjack/peachHit1.wav
Normal file
BIN
Assets/Resources/Sfx/games/lumbearjack/peachHit1.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/lumbearjack/peachHit1.wav.meta
Normal file
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Assets/Resources/Sfx/games/lumbearjack/peachHit1.wav.meta
Normal file
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fileFormatVersion: 2
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platformSettingOverrides: {}
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Resources/Sfx/games/lumbearjack/peachHit2.wav
Normal file
BIN
Assets/Resources/Sfx/games/lumbearjack/peachHit2.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/lumbearjack/peachHit2.wav.meta
Normal file
22
Assets/Resources/Sfx/games/lumbearjack/peachHit2.wav.meta
Normal file
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fileFormatVersion: 2
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guid: 30e1cd0693b548f4982341514cde386d
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Resources/Sfx/games/lumbearjack/peachHit3.wav
Normal file
BIN
Assets/Resources/Sfx/games/lumbearjack/peachHit3.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/lumbearjack/peachHit3.wav.meta
Normal file
22
Assets/Resources/Sfx/games/lumbearjack/peachHit3.wav.meta
Normal file
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fileFormatVersion: 2
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platformSettingOverrides: {}
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loadInBackground: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Resources/Sfx/games/lumbearjack/peachPut.wav
Normal file
BIN
Assets/Resources/Sfx/games/lumbearjack/peachPut.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/lumbearjack/peachPut.wav.meta
Normal file
22
Assets/Resources/Sfx/games/lumbearjack/peachPut.wav.meta
Normal file
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fileFormatVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Resources/Sfx/games/lumbearjack/peachVoiceA.wav
Normal file
BIN
Assets/Resources/Sfx/games/lumbearjack/peachVoiceA.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/lumbearjack/peachVoiceA.wav.meta
Normal file
22
Assets/Resources/Sfx/games/lumbearjack/peachVoiceA.wav.meta
Normal file
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fileFormatVersion: 2
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loadInBackground: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Resources/Sfx/games/lumbearjack/peachVoiceB.wav
Normal file
BIN
Assets/Resources/Sfx/games/lumbearjack/peachVoiceB.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/lumbearjack/peachVoiceB.wav.meta
Normal file
22
Assets/Resources/Sfx/games/lumbearjack/peachVoiceB.wav.meta
Normal file
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|
fileFormatVersion: 2
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sampleRateOverride: 44100
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platformSettingOverrides: {}
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Resources/Sfx/games/lumbearjack/readyVoice.wav
Normal file
BIN
Assets/Resources/Sfx/games/lumbearjack/readyVoice.wav
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue