mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-26 11:33:05 +00:00
Merge branch 'release_1'
This commit is contained in:
commit
e042653143
5 changed files with 244 additions and 538 deletions
|
@ -33,62 +33,6 @@ Transform:
|
||||||
m_Father: {fileID: 6960831429059082753}
|
m_Father: {fileID: 6960831429059082753}
|
||||||
m_RootOrder: 1
|
m_RootOrder: 1
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &290228492427971646
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 6329961769281807094}
|
|
||||||
- component: {fileID: 4010886351829930261}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: DonutCurve
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &6329961769281807094
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 290228492427971646}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 5421637543485503317}
|
|
||||||
- {fileID: 3691807933677802949}
|
|
||||||
- {fileID: 3150862288141982050}
|
|
||||||
m_Father: {fileID: 8746993661413993986}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &4010886351829930261
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 290228492427971646}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 066a41e004f415b4eb74d5e61a2aadbe, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
curveColor: {r: 0, g: 1, b: 0, a: 1}
|
|
||||||
startPointColor: {r: 1, g: 0, b: 0, a: 1}
|
|
||||||
endPointColor: {r: 0, g: 0, b: 1, a: 1}
|
|
||||||
sampling: 25
|
|
||||||
keyPoints:
|
|
||||||
- {fileID: 3229741095474240392}
|
|
||||||
- {fileID: 5844169753873806744}
|
|
||||||
- {fileID: 8573860549249418625}
|
|
||||||
normalizedTime: 0.6
|
|
||||||
--- !u!1 &471349468795412199
|
--- !u!1 &471349468795412199
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -5650,39 +5594,6 @@ Transform:
|
||||||
m_Father: {fileID: 5813499711186931250}
|
m_Father: {fileID: 5813499711186931250}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &2117851015664542161
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 8746993661413993986}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Curves
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &8746993661413993986
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 2117851015664542161}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 6329961769281807094}
|
|
||||||
- {fileID: 3593119893011264580}
|
|
||||||
m_Father: {fileID: 5813499711186931250}
|
|
||||||
m_RootOrder: 4
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!1 &2128961569128384440
|
--- !u!1 &2128961569128384440
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -5715,7 +5626,7 @@ Transform:
|
||||||
- {fileID: 7577381734816330351}
|
- {fileID: 7577381734816330351}
|
||||||
- {fileID: 3145709441744219950}
|
- {fileID: 3145709441744219950}
|
||||||
m_Father: {fileID: 5813499711186931250}
|
m_Father: {fileID: 5813499711186931250}
|
||||||
m_RootOrder: 7
|
m_RootOrder: 6
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!95 &435615509351659063
|
--- !u!95 &435615509351659063
|
||||||
Animator:
|
Animator:
|
||||||
|
@ -5738,54 +5649,6 @@ Animator:
|
||||||
m_AllowConstantClipSamplingOptimization: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
m_KeepAnimatorStateOnDisable: 0
|
m_KeepAnimatorStateOnDisable: 0
|
||||||
m_WriteDefaultValuesOnDisable: 0
|
m_WriteDefaultValuesOnDisable: 0
|
||||||
--- !u!1 &2367708131139839123
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 6040988351714367052}
|
|
||||||
- component: {fileID: 4773903569383290023}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Point 2
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &6040988351714367052
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 2367708131139839123}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: -5, y: -12.3, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 3593119893011264580}
|
|
||||||
m_RootOrder: 2
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &4773903569383290023
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 2367708131139839123}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: b0cca3244f403c24f819a870f31cdc29, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
curve: {fileID: 5500614478733336177}
|
|
||||||
handleType: 0
|
|
||||||
leftHandleLocalPosition: {x: 0.19151115, y: 6.0157824, z: 0}
|
|
||||||
rightHandleLocalPosition: {x: -0.19151115, y: -6.0157824, z: -0}
|
|
||||||
--- !u!1 &2385043071357490508
|
--- !u!1 &2385043071357490508
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -6016,7 +5879,7 @@ Transform:
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 5813499711186931250}
|
m_Father: {fileID: 5813499711186931250}
|
||||||
m_RootOrder: 8
|
m_RootOrder: 7
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!212 &8901463518339414129
|
--- !u!212 &8901463518339414129
|
||||||
SpriteRenderer:
|
SpriteRenderer:
|
||||||
|
@ -6154,54 +6017,6 @@ SpriteRenderer:
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_SpriteSortPoint: 0
|
m_SpriteSortPoint: 0
|
||||||
--- !u!1 &2972698800083633547
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 3691807933677802949}
|
|
||||||
- component: {fileID: 5844169753873806744}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Point 1
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &3691807933677802949
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 2972698800083633547}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 3.2, y: 3.9999998, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 6329961769281807094}
|
|
||||||
m_RootOrder: 1
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &5844169753873806744
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 2972698800083633547}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: b0cca3244f403c24f819a870f31cdc29, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
curve: {fileID: 4010886351829930261}
|
|
||||||
handleType: 0
|
|
||||||
leftHandleLocalPosition: {x: -0.5, y: -0, z: -0}
|
|
||||||
rightHandleLocalPosition: {x: 0.5, y: 0, z: 0}
|
|
||||||
--- !u!1 &3272805707290525802
|
--- !u!1 &3272805707290525802
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -6237,7 +6052,7 @@ Transform:
|
||||||
- {fileID: 3912340903949694468}
|
- {fileID: 3912340903949694468}
|
||||||
- {fileID: 2724047915994653680}
|
- {fileID: 2724047915994653680}
|
||||||
m_Father: {fileID: 5813499711186931250}
|
m_Father: {fileID: 5813499711186931250}
|
||||||
m_RootOrder: 6
|
m_RootOrder: 5
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!95 &1672690672723614704
|
--- !u!95 &1672690672723614704
|
||||||
Animator:
|
Animator:
|
||||||
|
@ -6260,54 +6075,6 @@ Animator:
|
||||||
m_AllowConstantClipSamplingOptimization: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
m_KeepAnimatorStateOnDisable: 0
|
m_KeepAnimatorStateOnDisable: 0
|
||||||
m_WriteDefaultValuesOnDisable: 0
|
m_WriteDefaultValuesOnDisable: 0
|
||||||
--- !u!1 &3386726751787149544
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 1189969421379328708}
|
|
||||||
- component: {fileID: 7051398189816610608}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Point 1
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &1189969421379328708
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 3386726751787149544}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: -3.3230858, y: 14.9, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 3593119893011264580}
|
|
||||||
m_RootOrder: 1
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &7051398189816610608
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 3386726751787149544}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: b0cca3244f403c24f819a870f31cdc29, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
curve: {fileID: 5500614478733336177}
|
|
||||||
handleType: 0
|
|
||||||
leftHandleLocalPosition: {x: 0.5, y: 0, z: 0}
|
|
||||||
rightHandleLocalPosition: {x: -0.5, y: -0, z: -0}
|
|
||||||
--- !u!1 &3577761986294505711
|
--- !u!1 &3577761986294505711
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -6522,6 +6289,7 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: f7dae340f4a85ba44ab2f8cfd4429430, type: 3}
|
m_Script: {fileID: 11500000, guid: f7dae340f4a85ba44ab2f8cfd4429430, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
offset: {x: 0, y: 0, z: 0}
|
||||||
isCake: 0
|
isCake: 0
|
||||||
startBeat: 0
|
startBeat: 0
|
||||||
--- !u!1 &4021263521913631461
|
--- !u!1 &4021263521913631461
|
||||||
|
@ -6781,62 +6549,6 @@ Animator:
|
||||||
m_AllowConstantClipSamplingOptimization: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
m_KeepAnimatorStateOnDisable: 0
|
m_KeepAnimatorStateOnDisable: 0
|
||||||
m_WriteDefaultValuesOnDisable: 0
|
m_WriteDefaultValuesOnDisable: 0
|
||||||
--- !u!1 &4732423349660717250
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 3593119893011264580}
|
|
||||||
- component: {fileID: 5500614478733336177}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: CakeCurve
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &3593119893011264580
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 4732423349660717250}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 5019461457677901195}
|
|
||||||
- {fileID: 1189969421379328708}
|
|
||||||
- {fileID: 6040988351714367052}
|
|
||||||
m_Father: {fileID: 8746993661413993986}
|
|
||||||
m_RootOrder: 1
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &5500614478733336177
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 4732423349660717250}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 066a41e004f415b4eb74d5e61a2aadbe, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
curveColor: {r: 0, g: 1, b: 0, a: 1}
|
|
||||||
startPointColor: {r: 1, g: 0, b: 0, a: 1}
|
|
||||||
endPointColor: {r: 0, g: 0, b: 1, a: 1}
|
|
||||||
sampling: 25
|
|
||||||
keyPoints:
|
|
||||||
- {fileID: 5655647647436070703}
|
|
||||||
- {fileID: 7051398189816610608}
|
|
||||||
- {fileID: 4773903569383290023}
|
|
||||||
normalizedTime: 0.75
|
|
||||||
--- !u!1 &4851098416927797487
|
--- !u!1 &4851098416927797487
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -7148,54 +6860,6 @@ Animator:
|
||||||
m_AllowConstantClipSamplingOptimization: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
m_KeepAnimatorStateOnDisable: 0
|
m_KeepAnimatorStateOnDisable: 0
|
||||||
m_WriteDefaultValuesOnDisable: 0
|
m_WriteDefaultValuesOnDisable: 0
|
||||||
--- !u!1 &5251011089174362824
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5019461457677901195}
|
|
||||||
- component: {fileID: 5655647647436070703}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Point 0
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &5019461457677901195
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5251011089174362824}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: -1.5, y: -4, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 3593119893011264580}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &5655647647436070703
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5251011089174362824}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: b0cca3244f403c24f819a870f31cdc29, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
curve: {fileID: 5500614478733336177}
|
|
||||||
handleType: 0
|
|
||||||
leftHandleLocalPosition: {x: 1.1635425, y: -13.234132, z: -0}
|
|
||||||
rightHandleLocalPosition: {x: -1.1635425, y: 13.234132, z: 0}
|
|
||||||
--- !u!1 &5422684780013435000
|
--- !u!1 &5422684780013435000
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -7535,7 +7199,6 @@ Transform:
|
||||||
- {fileID: 716902796083954310}
|
- {fileID: 716902796083954310}
|
||||||
- {fileID: 5011532919799571745}
|
- {fileID: 5011532919799571745}
|
||||||
- {fileID: 4768386529512104537}
|
- {fileID: 4768386529512104537}
|
||||||
- {fileID: 8746993661413993986}
|
|
||||||
- {fileID: 5813499711658895220}
|
- {fileID: 5813499711658895220}
|
||||||
- {fileID: 1786192994432166401}
|
- {fileID: 1786192994432166401}
|
||||||
- {fileID: 5860131706849385657}
|
- {fileID: 5860131706849385657}
|
||||||
|
@ -7572,8 +7235,43 @@ MonoBehaviour:
|
||||||
foodHolder: {fileID: 5011532919799571745}
|
foodHolder: {fileID: 5011532919799571745}
|
||||||
crumbsHolder: {fileID: 4768386529512104537}
|
crumbsHolder: {fileID: 4768386529512104537}
|
||||||
individualBagHolder: {fileID: 199889193875870520}
|
individualBagHolder: {fileID: 199889193875870520}
|
||||||
donutCurve: {fileID: 4010886351829930261}
|
_treatCurves:
|
||||||
cakeCurve: {fileID: 5500614478733336177}
|
- name: Donut
|
||||||
|
preview: 1
|
||||||
|
anchor: {fileID: 0}
|
||||||
|
positions:
|
||||||
|
- tag:
|
||||||
|
pos: {x: 1.496, y: -4.014, z: 0}
|
||||||
|
target: {fileID: 0}
|
||||||
|
height: 5
|
||||||
|
duration: 2
|
||||||
|
useLastRealPos: 0
|
||||||
|
values: []
|
||||||
|
- tag:
|
||||||
|
pos: {x: 4.9, y: 0.62, z: 0}
|
||||||
|
target: {fileID: 0}
|
||||||
|
height: 0
|
||||||
|
duration: 0
|
||||||
|
useLastRealPos: 0
|
||||||
|
values: []
|
||||||
|
- name: Cake
|
||||||
|
preview: 1
|
||||||
|
anchor: {fileID: 0}
|
||||||
|
positions:
|
||||||
|
- tag:
|
||||||
|
pos: {x: -1.498, y: -4.01, z: 0}
|
||||||
|
target: {fileID: 0}
|
||||||
|
height: 18
|
||||||
|
duration: 3
|
||||||
|
useLastRealPos: 0
|
||||||
|
values: []
|
||||||
|
- tag:
|
||||||
|
pos: {x: -4.63, y: 0.63, z: 0}
|
||||||
|
target: {fileID: 0}
|
||||||
|
height: 0
|
||||||
|
duration: 0
|
||||||
|
useLastRealPos: 0
|
||||||
|
values: []
|
||||||
donutGradient:
|
donutGradient:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
key0: {r: 0.92941177, g: 0.69411767, b: 0.23921569, a: 1}
|
key0: {r: 0.92941177, g: 0.69411767, b: 0.23921569, a: 1}
|
||||||
|
@ -7667,7 +7365,7 @@ Transform:
|
||||||
- {fileID: 1065936263090570038}
|
- {fileID: 1065936263090570038}
|
||||||
- {fileID: 3325397362945256426}
|
- {fileID: 3325397362945256426}
|
||||||
m_Father: {fileID: 5813499711186931250}
|
m_Father: {fileID: 5813499711186931250}
|
||||||
m_RootOrder: 5
|
m_RootOrder: 4
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!95 &6092762685894244170
|
--- !u!95 &6092762685894244170
|
||||||
Animator:
|
Animator:
|
||||||
|
@ -7787,6 +7485,7 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: f7dae340f4a85ba44ab2f8cfd4429430, type: 3}
|
m_Script: {fileID: 11500000, guid: f7dae340f4a85ba44ab2f8cfd4429430, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
offset: {x: 0, y: 0, z: 0}
|
||||||
isCake: 1
|
isCake: 1
|
||||||
startBeat: 0
|
startBeat: 0
|
||||||
--- !u!1 &5988159118627703275
|
--- !u!1 &5988159118627703275
|
||||||
|
@ -8467,7 +8166,7 @@ Transform:
|
||||||
- {fileID: 8086662841372816991}
|
- {fileID: 8086662841372816991}
|
||||||
- {fileID: 5542312890775929452}
|
- {fileID: 5542312890775929452}
|
||||||
m_Father: {fileID: 5813499711186931250}
|
m_Father: {fileID: 5813499711186931250}
|
||||||
m_RootOrder: 9
|
m_RootOrder: 8
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!95 &920502940108507811
|
--- !u!95 &920502940108507811
|
||||||
Animator:
|
Animator:
|
||||||
|
@ -8764,54 +8463,6 @@ SpriteRenderer:
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_SpriteSortPoint: 0
|
m_SpriteSortPoint: 0
|
||||||
--- !u!1 &8021092099866450225
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 3150862288141982050}
|
|
||||||
- component: {fileID: 8573860549249418625}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Point 2
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &3150862288141982050
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8021092099866450225}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 5.5, y: -12.1, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 6329961769281807094}
|
|
||||||
m_RootOrder: 2
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &8573860549249418625
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8021092099866450225}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: b0cca3244f403c24f819a870f31cdc29, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
curve: {fileID: 4010886351829930261}
|
|
||||||
handleType: 0
|
|
||||||
leftHandleLocalPosition: {x: -0.45544052, y: 8.296009, z: 0}
|
|
||||||
rightHandleLocalPosition: {x: 0.45544052, y: -8.296009, z: -0}
|
|
||||||
--- !u!1 &8074909055883004200
|
--- !u!1 &8074909055883004200
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -9264,54 +8915,6 @@ SpriteRenderer:
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_SpriteSortPoint: 0
|
m_SpriteSortPoint: 0
|
||||||
--- !u!1 &8671544535564718561
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5421637543485503317}
|
|
||||||
- component: {fileID: 3229741095474240392}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Point 0
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &5421637543485503317
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8671544535564718561}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 1.5, y: -4, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 6329961769281807094}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &3229741095474240392
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8671544535564718561}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: b0cca3244f403c24f819a870f31cdc29, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
curve: {fileID: 4010886351829930261}
|
|
||||||
handleType: 0
|
|
||||||
leftHandleLocalPosition: {x: -0.29808784, y: -4.615514, z: -0}
|
|
||||||
rightHandleLocalPosition: {x: 0.29808784, y: 4.615514, z: 0}
|
|
||||||
--- !u!1 &9061361398430418040
|
--- !u!1 &9061361398430418040
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
22
Assets/Resources/Sfx/games/blueBear/whiff.wav.meta
Normal file
22
Assets/Resources/Sfx/games/blueBear/whiff.wav.meta
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2448776798073114dbaa07b1c4a83cd8
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -27,13 +27,21 @@ namespace HeavenStudio.Games.Loaders
|
||||||
function = delegate { BlueBear.instance.SpawnTreat(eventCaller.currentEntity.beat, true, eventCaller.currentEntity.beat); },
|
function = delegate { BlueBear.instance.SpawnTreat(eventCaller.currentEntity.beat, true, eventCaller.currentEntity.beat); },
|
||||||
defaultLength = 4,
|
defaultLength = 4,
|
||||||
},
|
},
|
||||||
new GameAction("setEmotion", "Set Emotion")
|
new GameAction("setEmotion", "Emotion")
|
||||||
{
|
{
|
||||||
function = delegate { var e = eventCaller.currentEntity; BlueBear.instance.SetEmotion(e.beat, e.length, e["type"]); },
|
function = delegate { var e = eventCaller.currentEntity; BlueBear.instance.SetEmotion(e["type"]); },
|
||||||
defaultLength = 0.5f,
|
|
||||||
parameters = new List<Param>()
|
parameters = new List<Param>()
|
||||||
{
|
{
|
||||||
new Param("type", BlueBear.EmotionType.ClosedEyes, "Type", "Which emotion should the blue bear use?")
|
new Param("type", BlueBear.EmotionType.ClosedEyes, "Emotion", "Which emotion should the blue bear use?")
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new GameAction("stretchEmotion", "Long Emotion")
|
||||||
|
{
|
||||||
|
defaultLength = 4,
|
||||||
|
resizable = true,
|
||||||
|
parameters = new List<Param>()
|
||||||
|
{
|
||||||
|
new Param("type", BlueBear.EmotionStretchType.LookUp, "Emotion", "Which emotion should the blue bear use?")
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new GameAction("wind", "Wind")
|
new GameAction("wind", "Wind")
|
||||||
|
@ -75,17 +83,21 @@ namespace HeavenStudio.Games
|
||||||
{
|
{
|
||||||
using Jukebox;
|
using Jukebox;
|
||||||
using Scripts_BlueBear;
|
using Scripts_BlueBear;
|
||||||
|
|
||||||
public class BlueBear : Minigame
|
public class BlueBear : Minigame
|
||||||
{
|
{
|
||||||
public enum EmotionType
|
public enum EmotionType
|
||||||
{
|
{
|
||||||
Neutral,
|
Neutral = 0,
|
||||||
ClosedEyes,
|
ClosedEyes = 1,
|
||||||
LookUp,
|
Cry = 2,
|
||||||
Smile,
|
Sigh = 3
|
||||||
Sad,
|
}
|
||||||
InstaSad,
|
public enum EmotionStretchType
|
||||||
Sigh
|
{
|
||||||
|
LookUp = 0,
|
||||||
|
Smile = 1,
|
||||||
|
StartCrying = 2,
|
||||||
}
|
}
|
||||||
public enum StoryType
|
public enum StoryType
|
||||||
{
|
{
|
||||||
|
@ -117,15 +129,9 @@ namespace HeavenStudio.Games
|
||||||
static int rightCrumbAppearThreshold = 15;
|
static int rightCrumbAppearThreshold = 15;
|
||||||
static int leftCrumbAppearThreshold = 30;
|
static int leftCrumbAppearThreshold = 30;
|
||||||
static int eatenTreats = 0;
|
static int eatenTreats = 0;
|
||||||
double emotionStartBeat;
|
|
||||||
float emotionLength;
|
|
||||||
string emotionAnimName;
|
|
||||||
bool crying;
|
bool crying;
|
||||||
private List<RiqEntity> _allStoryEvents = new();
|
private List<RiqEntity> _allStoryEvents = new();
|
||||||
|
[SerializeField] private SuperCurveObject.Path[] _treatCurves;
|
||||||
[Header("Curves")]
|
|
||||||
public BezierCurve3D donutCurve;
|
|
||||||
public BezierCurve3D cakeCurve;
|
|
||||||
|
|
||||||
[Header("Gradients")]
|
[Header("Gradients")]
|
||||||
public Gradient donutGradient;
|
public Gradient donutGradient;
|
||||||
|
@ -190,6 +196,31 @@ namespace HeavenStudio.Games
|
||||||
new("CtrBearRight", new int[] { IARight, IARight, IARight },
|
new("CtrBearRight", new int[] { IARight, IARight, IARight },
|
||||||
IA_PadRight, IA_TouchRight, IA_BatonRight);
|
IA_PadRight, IA_TouchRight, IA_BatonRight);
|
||||||
|
|
||||||
|
// Editor gizmo to draw trajectories
|
||||||
|
new void OnDrawGizmos()
|
||||||
|
{
|
||||||
|
base.OnDrawGizmos();
|
||||||
|
foreach (SuperCurveObject.Path path in _treatCurves)
|
||||||
|
{
|
||||||
|
if (path.preview)
|
||||||
|
{
|
||||||
|
donutBase.GetComponent<SuperCurveObject>().DrawEditorGizmo(path);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public SuperCurveObject.Path GetPath(string name)
|
||||||
|
{
|
||||||
|
foreach (SuperCurveObject.Path path in _treatCurves)
|
||||||
|
{
|
||||||
|
if (path.name == name)
|
||||||
|
{
|
||||||
|
return path;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return default(SuperCurveObject.Path);
|
||||||
|
}
|
||||||
|
|
||||||
void OnDestroy()
|
void OnDestroy()
|
||||||
{
|
{
|
||||||
foreach (var evt in scheduledInputs)
|
foreach (var evt in scheduledInputs)
|
||||||
|
@ -254,37 +285,100 @@ namespace HeavenStudio.Games
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
headAndBodyAnim.SetBool("ShouldOpenMouth", foodHolder.childCount != 0);
|
headAndBodyAnim.SetBool("ShouldOpenMouth", foodHolder.childCount != 0);
|
||||||
|
if (headAndBodyAnim.GetBool("ShouldOpenMouth"))
|
||||||
|
{
|
||||||
|
_emotionCancelled = true;
|
||||||
|
}
|
||||||
|
|
||||||
if (PlayerInput.GetIsAction(InputAction_Left) && !IsExpectingInputNow(InputAction_Left.inputLockCategory))
|
if (PlayerInput.GetIsAction(InputAction_Left) && !IsExpectingInputNow(InputAction_Left.inputLockCategory))
|
||||||
{
|
{
|
||||||
|
SoundByte.PlayOneShotGame("blueBear/whiff");
|
||||||
Bite(true);
|
Bite(true);
|
||||||
}
|
}
|
||||||
else if (PlayerInput.GetIsAction(InputAction_Right) && !IsExpectingInputNow(InputAction_Right.inputLockCategory))
|
else if (PlayerInput.GetIsAction(InputAction_Right) && !IsExpectingInputNow(InputAction_Right.inputLockCategory))
|
||||||
{
|
{
|
||||||
|
SoundByte.PlayOneShotGame("blueBear/whiff");
|
||||||
Bite(false);
|
Bite(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
Conductor cond = Conductor.instance;
|
UpdateEmotions();
|
||||||
|
|
||||||
if (cond.isPlaying && !cond.isPaused)
|
|
||||||
{
|
|
||||||
float normalizedBeat = cond.GetPositionFromBeat(emotionStartBeat, emotionLength);
|
|
||||||
if (normalizedBeat >= 0 && normalizedBeat <= 1f)
|
|
||||||
{
|
|
||||||
//headAndBodyAnim.DoNormalizedAnimation(emotionAnimName, normalizedBeat);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
UpdateStory();
|
UpdateStory();
|
||||||
|
headAndBodyAnim.SetScaledAnimationSpeed();
|
||||||
|
bagsAnim.SetScaledAnimationSpeed();
|
||||||
|
cakeBagAnim.SetScaledAnimationSpeed();
|
||||||
|
donutBagAnim.SetScaledAnimationSpeed();
|
||||||
|
windAnim.SetScaledAnimationSpeed();
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool _emotionCancelled = false;
|
||||||
|
private int _emotionIndex = 0;
|
||||||
|
private List<RiqEntity> _allEmotionsStretch = new();
|
||||||
|
private EmotionStretchType _lastEmotion = EmotionStretchType.LookUp;
|
||||||
|
|
||||||
|
private void UpdateEmotions()
|
||||||
|
{
|
||||||
|
var cond = Conductor.instance;
|
||||||
|
if (_allEmotionsStretch.Count == 0 || _emotionIndex >= _allEmotionsStretch.Count) return;
|
||||||
|
|
||||||
|
var beat = cond.songPositionInBeatsAsDouble;
|
||||||
|
|
||||||
|
var e = _allEmotionsStretch[_emotionIndex];
|
||||||
|
|
||||||
|
if (beat > e.beat + e.length)
|
||||||
|
{
|
||||||
|
_emotionIndex++;
|
||||||
|
_lastEmotion = (EmotionStretchType)_allEmotionsStretch[_emotionIndex - 1]["type"];
|
||||||
|
crying = _lastEmotion == EmotionStretchType.StartCrying;
|
||||||
|
_emotionCancelled = false;
|
||||||
|
UpdateEmotions();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (beat >= e.beat && beat < e.beat + e.length && !_emotionCancelled)
|
||||||
|
{
|
||||||
|
_lastEmotion = (EmotionStretchType)e["type"];
|
||||||
|
crying = _lastEmotion == EmotionStretchType.StartCrying;
|
||||||
|
float normalizedBeat = cond.GetPositionFromBeat(e.beat, e.length);
|
||||||
|
|
||||||
|
string animName = (EmotionStretchType)e["type"] switch
|
||||||
|
{
|
||||||
|
EmotionStretchType.LookUp => "OpenEyes",
|
||||||
|
EmotionStretchType.Smile => "Smile",
|
||||||
|
EmotionStretchType.StartCrying => "Sad",
|
||||||
|
_ => throw new NotImplementedException(),
|
||||||
|
};
|
||||||
|
headAndBodyAnim.DoNormalizedAnimation(animName, normalizedBeat);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void HandleEmotions(double beat)
|
||||||
|
{
|
||||||
|
_allEmotionsStretch = EventCaller.GetAllInGameManagerList("blueBear", new string[] { "stretchEmotion" });
|
||||||
|
if (_allEmotionsStretch.Count == 0) return;
|
||||||
|
UpdateEmotions();
|
||||||
|
var allEmosBeforeBeat = EventCaller.GetAllInGameManagerList("blueBear", new string[] { "stretchEmotion" }).FindAll(x => x.beat < beat);
|
||||||
|
|
||||||
|
if ((EmotionStretchType)allEmosBeforeBeat[^1]["type"] == EmotionStretchType.StartCrying)
|
||||||
|
{
|
||||||
|
headAndBodyAnim.DoScaledAnimationAsync("CryIdle", 0.5f);
|
||||||
|
}
|
||||||
|
else if ((EmotionStretchType)allEmosBeforeBeat[^1]["type"] == EmotionStretchType.Smile)
|
||||||
|
{
|
||||||
|
headAndBodyAnim.DoScaledAnimationAsync("SmileIdle", 0.5f);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnPlay(double beat)
|
public override void OnPlay(double beat)
|
||||||
{
|
{
|
||||||
HandleTreatsOnStart(beat);
|
HandleTreatsOnStart(beat);
|
||||||
|
HandleEmotions(beat);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnGameSwitch(double beat)
|
public override void OnGameSwitch(double beat)
|
||||||
{
|
{
|
||||||
HandleTreatsOnStart(beat);
|
HandleTreatsOnStart(beat);
|
||||||
|
HandleEmotions(beat);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HandleTreatsOnStart(double gameswitchBeat)
|
private void HandleTreatsOnStart(double gameswitchBeat)
|
||||||
|
@ -302,18 +396,19 @@ namespace HeavenStudio.Games
|
||||||
|
|
||||||
public void Wind()
|
public void Wind()
|
||||||
{
|
{
|
||||||
windAnim.Play("Wind", 0, 0);
|
windAnim.DoScaledAnimationAsync("Wind", 0.5f);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Bite(bool left)
|
public void Bite(bool left)
|
||||||
{
|
{
|
||||||
|
_emotionCancelled = true;
|
||||||
if (crying)
|
if (crying)
|
||||||
{
|
{
|
||||||
headAndBodyAnim.Play(left ? "CryBiteL" : "CryBiteR", 0, 0);
|
headAndBodyAnim.DoScaledAnimationAsync(left ? "CryBiteL" : "CryBiteR", 0.5f);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
headAndBodyAnim.Play(left ? "BiteL" : "BiteR", 0, 0);
|
headAndBodyAnim.DoScaledAnimationAsync(left ? "BiteL" : "BiteR", 0.5f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -358,58 +453,31 @@ namespace HeavenStudio.Games
|
||||||
if (noDonutSquash && noCakeSquash)
|
if (noDonutSquash && noCakeSquash)
|
||||||
{
|
{
|
||||||
squashing = false;
|
squashing = false;
|
||||||
bagsAnim.Play("Idle", 0, 0);
|
bagsAnim.DoScaledAnimationAsync("Idle", 0.5f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetEmotion(double beat, float length, int emotion)
|
public void SetEmotion(int emotion)
|
||||||
{
|
{
|
||||||
|
_emotionCancelled = true;
|
||||||
switch (emotion)
|
switch (emotion)
|
||||||
{
|
{
|
||||||
case (int)EmotionType.Neutral:
|
case (int)EmotionType.Neutral:
|
||||||
if (emotionAnimName == "Smile")
|
//check if smiling then play "StopSmile"
|
||||||
{
|
headAndBodyAnim.DoScaledAnimationAsync("Idle", 0.5f);
|
||||||
headAndBodyAnim.Play("StopSmile", 0, 0);
|
|
||||||
emotionAnimName = "";
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
headAndBodyAnim.Play("Idle", 0, 0);
|
|
||||||
}
|
|
||||||
crying = false;
|
crying = false;
|
||||||
break;
|
break;
|
||||||
case (int)EmotionType.ClosedEyes:
|
case (int)EmotionType.ClosedEyes:
|
||||||
headAndBodyAnim.Play("EyesClosed", 0, 0);
|
headAndBodyAnim.DoScaledAnimationAsync("EyesClosed", 0.5f);
|
||||||
crying = false;
|
crying = false;
|
||||||
break;
|
break;
|
||||||
case (int)EmotionType.LookUp:
|
case (int)EmotionType.Cry:
|
||||||
emotionStartBeat = beat;
|
headAndBodyAnim.DoScaledAnimationAsync("CryIdle", 0.5f);
|
||||||
emotionLength = length;
|
|
||||||
emotionAnimName = "OpenEyes";
|
|
||||||
headAndBodyAnim.Play(emotionAnimName, 0, 0);
|
|
||||||
crying = false;
|
|
||||||
break;
|
|
||||||
case (int)EmotionType.Smile:
|
|
||||||
emotionStartBeat = beat;
|
|
||||||
emotionLength = length;
|
|
||||||
emotionAnimName = "Smile";
|
|
||||||
headAndBodyAnim.Play(emotionAnimName, 0, 0);
|
|
||||||
crying = false;
|
|
||||||
break;
|
|
||||||
case (int)EmotionType.Sad:
|
|
||||||
emotionStartBeat = beat;
|
|
||||||
emotionLength = length;
|
|
||||||
emotionAnimName = "Sad";
|
|
||||||
headAndBodyAnim.Play(emotionAnimName, 0, 0);
|
|
||||||
crying = true;
|
|
||||||
break;
|
|
||||||
case (int)EmotionType.InstaSad:
|
|
||||||
headAndBodyAnim.Play("CryIdle", 0, 0);
|
|
||||||
crying = true;
|
crying = true;
|
||||||
break;
|
break;
|
||||||
case (int)EmotionType.Sigh:
|
case (int)EmotionType.Sigh:
|
||||||
headAndBodyAnim.Play("Sigh", 0, 0);
|
headAndBodyAnim.DoScaledAnimationAsync("Sigh", 0.5f);
|
||||||
crying = false;
|
crying = false;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
@ -424,7 +492,6 @@ namespace HeavenStudio.Games
|
||||||
|
|
||||||
var treatComp = newTreat.GetComponent<Treat>();
|
var treatComp = newTreat.GetComponent<Treat>();
|
||||||
treatComp.startBeat = beat;
|
treatComp.startBeat = beat;
|
||||||
treatComp.curve = isCake ? cakeCurve : donutCurve;
|
|
||||||
|
|
||||||
newTreat.SetActive(true);
|
newTreat.SetActive(true);
|
||||||
|
|
||||||
|
@ -439,17 +506,17 @@ namespace HeavenStudio.Games
|
||||||
public void SquashBag(bool isCake)
|
public void SquashBag(bool isCake)
|
||||||
{
|
{
|
||||||
squashing = true;
|
squashing = true;
|
||||||
bagsAnim.Play("Squashing", 0, 0);
|
bagsAnim.DoScaledAnimationAsync("Squashing", 0.5f);
|
||||||
|
|
||||||
individualBagHolder.SetActive(true);
|
individualBagHolder.SetActive(true);
|
||||||
|
|
||||||
if (isCake)
|
if (isCake)
|
||||||
{
|
{
|
||||||
cakeBagAnim.Play("CakeSquash", 0, 0);
|
cakeBagAnim.DoScaledAnimationAsync("CakeSquash", 0.5f);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
donutBagAnim.Play("DonutSquash", 0, 0);
|
donutBagAnim.DoScaledAnimationAsync("DonutSquash", 0.5f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,17 +8,18 @@ using HeavenStudio.Util;
|
||||||
|
|
||||||
namespace HeavenStudio.Games.Scripts_BlueBear
|
namespace HeavenStudio.Games.Scripts_BlueBear
|
||||||
{
|
{
|
||||||
public class Treat : MonoBehaviour
|
public class Treat : SuperCurveObject
|
||||||
{
|
{
|
||||||
const float rotSpeed = 360f;
|
const float barelyDistX = 1.5f;
|
||||||
|
const float barelyDistY = -6f;
|
||||||
|
const float barelyHeight = 4f;
|
||||||
|
const float rotSpeed = 360f * 3;
|
||||||
|
|
||||||
public bool isCake;
|
public bool isCake;
|
||||||
public double startBeat;
|
public double startBeat;
|
||||||
|
|
||||||
bool flying = true;
|
|
||||||
double flyBeats;
|
double flyBeats;
|
||||||
|
|
||||||
[NonSerialized] public BezierCurve3D curve;
|
private Path path;
|
||||||
|
|
||||||
private BlueBear game;
|
private BlueBear game;
|
||||||
|
|
||||||
|
@ -30,33 +31,34 @@ namespace HeavenStudio.Games.Scripts_BlueBear
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
flyBeats = isCake ? 3f : 2f;
|
flyBeats = isCake ? 3f : 2f;
|
||||||
|
Path pathToCopy = isCake ? game.GetPath("Cake") : game.GetPath("Donut");
|
||||||
|
path = new();
|
||||||
|
path.positions = new PathPos[2];
|
||||||
|
path.positions[0].pos = pathToCopy.positions[0].pos;
|
||||||
|
path.positions[0].duration = pathToCopy.positions[0].duration;
|
||||||
|
path.positions[0].height = pathToCopy.positions[0].height;
|
||||||
|
path.positions[1].pos = pathToCopy.positions[1].pos;
|
||||||
game.ScheduleInput(startBeat, flyBeats, isCake ? BlueBear.InputAction_Left : BlueBear.InputAction_Right, Just, Out, Out);
|
game.ScheduleInput(startBeat, flyBeats, isCake ? BlueBear.InputAction_Left : BlueBear.InputAction_Right, Just, Out, Out);
|
||||||
|
Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
|
||||||
if (flying)
|
|
||||||
{
|
{
|
||||||
var cond = Conductor.instance;
|
var cond = Conductor.instance;
|
||||||
|
transform.localPosition = GetPathPositionFromBeat(path, cond.songPositionInBeatsAsDouble, startBeat);
|
||||||
|
|
||||||
float flyPos = cond.GetPositionFromBeat(startBeat, flyBeats);
|
float flyPos = cond.GetPositionFromBeat(startBeat, flyBeats);
|
||||||
flyPos *= isCake ? 0.75f : 0.6f;
|
if (flyPos > 2f)
|
||||||
transform.position = curve.GetPoint(flyPos);
|
|
||||||
|
|
||||||
if (flyPos > 1f)
|
|
||||||
{
|
{
|
||||||
Destroy(gameObject);
|
Destroy(gameObject);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
float rot = isCake ? rotSpeed : -rotSpeed;
|
float rot = isCake ? rotSpeed : -rotSpeed;
|
||||||
transform.rotation = Quaternion.Euler(0, 0, transform.rotation.eulerAngles.z + (rot * Time.deltaTime));
|
transform.rotation = Quaternion.Euler(0, 0, transform.rotation.eulerAngles.z + (rot * Time.deltaTime * cond.pitchedSecPerBeat));
|
||||||
}
|
|
||||||
}
|
}
|
||||||
void EatFood()
|
void EatFood()
|
||||||
{
|
{
|
||||||
flying = false;
|
|
||||||
|
|
||||||
if (isCake)
|
if (isCake)
|
||||||
{
|
{
|
||||||
SoundByte.PlayOneShotGame("blueBear/chompCake");
|
SoundByte.PlayOneShotGame("blueBear/chompCake");
|
||||||
|
@ -71,21 +73,28 @@ namespace HeavenStudio.Games.Scripts_BlueBear
|
||||||
|
|
||||||
SpawnCrumbs();
|
SpawnCrumbs();
|
||||||
|
|
||||||
GameObject.Destroy(gameObject);
|
Destroy(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Just(PlayerActionEvent caller, float state)
|
private void Just(PlayerActionEvent caller, float state)
|
||||||
{
|
{
|
||||||
if (state >= 1f || state <= -1f)
|
if (state >= 1f || state <= -1f)
|
||||||
{ //todo: proper near miss feedback
|
{
|
||||||
|
SoundByte.PlayOneShot("miss");
|
||||||
if (isCake)
|
if (isCake)
|
||||||
{
|
{
|
||||||
game.headAndBodyAnim.Play("BiteL", 0, 0);
|
game.headAndBodyAnim.DoScaledAnimationAsync("BiteL", 0, 0);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
game.headAndBodyAnim.Play("BiteR", 0, 0);
|
game.headAndBodyAnim.DoScaledAnimationAsync("BiteR", 0, 0);
|
||||||
}
|
}
|
||||||
|
path.positions[0].pos = transform.localPosition;
|
||||||
|
path.positions[0].height = barelyHeight;
|
||||||
|
path.positions[0].duration = 1;
|
||||||
|
path.positions[1].pos = new Vector3(path.positions[0].pos.x + (isCake ? -barelyDistX : barelyDistX), path.positions[0].pos.y + barelyDistY);
|
||||||
|
startBeat = Conductor.instance.songPositionInBeatsAsDouble;
|
||||||
|
Update();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
EatFood();
|
EatFood();
|
||||||
|
@ -104,7 +113,7 @@ namespace HeavenStudio.Games.Scripts_BlueBear
|
||||||
var newGradient = new ParticleSystem.MinMaxGradient(isCake ? game.cakeGradient : game.donutGradient);
|
var newGradient = new ParticleSystem.MinMaxGradient(isCake ? game.cakeGradient : game.donutGradient);
|
||||||
newGradient.mode = ParticleSystemGradientMode.RandomColor;
|
newGradient.mode = ParticleSystemGradientMode.RandomColor;
|
||||||
main.startColor = newGradient;
|
main.startColor = newGradient;
|
||||||
ps.Play();
|
ps.PlayScaledAsync(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -90,6 +90,11 @@ namespace HeavenStudio.Util
|
||||||
anim.speed = (1f / Conductor.instance.pitchedSecPerBeat) * timeScale;
|
anim.speed = (1f / Conductor.instance.pitchedSecPerBeat) * timeScale;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void SetScaledAnimationSpeed(this Animator anim, float timeScale = 0.5f)
|
||||||
|
{
|
||||||
|
anim.speed = (1f / Conductor.instance.pitchedSecPerBeat) * timeScale;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Plays animation on animator, at default speed
|
/// Plays animation on animator, at default speed
|
||||||
/// this is the least nessecary function here lol
|
/// this is the least nessecary function here lol
|
||||||
|
|
Loading…
Reference in a new issue